| Commit message (Collapse) | Author | Age | Files | Lines |
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QPlatformBackingStore had a dependency on the QOpenGLTextureBlitter, which is a
problem because we want to get rid of all the public QOpenGL* classes in the
gui module.
This splits the heavily QOpenGL dependent parts of the backing store
implementation into a separate class and moves it to the platformcompositor
module.
qplatformbackingstore.cpp is now mostly free from OpenGL implementation
details.
Platform integrations now have to explicitly request backing store OpenGL
support. This has been done for:
- xcb
- windows
- cocoa
- winrt
- android
- wasm
- ios
QPlatformGraphicsBufferHelper::lockAndBindToTexture is now exported so it can
be used from other modules.
Task-number: QTBUG-74409
Change-Id: I42ad9250e5a424939cf751a8ad880c7381ede2ae
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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This reverts commit c17a5cec1901dd23f4c39ec2ae47a060fbb06895.
The patch introduced a call to View.getRootViewInsets() which
was introduced in API level 23. We don't want to change the
minimum level for Qt 5.x series now, so we will revert the
change in 5.15 and reintroduce it in Qt 6, simultaneously
setting the minimum API level to 23.
Task-number: QTBUG-74202
Change-Id: Ia25bb2cd62287aa80a43bbd294fb757f3f79ff5e
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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This flag tells the app to use as much of the screen as possible
while still keeping system UI visible, and can be supported on Android
by using translucent system UI, similar to iOS.
What this does:
1. It changes the current fullscreen/not-fullscreen logic to
allow three states: fullscreen, fullscreen with translucent
decorations and not-fullscreen.
2. In order for it to work, we have to send the actual
screen geometry and available geometry, at least in the case
where the user needs to know the available geometry to
know the safe area of the window. So we get the real screen
metrics and pass these to the QPA plugin (API level 17, so
we can do that now that the minimum version is 21.)
3. Note that getting the insets and calculating the useable
area does not work for non-fullscreen windows, since Android
is quite inconsistent in this respect. So in this case we
just use the window size and origin of 0,0 for the available
geometry.
4. Since we are touching this code anyway, this patch also tries to use
more consistent wording (calling it "available geometry" everywhere
instead of desktop geometry in some places and just geometry in
others, etc.)
[ChangeLog][Android] Qt::MaximizeUsingFullscreenGeometryHint window
flag is now supported, and will make the window fullscreen, but keep
the system UI on-screen, with a translucent background color.
Fixes: QTBUG-74202
Change-Id: I7a59a6c6fb51ebbdb86e7149e794726e67001279
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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QWindowSystemInterface is the de facto API for any plumbing going from
the platform plugin to QtGui. Having the functions as protected members
of QPlatformIntegration was idiosyncratic, and resulted in awkward
workarounds to be able to call the functions from outside of the
QPlatformIntegration subclass.
The functions in QPlatformIntegration have been left in, but deprecated
so that platform plugins outside of qtbase have a chance to move over to
the new QWSI API before they are removed.
Change-Id: I327fec460db6b0faaf0ae2a151c20aa30dbe7182
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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Conflicts:
.qmake.conf
Change-Id: I43531e087bb810889d5c1fbfcdffb29b78804839
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Fixes dubious lock protecting the platform interface handle, and makes
sure that we lock and hold a valid reference to the platform
interface before accessing it. Since the platform interface is exposed
we also need to expose the mutex protecting it.
Change-Id: I1ec1219a75c589bc793676369b11fb403de20102
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Conflicts:
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/plugins/platforms/android/qandroidplatformintegration.h
src/plugins/platforms/windows/qwindowscontext.cpp
src/plugins/platforms/windows/windows.pri
src/tools/uic/cpp/cppwriteinitialization.cpp
src/widgets/doc/src/widgets-and-layouts/gallery.qdoc
Change-Id: I8d0834c77f350ea7540140c2c7f372814afc2d0f
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This is amends commit 9091a058bc61e29 to make sure we don't drop
geometry updates that are set before the platform plugins is ready.
