| Commit message (Collapse) | Author | Age | Files | Lines |
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There are valid uses cases how to use Qt without installing
any fonts (e.g. by using an application font), so let's
make the warning non fatal.
Task-number: QTBUG-29192
Change-Id: I5684331b687bef4b8a54be1f68303c80aa8d4372
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Otherwise bad things happen if the application leaves a buffer bound.
[ChangeLog] The eglfs mouse cursor properly resets the array buffer
to prevent rendering issues. This, just like with vertex attributes and
textures, requires applications to be aware of such state changes in
swapBuffers().
Change-Id: I8b383cc867d8d0d0572773eacfa650e7b33b9680
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Platform plugins have a tendency to make the newly created native
context current with a temporary surface. This is usually needed to
query some information related to the new context. Afterwards most of
them just reset to having nothing current.
This has two issues:
It unexpectedly changes the current context/surface. A call into
QOpenGLContext::create() does not imply that the current context will
get changed. This is the minor issue and we could probably live with
it (at least if it had been documented).
However, the real issue is that QOpenGLContext::currentContext() will
become inconsistent: it will still report whatever was current before
the create() even though on the EGL/WGL/GLX level that's not the case
anymore.
To prevent all this confusion the platform plugins can easily be
changed to restore whatever context/surface was current before they
altered it.
Change-Id: I6a5b4597c86571327524ddb13e0d02538593cc7b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Task-number: QTBUG-32823
Change-Id: I80841a965c61a117e8b50a2775431bb723ca8eca
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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On iOS 8, the value 0 is returned as a kCFNumberIntType.
The code still works - CFNumberGetValue converts it
to a 0.0 double.
Change-Id: Ic50900b22e4fa19ad1481e8e0e293559bbfd8cd2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Change-Id: I454493fc6e9e93f44d15986ca843c3244f97cbe6
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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We introduce QPlatformFontDatabase::isPrivateFontFamily() to allow
testing for private, system UI font families. Both QFontComboBox
and QFontDialog need to filter out those private font families
which, by definition, should be hidden from the end user.
(The textedit example had to be updated to fix the issue where the
default font would be private. In 5.4, we will be adding an equivalent,
public API in QFontDatabase, and a better solution for the textedit
example and QTexEdit in general).
In particular, on OS X and iOS, private fonts are used for the system
UI font. Those have their font family name prefixed by a dot.
QCoreTextFontDatabase knows about this, and makes sure those are
tested positive as private font families. In order to have a cleaner
layer separation, we moved the QPA theme font resolution from the
platform theme classes into QCoreTextFontDatabase for both Cocoa and
iOS QPA plugins.
In both cases, we use CoreText's CTFontCreateUIFontForLanguage(), that
nicely maps to the HITheme API we were using so far on Mac. That means
one HITheme dependency less. We also cache the font descriptors we get
for these font for each time QCTFD::populateFamilies() gets called.
(While not common, this currently happens in auto-tests, like
tst_QFontDatabase, and could happen in actual applications -- specially
when adding and removing application fonts.)
Change-Id: Ic6f0b60f9f597afee1a43596a669742dc546b97f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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On Linux it's actually more common to use frame as role for windows
since they are per definition normal main windows.
Change-Id: Iee5bdfca139049846c1be864661231a594edf695
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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We only parsed the hintstyle from the Xft settings. This patch adds
parsing for also subpixel style and disabling antialiasing.
Task-number: QTBUG-27106
Change-Id: Icdb88ccc10e50d76eb30a5b126bee7590e257022
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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This patch makes the GTK2 theme read the font configuration and use
that as the default system font.
Task-number: QTBUG-39643
Change-Id: Ieacf8968e54f34c6d44669350d349c9a96ed6cc5
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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This patch adds support for reading autohint and lcdfilter settings
from fontconfig and pass them on to freetype.
Task-number: QTBUG-32254
Change-Id: Iaa69b70f7005ee7f21126a8d984c07b3a46a3e7f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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The temporary pbuffer has to have a config that is pbuffer capable.
Otherwise the makeCurrent() can potentially fail with drivers that
strictly differentiate between the different configurations.
Change-Id: Id63f52da5c5a1308072b1f1bb4b297ea6a547166
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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To be able to use the SubpixelAntialiasingType enum without depending
on QFontEngineFT we need to move it to QFontEngine.
The patch also cleans up the left-overs of other enums moved the same
way.
