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path: root/src/plugins/platforms/android/qandroidplatformscreen.h
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* Update Dpi and scale factor computationMorten Johan Sørvig2019-08-231-1/+1
| | | | | | | | | | | | | | | | | | | Remove pixelScale() in favor of logicalBaseDpi(). Compute scale factor based on logical DPI and logical base DPI, or optionally based on the physical DPI. Add policies for running the scale factor and adjusting the logical DPI reported to the application. The policies are set via environment variables: QT_SCALE_FACTOR_ROUNDING_POLICY=Round|Ceil|Floor|RoundPreferFloor|PassThrough QT_DPI_ADJUSTMENT_POLICY=AdjustDpi|DontAdjustDpi|AdjustUpOnly QT_USE_PHYSICAL_DPI=0|1 Done-with: Friedemann Kleint <Friedemann.Kleint@qt.io> Task-number: QTBUG-53022 Change-Id: I4846f223186df665eb0a9c827eaef0a96d1f458f Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* QAndroidPlatformScreen: Add missing overrideRobin Burchell2017-04-141-1/+1
| | | | | | | | | Missed in b018a5ecef7b12c2d28df950a207ff3c7fc3abed. Reported-by: Anton Kudryavtsev <antkudr@mail.ru> Change-Id: Id833fbd77c571923571e59b0c609b56c69308d90 Reviewed-by: BogDan Vatra <bogdan@kdab.com> Reviewed-by: Anton Kudryavtsev <antkudr@mail.ru>
* QAndroidPlatformScreen: Use an event rather than a QTimerRobin Burchell2017-04-111-1/+3
| | | | | | | | | | | | | | | | It looks like the origins of this timer may come from QFbScreen. QFbScreen, however, changed away from a timer in d7068cbe1b37eb065c1902c8e944f3bc19db0ba4. There are other reasons to avoid a timer in this case, though: a timer may be pre-empted by application events (like other timers), which may mean a significant amount of time could pass between starting the timer and pushing the contents out to the actual screen (in doRedraw). This has the effect that flush becomes synchronous, which matches the behavior of the other platforms as far as I can tell. Change-Id: Ic67ae6c82945a247dceac44ee1bf7d2940f79d07 Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Android: Add missing overrideAlexander Volkov2016-11-291-11/+11
| | | | | Change-Id: I70b802517d8f7d129ffb71dc3e92cb2458a55acc Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Merge "Merge remote-tracking branch 'origin/5.5' into 5.6" into refs/staging/5.6Liang Qi2015-10-261-1/+0
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| * Android: Remove unused forward declaration.Christian Strømme2015-10-191-1/+0
| | | | | | | | | | Change-Id: I7c81a542df2a47754c2972a1811c020cd12e2dc2 Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* | Android: Add opt-in high-dpi supportMorten Johan Sørvig2015-10-261-0/+1
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Opt-in by setting android.app.auto_screen_scale_factor to true in AndroidManifest.xml. This will enable devicePixelRatio scaling in QtGui using a scale factor provided by Android DisplayMetrics. Note that the Android style is not currently supported: it already accounts for different display densities which results in incorrect visual sizes when enabling devicePixelRatio scaling. Implementation: Bring DisplayMetrics::density through to setDisplayMetrics in androidjnimain.cpp, similar to what is done for "scaledDensity". Override QPlatformScreen::pixelDensity(), which forwards the scale factor to QtGui. [The difference between "density" and "scaledDensity" is that the former is a physical display density factor which corresponds closely to devicePixelRatio in Qt, while the latter also includes the Android global font scale factor.] Scale the global font pixel size in qandroidplatformtheme.cpp to keep the visual font size constant. Based on an initial patch from Daiwei Li <daiweili@suitabletech.com> Task-number: QTBUG-46615 Change-Id: Ia51f99bf6dda485a57413949246c7b32cb47e8dd Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Android: Release all windows when the application is suspended.BogDan Vatra2014-07-311-0/+2
| | | | | | | | | | | | | | When an application is suspended on Android all its Gl surfaces are destroyed and can't be used to render anymore, so we should release them in order to give back to the system the memory used by them. [ChangeLog] [Android] Release all windows when the application is suspended. Task-number: QTBUG-29069 Change-Id: I038aaa2006da1f3188fccba943ec4ffb3e551cf0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* Android: Report something sensible for screen geometryEskil Abrahamsen Blomfeldt2014-06-131-3/+6
| | | | | | | | | | | | | | | | | | | We can't get the actual screen geometry on Android, but in Qt 5.3.0 we would always return the screen geometry minus the size of the status bar. After the available geometry was initialized to 0x0 instead of this arbitrary value, some applications that depended on this as a constant value would break if they collected the information before the window surface had been initialized and they forgot to listen to QScreen::geometryChanged(). To reduce the risk of regressions, this patch makes sure we return the same thing as before for the screen geometry and that this is not linked directly to the available screen geometry. Task-number: QTBUG-39464 Change-Id: Ie63337b3b10d2eb5130e4fece6c5b144e8230164 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com> Reviewed-by: Christian Stromme <christian.stromme@digia.com>
* Don't create screen surface if there are no raster windows.BogDan Vatra2014-03-271-0/+2
| | | | | | Change-Id: Idaf5df814bb087707654d7ad7046ba8799f99c0a Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Fix paint artifacts.BogDan Vatra2014-02-211-1/+1
| | | | | | | | Android is using double buffering, so, we need to repaint the bounding rect of the repaint region, otherwise black holes will appear. Change-Id: I21f36a6f5f1a6c64b605c0fef3af10dfdc5ec6e2 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Fix repaint of transparent images.BogDan Vatra2014-01-311-5/+3
| | | | | | | Remove the native bitmap and paint directly on the surface instead. Change-Id: Ie7010d97aa934a170c079de549903fc3391df4d9 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Support multiple native surfaces on Android.BogDan Vatra2014-01-171-0/+120
Support for multiple native surfaces is needed by applications that need to mix raster windows with GL windows. Rework the raster and opengl implementation, get rid of eglfs and fbconvenience dependencies. Create a single android platform plugin. [ChangeLog][Android] Rework the raster and opengl implementation. [ChangeLog][Android] Create a single android platform plugin. Task-number: QTBUG-34650 Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>