Task-number: QTBUG-60963
Change-Id: I4489eb9329bb8983458ad328a43b85382bba3cf6
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Conflicts:
src/corelib/tools/qbytearray.h
src/corelib/tools/qdatetime.h
src/corelib/tools/qstring.h
src/corelib/tools/qversionnumber.h
src/plugins/platforms/android/qandroidplatformintegration.cpp
tests/auto/corelib/tools/qhashfunctions/tst_qhashfunctions.cpp
Change-Id: Iefd92a435e687a76cd593099e40d9a9620a1454d
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Change-Id: I3bd83a839b16822035ed56a5cffe77bd6bc3f08d
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- Make sure we don't process state changes before the platform plugin
is completely created and registered.
- Protect shared data with mutexes.
- Don't update the application state from different threads.
This was causing issues when testing run-time permission checks, when
the application quickly switches state due to permission dialog being
shown. In this case the states would be incorrectly delivered when the
application was made active again.
Change-Id: I3446eab9414ee5437cd788c27d65f808d1314aa5
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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For Android, Windows and xcb. Verified on Win10 with NVIDIA, Win10
with AMD, Android with Tegra K1, Android aarch64 with Tegra X1, and
Linux aarch64 with Tegra X1 (Jetson TX1, L4T).
Introduce QPA-based Vulkan library loader, core function resolver, and
instance creation support. In addition to creating a new VkInstance,
adopting an existing one from an external engine is supported as well.
The WSI specifics are hidden in the platform plugins. Vulkan-capable
windows use the new surface type VulkanSurface and are associated with
a QVulkanInstance.
On Windows VULKAN_SDK is picked up automatically so finding vulkan.h
needs no additional manual steps once the LunarG SDK is installed.
[ChangeLog][QtGui] Added support for rendering to QWindow via the Vulkan
graphics API.
Task-number: QTBUG-55981
Change-Id: I50fa92d313fa440e0cc73939c6d7510ca317fbc9
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Change-Id: I7d84cfed0b2a122d334b8a920e6e4f18472d2f11
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The platform plugins reading this out of the QWindow was a layering
violation, and propagates the notion that a window can shape shift
into representing a new native handle, while none of the platform
plugins support this.
A foreign QWindow is created via the factory function fromWinId(),
at which point we can pass the WId all the way to the platform
plugin as function arguments, where the platform will create a
corresponding platform-window.
The platform window can then answer the question of whether or
not it's representing a foreign window, which determines a few
behavioral changes here and there, as well as supplying the
native window handle back for QWindow::winId();
[ChangeLog][QtGui][QWindow] The "_q_foreignWinId" dynamic property
is no longer set nor read.
[ChangeLog][QtGui][QPA] The function createForeignWindow() has been
added to QPlatormIntegration and is now responsible for creating
foreign windows. The function isForeignWindow() in QPlatformWindow
has been added, and platforms should implement this to return true
for windows created by createForeignWindow().
Task-number: QTBUG-58383
Change-Id: If84142f95172f62b9377eb5d2a4d792cad36010b
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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[ChangeLog][Platform Specific Changes][Android] QWidget::createWindowContainer()
is now supported on Android for embedding OpenGL-based QWindows into widget UIs.
Task-number: QTBUG-59175
Change-Id: I84d3703bcd44c63b1fdfe6772b7f3de9d5c18ddf
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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This is done by adding an API to QOffscreenSurface to enable setting a
native handle which can represent a native offscreen surface. When
using the TexureView it is necessary to render to SurfaceTexture objects
which are exposed as offscreen window surfaces. After wraping a
SurfaceTexture in a android.view.Surface object and passing it to C++
via the JNI, it is possible to get the needed ANativeWindow* handle
required to pass to eglCreateWindowSurface. So by setting this native
handle Qt can then render to this "native" offscreen surface.
Change-Id: If7fc5ac7ac588fe6c3a6fb883ea7e439d095470f
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Change-Id: I854bbc511d89578c6a893015b21358f08ed8f5a6
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: J-P Nurmi <jpnurmi@qt.io>
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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All internal settings are stored as strings, if the requested setting
value doesn't exist, or the type conversion fails, then an exception
is thrown. Instead of making use of the convenience functions we can
just get the original string an convert it ourself.
Task-number: QTBUG-52574
Change-Id: Ic410244a373318e167437eea4381335a907ccbf9
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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It is only set if the "Show passwords" option in Android's security
settings is enabled, the value is not updated at runtime as this option
isn't likely to be changed frequently, if at all.
The value of 1.5s is hardcoded in Android's PasswordTransformationMethod.