Change-Id: I025bc8a5b429d376cfab0a643121ed6f99204988
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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While we will cover the entire surface with our textured quads, the clear
is still necessary in order to make top-levels with TranslucentBackground
render correctly: We don't want to blend transparent areas with undefined
content that is in the surface's framebuffer.
Blending is problematic for alpha values. We now prevent the blended alpha
from being written out. This ensures that in examples like qquickviewcomparison,
where the backingstore image contains an alpha of 0.5 while the QQuickWidget
texture 1.0, the result is still an alpha value of 1.0 in the final image.
Writing out an alpha of 0.5 would break on systems where windows get an alpha
buffer by default.
hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget
being cleared to transparent in order to verify it works in combination
with Qt::WA_TranslucentBackground.
The swapped red and blue problem is also corrected. RGBA8888 does not need
swizzling. The only format that needs this is RGB32.
Task-number: QTBUG-40716
Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: Ic5465687f51c441235ec23cb88045e14644f1d2a
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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Conflicts:
config.tests/arch/arch.cpp
src/opengl/qgl_qpa.cpp
src/widgets/kernel/qapplication.cpp
Change-Id: I80b442a4c2c9632743a5b5c7319ff201ec5bc4fd
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Change-Id: I03682716aaea8344ebb5b71dcea5fe18babcd610
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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kCTFontWeightTrait returns a normalized value between -1.0 (lightest)
and 1.0 (heaviest), 0.0 being the regular font weight. The threshold
values used in this change have been estimated from the weight values
of fonts from the Helvetica Neue and Myriad Pro font families.
Change-Id: I49de8e8bd5894107de4842aeda7ace2e83f95be3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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This patch adds the option to disable subpixel antialiasing on QFont
basis. This can be useful when painting to offscreen surfaces. On OS X
this option disables the aggressive LCD font smoothing, which can be
necessary for certain fonts it may otherwise ruin.
Task-number: QTBUG-40396
Change-Id: I1664b636520ae63ee1503b5df7436748106b9f5c
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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This is needed to make it possible to use the same interface for
retrieving the EGLDisplay on Windows and EGLFS, thus get rid of
cluttering ifdefs.
Change-Id: I37b848b1017eacbf8a29627cd157b74e22e5f40c
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I0b33bf3d6ad468176e7c7e5a71b3bcba966ffd9f
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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These roles seem wide-spread enough that it makes sense to add them.
QtWebEngine will use them.
Change-Id: I9c2d6ab23ada0607078bcd407a72ecae9f87eeea
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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The badly named ObjectReorder actually stands for any of this object's
children may have changed. This event is used in webengine and should
trigger the ATs to drop their caches (eg when loading a new website).
Change-Id: I44080f8d43c1161285d9ace4891fe18531f16e09
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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Change-Id: Ia12ffdb27ecdf25c2a2bdb0eed1945387502108a
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There is no way to prevent ATs from calling random functions on DBus.
While these functions shouldn't exist when we don't advertise the
interface, they should just fail gracefully.
Task-number: QTBUG-40044
Change-Id: Ia29b49b16feabc0beb80007456e53497f230c7d4
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Do not try to be clever, this format works always.
Using RGBX8888 for windows without alpha buffer was a bad idea because
it broke renderToTexture widgets (QQuickWidget, QOpenGLWidget) which
failed to properly draw the transparent rect with this format.
Change-Id: I295d2f8c17490b59cc5e6b9d81035360da28ab3d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I4210456122bf8a6d3730f017f3ce6dd1a1bcb3f5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This is used by Orca for geometric navigation (aka flat review) to move
the focus around. It is also generally sensible to be able to
programatically move the focus around. This way of moving the focus
is redundant with the action interface's focus action.
Task-number: QTBUG-40048
Change-Id: I1b61ea843f6bfc3dc00007772e0e5102555ca752
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Change-Id: Ib66d806b978c9e187d614fe1c553db7dc2b4ffaa
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Mouse and wheel events have no modifiers set. This is not ideal.
Pass at least QGuiApplication::keyboardModifiers() to get the
modifiers from the last key event.
Task-number: QTBUG-39812
Change-Id: Ica0c338c60c3e289dccfafa5aa6d602d4e111ad5
Reviewed-by: Leonard Lee <leonard.lee@digia.com>
Reviewed-by: Will Wagner <willw@carallon.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d54be6d94381c72af28dda79cbc027d4
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
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Using a 24-bit visual for 8888 configs is wrong since we loose the
alpha channel. This breaks translucent windows and, among others,
leads to not showing drag pixmaps (that typically have transparent
areas) properly.
