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* No dependencies on opengl, widgets and printsupportLars Knoll2011-09-191-1/+1
| | | | | | | | | | | The problem is that the libQtPlatformSupport.prl file will otherwise add these as link dependencies, making any platform plugin link against these. Change-Id: Ief71726e86990bb44b12cf86e78b844a1a23ae3c Reviewed-on: http://codereview.qt-project.org/5098 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Windows: fixed compile of libQtPlatformSupportRohan McGovern2011-09-141-0/+2
| | | | | | | | | | | It is incorrect to use QT_GUI_EXPORT to export symbols from any library other than libQtGui. When used outside of libQtGui, QT_GUI_EXPORT attempts to _import_ symbols rather than _export_ them. Change-Id: I7489067f479edd3acd9bf08bcaa24ee4dea4c3cc Reviewed-on: http://codereview.qt-project.org/4838 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Lincoln Ramsay <lincoln.ramsay@nokia.com>
* Add plugin mechanism to load platform input contextsJoona Petrell2011-09-081-1/+1
| | | | | | | Change-Id: I6e74fd395325445420efce4adf13e89abe8177ee Reviewed-on: http://codereview.qt-project.org/4482 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Mac: make platformsupport a static libMorten Sorvig2011-09-011-1/+1
| | | | | | | | | | | | | | | The "force framework/no-framework" logic does not really work, since Qt is now a mix of frameworks and statics libs. Remove this code path and use the "detection" path instead. Also remove the exports from platformsupport. Change-Id: I0a308666480445eb47c4f443ff7529addecad10d Reviewed-on: http://codereview.qt.nokia.com/3464 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@nokia.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
* Fix platformsupport as installable moduleJørgen Lind2011-08-111-2/+4
| | | | | | | Change-Id: I17c4723c551c1cee9c442e8d6c1289bccf505d3d Reviewed-on: http://codereview.qt.nokia.com/2868 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Andy Nichols
* Factor out CGL code for reuse in wayland.Morten Sorvig2011-06-281-0/+1
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* ibus IM support for the xcb backendLars Knoll2011-06-271-1/+1
| | | | | | | | Test code to check input methods using the ibus backend used on e.g. ubuntu. The IM code is not very sophisticated, but enough to test that things are working. Reviewed-by: Jørgen Lind
* add a platform interface for input method supportLars Knoll2011-06-221-1/+1
| | | | | | | | add QPlatformInputContext to help supporting complex text input. Communication with the focus objects/widgets will happen slightly different then before, through events instead of methods one can query on QWidget.
* Add lighthouse event dispatcher API.Morten Sorvig2011-06-221-1/+2
| | | | | | | | | | Platform plugin creation is now moved forward in order to have a platform plugin instance at event dispatcher creation time. Plugins are now responsible for implementing PlatformIntegration::createEventDispatcher and returning an QAbstractEventDispatcher subclass.
* Compile fix for platformsupport on Mac.Morten Sorvig2011-06-211-1/+4
| | | | | | | | | | Switch platformsupport over to be a shared library, which is well supported by the build system. This requires exporting classes we use. I've done this on OS_MAC only for now. Reverts 4581a9999e12e14bbf0836d0740191ba50109540
* Mac: buildfix for QtPlatformsupportRichard Moe Gustavsen2011-06-201-2/+3
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* Mac: build fix. Make sure Platformsupport builds as a static lib.Richard Moe Gustavsen2011-06-201-0/+1
| | | | | | ...and not as an .app, as It did. Rev-By: Jørgen Lind
* Compile fix, and remove warningsJørgen Lind2011-06-101-0/+1
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* Fix versionheader name for QtPlatformSupportJørgen Lind2011-06-101-1/+1
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* QtPlatformSupport: A helper library for platform pluginsJørgen Lind2011-06-101-0/+23
QtPlatformSupport is a static library. Platform plugins are meant to link against this library to pull in dependencies such as fontengines and convenience functions for finding the right GL configs. The linker will only pull in the symbols used, so the size of the library doesn't really matter