[ChangeLog][Android] Show password while typing is now supported
Task-number: QTBUG-48948
Change-Id: I9209b68c8684b825be196e8d0afd37cb0e0d141d
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Reviewed-by: Jason Erb
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This changeset enables running a QCoreApplication from within an Android
Service. The Android Application running can now have a QtActivity or a
QtService, but having both in the same process is not supported.
This patch was based on Cory Slep's patch
[ChangeLog][Android] Qt can now be used to easily create Android Services.
Task-number: QTBUG-37221
Change-Id: I0fd693daaa85b991940ffe9cc41c483022677199
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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The accessibility class was created and activated in onCreate(), which
meant we where trying to activate accessibility before the platform
plugin was properly initialized.
With this change we will also activate, or deactivate, accessibility in
Qt whenever the state is changed by Android, compared to doing it at
start-up only.
Task-number: QTBUG-46355
Change-Id: I5cbae125df43f7694d4464d5054e6cfec4626e26
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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- Move m_eglDisplay to private section
- needsBasicRenderloopWorkaround is needed only locally so, make it a
static function
- remove unused member variables.
Change-Id: I3e845301ec66a322621c7d9e6fac257320a40f77
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Android QPA is built only for Android using Android toolchains which we
know for sure that it supports C++11/14. Actually C++11 is enabled by
default on Android, so there is no need to use more a macro instead of
the real thing.
Change-Id: I14a720f08320b2e4557f4f1c859454ced19340a6
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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The Activity onResume function is always called before the application
gets initialized and we let the applicationState set to the default
value which is AppicationInactive.
Change-Id: Ifc3c7e3dfc51f2b821f8ca87f8b711f485b6a6f8
Reviewed-by: Peter Rustler <peter.rustler@basyskom.com>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Load again JSON document is it was freed.
Task-number: QTBUG-43111
Change-Id: I22f1de221371b49fec8b3d66ad5f0bd2af9656fe
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Task-number: QTBUG-40621
Change-Id: Ibe069d4f93ac317e4f1b9ef5fc6bc3edcfac8685
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
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For QLatin1String, operator== is overloaded, so comparing to a latin-1
(C) string literal is efficient, since strlen() is comparatively fast.
OTOH, QStringLiteral, when not using RVO, litters the code with
QString dtor calls, which are not inline. Worse, absent lambdas,
it even allocates memory.
So, just compare using QLatin1String instead.
Change-Id: I7af3bf3a67c55dae33ffaf9922d004fa168a3f9c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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The isAlwaysAskOption was removed in 38621713150b663355ebeb799a5a50d8e39a3c38
so manually removed code in
src/plugins/bearer/connman/qconnmanengine.cpp
Conflicts:
src/corelib/global/qglobal.h
src/corelib/tools/qcollator_macx.cpp
src/corelib/tools/qstring.cpp
src/gui/kernel/qwindow.cpp
src/gui/kernel/qwindow_p.h
src/gui/text/qtextengine.cpp
src/platformsupport/fontdatabases/fontconfig/qfontenginemultifontconfig_p.h
src/plugins/platforms/android/qandroidinputcontext.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
src/plugins/platforms/xcb/qglxintegration.h
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
src/testlib/qtestlog.cpp
src/widgets/dialogs/qfiledialog.cpp
src/widgets/kernel/qwindowcontainer.cpp
tests/auto/corelib/tools/qcollator/tst_qcollator.cpp
tests/auto/gui/text/qtextscriptengine/tst_qtextscriptengine.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp
Change-Id: Ic5d4187f682257a17509f6cd28d2836c6cfe2fc8
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Make sure that the screen geometry is updated before the available
geometry, since Qt uses available geometry change as the trigger
for updating the application.
Task-number: QTBUG-39965
Change-Id: Icb660f2de739367cf1fa99ddfe600f37eb6174eb
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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It gets somewhat complicated due to the fact that a RasterGLSurface window
(i.e. any widget window since 5.3) may behave either like an OpenGLSurface
or a RasterSurface, and the expected behavior may change on each backingstore
sync.
This does not fit designs where the platform window implementation is separated
and there is different behavior for raster and GL windows.
Therefore QAndroidPlatformOpenGLWindow is now made capable of behaving like the
raster one, based on a flag communicated from the widget stack via QWindowPrivate
(since the plugin knows nothing about widgets).