Change-Id: I516c84327680b76996b622831e431c29d840471e
Task-number: QTBUG-35126
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: I24c8bc1eef444e3ef4823d5d092089e4f308585b
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
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Change-Id: Ibf2ae4563e2b842d5e70c1e66592e1dc2de4b3d4
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-39834
Change-Id: I3f6b041c992365d611aa97a41bc37e80b764b78a
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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[ChangeLog][QtGui] Keymaps are now changeable at runtime when using eglfs
Task-number: QTBUG-39583
Change-Id: I93480da72c1d1d1db1914298fe624cae02b0b2d0
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Will Wagner <willw@carallon.com>
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According to the spec rects get returned with iiii but we were directly
serializing QRect resulting in (iiii) as signature.
This would trip up Orca when trying to use flat review in text edits.
Task-number: QTBUG-39702
Change-Id: I8d6769688586e678d27cc4341de5176a91f057fc
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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To support increment / decrement of sliders, dials and spin boxes.
(anything with an {in,de}crementAction or a valueInterface.
Other platforms will follow the same pattern in follow-up patches.
Task-number: QTBUG-38832
Change-Id: Ie570acc39b3d9494a8bb9f624b61a398b1d8de89
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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Orca is extremely picky when it comes to key presses and modifiers.
Sending ctrl as modifier for itself for example seems to break things.
Also use the ATSPI modifier constants, weird as they are.
Task-number: QTBUG-39361
Change-Id: Id809e0dd2a7d20a533bd783888ccbdf748becacc
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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This makes it possible to retrieve the EGLConfig used by Qt to
create the QOpenGLContext. QtWebEngine needs this to be able to
get rid of EGL_BAD_MATCH errors on certain hardware by using the
exact same EGLConfig in Chromium as used by Qt.
Change-Id: I049c0d8637c44acfe160230e4bb81364d66413ab
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The dynamic builds (-opengl dynamic) are now functional on Windows.
In such a build no components in Qt link to any OpenGL libraries directly
and qmake will not automatically add any such libraries to the
applications' makefiles. Instead, the libraries are chosen and loaded
during runtime and applications are expected to use QOpenGLFunctions
instead of direct OpenGLfunction calls.
Set the environment variable QT_OPENGL to desktop or angle to skip testing
and force the given implementation. The application attributes (AA_UseOpenGLES
and such) are also taken into account.
The testing logic is same as before: We try to load opengl32 and
resolve a shader related function. If this fails, ANGLE is chosen. This
allows utilizing full desktop OpenGL on systems that have proper drivers,
while a transparent fallback to ANGLE will be done automatically for
systems that don't. The latter includes also remote desktop connections.
Software rendering via Mesa llvmpipe is supported too. The fallback is
automatic on systems where the desktop test fails and ANGLE fails to load
or initialize (e.g. due to missing libs like d3dcompiler), as long as a
suitable patched build of Mesa is available.
[ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported
on Windows. This requires Qt to be configured with -opengl dynamic.
Task-number: QTBUG-36483
Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Ia36e93771066d8abcf8123dbe2362c5c9d9260fc
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Change-Id: Ibae21653040f1d8dff2d2c0b7c1b2812d9e14551
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Use ValueChanged to notify of changes in the ComboBox.
On Linux we need to update name and then send selection-changed for
Orca.
Task-number: QTBUG-36814
Change-Id: Icdd34adddeac532476a6dd910d1e8bd33bcd590b
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
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com.apple.traditional-mac-plain-text is not in use on iOS
according to Apples UTType reference. So we enable it only
for OS X by moving it into the cocoa port.
The order in which we instanciate convertors matters when
the application is reading data from the pasteboard.
But since QMacPasteboardMimePlainText should come before the
other "text/plain" convertors on OS X, moving it to the cocoa
port is safe as those convertors are instanciated after
those in qmacmime.
Change-Id: I76b9b14e5ce78f34e0f1ecbfee71e48a27a4687b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Application like Safari on iOS posts rtf to the
pasteboard when copying html. With this converter added, you
can then paste rtf as html into Qt
Change-Id: I6b62bcc9cfc0b16a47d44bd8d74062226522526d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Copying a URL from Safari to Qt app does not work. The reason
is that it lies on the pasteboard as public.text, which we
don't support.
This patch will implement support for public.text.
The UTI public.text is documented as text with an unspecified
encoding. On iOS, this turns out to be UTF8 (which also matches
[UIPasteboard generalPasteboard].string).
Task-number: QTBUG-38551
Change-Id: I216dab206d3bff2dde99927ed7e5a3d85309f2a2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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