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path: root/src/plugins/platforms/android/qandroidplatformwindow.h
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* Add QPlatformWindow::isForeignWindow()Tor Arne Vestbø2017-02-091-1/+1
| | | | | | | | Simplifies code at call sites and allows for refactoring how to decide if a window is foreign or not at a later point. Change-Id: Icc51a83bac187f4975535366b53b4990832b6c82 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Android: Add missing overrideAlexander Volkov2016-11-291-11/+11
| | | | | Change-Id: I70b802517d8f7d129ffb71dc3e92cb2458a55acc Reviewed-by: BogDan Vatra <bogdan@kdab.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Android: Improve the foreign-window implementationChristian Strømme2014-09-261-0/+3
| | | | | | | | | | | | Adds: - Improved geometry calculations (e.g, inside a parent) - Change visibility - proper stacking order. Native views now reserve the top of the stack to ensure that they stay visible. - React to application state changes. Change-Id: I35de0396937fff37ffcd272c9a7d8e9873a91dfb Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Support QOpenGLWidget and QQuickWidget on AndroidLaszlo Agocs2014-08-251-1/+13
| | | | | | | | | | | | | | | | | | | | | | | | It gets somewhat complicated due to the fact that a RasterGLSurface window (i.e. any widget window since 5.3) may behave either like an OpenGLSurface or a RasterSurface, and the expected behavior may change on each backingstore sync. This does not fit designs where the platform window implementation is separated and there is different behavior for raster and GL windows. Therefore QAndroidPlatformOpenGLWindow is now made capable of behaving like the raster one, based on a flag communicated from the widget stack via QWindowPrivate (since the plugin knows nothing about widgets). This means that widget windows that do not have renderToTexture children (QOpenGLWidget, QQuickWidget) will go through the raster path, while the ones that have will behave like an OpenGL window with the actual rendering happening in QPlatformBackingStore::composeAndFlush(). The surface type is RasterGLSurface in both cases nonetheless. Task-number: QTBUG-37907 Change-Id: I6f9261fc0fd993afcda7f30d379c5410069033d3 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: Release all windows when the application is suspended.BogDan Vatra2014-07-311-0/+2
| | | | | | | | | | | | | | When an application is suspended on Android all its Gl surfaces are destroyed and can't be used to render anymore, so we should release them in order to give back to the system the memory used by them. [ChangeLog] [Android] Release all windows when the application is suspended. Task-number: QTBUG-29069 Change-Id: I038aaa2006da1f3188fccba943ec4ffb3e551cf0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* Shut up setParent warning.BogDan Vatra2014-01-311-1/+1
| | | | | Change-Id: I43af8bf83d3071f7c1d2eff082df5b1414f553b8 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Support multiple native surfaces on Android.BogDan Vatra2014-01-171-0/+87
Support for multiple native surfaces is needed by applications that need to mix raster windows with GL windows. Rework the raster and opengl implementation, get rid of eglfs and fbconvenience dependencies. Create a single android platform plugin. [ChangeLog][Android] Rework the raster and opengl implementation. [ChangeLog][Android] Create a single android platform plugin. Task-number: QTBUG-34650 Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>