This means that widget windows that do not have renderToTexture children (QOpenGLWidget,
QQuickWidget) will go through the raster path, while the ones that have will behave
like an OpenGL window with the actual rendering happening in
QPlatformBackingStore::composeAndFlush().
The surface type is RasterGLSurface in both cases nonetheless.
Task-number: QTBUG-37907
Change-Id: I6f9261fc0fd993afcda7f30d379c5410069033d3
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The main event loop will be paused when an application is suspended,
this is also the normal behavior of any Android application. When an
application is suspended on Android all its Gl surfaces are destroyed
and can't be used to render anymore. So, we need to pause the main
event loop in order to pause all the timers which might trigger
drawings. The event loop is resumed immediately after the application
is foreground. AndroidManifest.xml contains more info about how to
disable this behavior and what might happen if you do it.
[ChangeLog][Android][Important Behavior Changes] The main event loop is
now stopped when the app is suspended
Task-number: QTBUG-36274
Change-Id: I4c0ba5df9d95f348bca67ea5c76865d6d20775e4
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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We can't get the actual screen geometry on Android, but in Qt 5.3.0
we would always return the screen geometry minus the size of the
status bar. After the available geometry was initialized to 0x0
instead of this arbitrary value, some applications that depended
on this as a constant value would break if they collected the
information before the window surface had been initialized and they
forgot to listen to QScreen::geometryChanged().
To reduce the risk of regressions, this patch makes sure we return
the same thing as before for the screen geometry and that this is
not linked directly to the available screen geometry.
Task-number: QTBUG-39464
Change-Id: Ie63337b3b10d2eb5130e4fece6c5b144e8230164
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
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This is pretty much the same thing that eglfs does.
Task-number: QTBUG-38960
Change-Id: Ibf310ca8e3a4e31e5310ab3a3d3e851eae31a4ad
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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On some devices eglBindAPI() will block forever if called before
eglInitialize().
Task-number: QTBUG-37635
Change-Id: Id27f37e3efcd2ff16e97e1f3381ac3ae8ae0ef33
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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I'd like to keep registerTouchDevice from androidjniinput.cpp, touchEnd
as a backup for buggy Android devices that are not setting
Configurations.touchscreen field correctly.
Task-number: QTBUG-36007
Change-Id: Ib8f107474baa278b2d82d9ca14913512dfff01c2
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Namely, the Mali 400 and the Adreno 200. We used to enable this
workaround only for the Samsung Galaxy Tab 3, which has a Mali
400. The same problem was confirmed with the Samsung Galaxy
Note N7000 (Mali 400) and the ZTE Blade (Adreno 200).
Task-number: QTBUG-33951
Task-number: QTBUG-34984
Change-Id: Ic624962986f718285b98ab4ca48e22f9aa110753
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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In Qt 5.2.x, the platform plugin inherited from the EGLFS platform
plugin, so calling the super class implementation of hasCapability()
would return true for ThreadedOpenGL. Since this link was removed
in Qt 5.3, we would return false for all devices, giving us a large
performance regression.
Task-number: QTBUG-37586
Change-Id: I27758649ee9c0921902787b93be943751c839eb8
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I453a40d57a7c3d6062c23f6772de1b8330f61067
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Change-Id: Ie41edd3f17214805673311a375191cd93d2378f6
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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Conflicts:
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/android/androidjnimain.cpp
src/plugins/platforms/android/qandroidplatformintegration.cpp
src/plugins/platforms/android/qandroidplatformintegration.h
src/plugins/platforms/android/qandroidplatformopenglcontext.cpp
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/sql/doc/src/sql-driver.qdoc
src/widgets/widgets/qtoolbararealayout.cpp
Change-Id: Ifd7e58760c3cb6bd8a7d1dd32ef83b7ec190d41e
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Change-Id: Ib987ee7c6e2cfcabd725fde4399c968a11dc0868
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Support for multiple native surfaces is needed by applications that need
to mix raster windows with GL windows.
Rework the raster and opengl implementation, get rid of eglfs and
fbconvenience dependencies.
Create a single android platform plugin.
[ChangeLog][Android] Rework the raster and opengl implementation.
[ChangeLog][Android] Create a single android platform plugin.
Task-number: QTBUG-34650
Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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