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* Use SPDX license identifiersLucie Gérard2022-05-161-39/+3
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Move eglconvenience to QtGuiFriedemann Kleint2020-07-131-1/+1
| | | | | | | Task-number: QTBUG-83255 Change-Id: I8a008d8906308dd73a0793db5b88d3a1b6fdaf5c Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* Introduce platform API abstraction for QOpenGLContextTor Arne Vestbø2020-07-021-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The API is available by including qopenglcontext.h as usual, but scoped in the QPlatformInterface namespace. The namespace exposes platform specific type-safe interfaces that provide: a) Factory functions for adopting native contexts, e.g. QCocoaGLContext::fromNative(nsContext, shareContext); b) Access to underlying native handles, e.g. openGLContext->platformInterface<QCocoaGLContext>->nativeContext() c) Platform specific functionality, e.g. static QWGLContext::openGLModuleHandle() openGLContext->platformInterface<QEGLContext>->doSomething(); The platform interfaces live close to the classes they extend, removing the need for complex indirection and plumbing, and avoids kitchen-sink modules and APIs such as the extras modules, QPlatformFunctions, or QPlatformNativeInterface. In the case of QOpenGLContext these platform APIs are backed by the platform plugin, so dynamic_cast is used to ensure the platform plugin supports the requested interface, but this is and implementation detail. The interface APIs are agnostic to where the implementation lives, while still being available to the user as part of the APIs they extend/augment. The documentation will be restored when the dust settles. Task-number: QTBUG-80233 Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Environment variable enabling the workaround FBO readback bugMarco Martin2017-04-051-1/+0
| | | | | | | | | | On some ARM devices the font glyph generation is broken Add an environment variable to enable workaround_brokenFBOReadBack in QOpenGLContext, to fix font rendering on such devices as Mali and Adreno Change-Id: I9cc99ecb8b71a35bc369ec9dd11b877016b1179e Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* QAndroidPlatformOpenGLContext: fix adopting of existing native contextsLaszlo Agocs2016-12-091-1/+1
| | | | | | | Change-Id: I854bbc511d89578c6a893015b21358f08ed8f5a6 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: J-P Nurmi <jpnurmi@qt.io> Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Android: Add missing overrideAlexander Volkov2016-11-291-3/+3
| | | | | Change-Id: I70b802517d8f7d129ffb71dc3e92cb2458a55acc Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* port to modularized platformsupport librariesOswald Buddenhagen2016-10-151-1/+1
| | | | | Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7 Reviewed-by: Jake Petroules <jake.petroules@qt.io>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Android: added more devices to the FBO readback workaround check.Yoann Lopes2014-08-271-1/+1
| | | | | | Task-number: QTBUG-40483 Change-Id: I7f3d375934a57fe3ac58ae35cb00d394349cb33f Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Android: use fbo read back workaround with specific GPUs.Yoann Lopes2014-03-271-0/+2
| | | | | | | | | | | | | Namely, the Mali 400 and the Adreno 200. We used to enable this workaround only for the Samsung Galaxy Tab 3, which has a Mali 400. The same problem was confirmed with the Samsung Galaxy Note N7000 (Mali 400) and the ZTE Blade (Adreno 200). Task-number: QTBUG-33951 Task-number: QTBUG-34984 Change-Id: Ic624962986f718285b98ab4ca48e22f9aa110753 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Support multiple native surfaces on Android.BogDan Vatra2014-01-171-0/+63
Support for multiple native surfaces is needed by applications that need to mix raster windows with GL windows. Rework the raster and opengl implementation, get rid of eglfs and fbconvenience dependencies. Create a single android platform plugin. [ChangeLog][Android] Rework the raster and opengl implementation. [ChangeLog][Android] Create a single android platform plugin. Task-number: QTBUG-34650 Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>