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path: root/src/plugins/platforms/android/src/opengl/qeglfshooks_android.cpp
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* Support multiple native surfaces on Android.BogDan Vatra2014-01-171-161/+0
| | | | | | | | | | | | | | | | Support for multiple native surfaces is needed by applications that need to mix raster windows with GL windows. Rework the raster and opengl implementation, get rid of eglfs and fbconvenience dependencies. Create a single android platform plugin. [ChangeLog][Android] Rework the raster and opengl implementation. [ChangeLog][Android] Create a single android platform plugin. Task-number: QTBUG-34650 Change-Id: I9b1ab51554823329dda8cfbf8fef27c38f917c7b Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: Check for null pointer before calling ANativeWindow_release()Christian Strømme2013-11-011-1/+2
| | | | | | | | | | Calling ANativeWindow_release() with a null pointer will cause a SIGSEGV. Task-number: QTBUG-33955 Change-Id: If7d1afa3baea04360507eec5042b4e18a0272527 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: Fix repaint on rotationEskil Abrahamsen Blomfeldt2013-10-251-1/+1
| | | | | | | | | | | | | After f89f099c55576992b39a8021aace64ff32747624, we no longer post a geometry-change and expose event when calling setGeometry, which the Android plugin depended on. This caused the window to stay the same size when it was resized by orientation changes. We put back the events in the code that calls setGeometry() instead. Task-number: QTBUG-32878 Change-Id: I449515dda07c839e0991c5a7031a972ca9c74dff Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Fix android after Eglfs binary compatibility breakPaul Olav Tvete2013-09-201-2/+3
| | | | | Change-Id: I95d98b475188b43f1e0946c7ad6fd2388839d619 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Android: handle inverted orientationsPaul Olav Tvete2013-09-201-0/+11
| | | | | | | | | | Add logic to detect InvertedPortrait and InvertedLandscape orientations and implement QPlatformScreen::nativeOrientation() for Android. Task-number: QTBUG-32144 Change-Id: I294506714ea0faa9eacd7a15e1cfc45342659964 Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Android: Make font size compatible with Qt for iOSPaul Olav Tvete2013-09-121-1/+1
| | | | | | | | | | | | We recommend using pixel sizes for predictable results. For those who use point sizes in their UIs, we will now give them results that look similar to what we do on iOS. The default font is changed to give the same size as before this change. Task-number: QTBUG-32096 Change-Id: Ia25506ba721a39d31340f3df8bc14129e507af14 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com> Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Android: Fix unused variable/argument warningsEskil Abrahamsen Blomfeldt2013-09-091-0/+1
| | | | | | | There were a bunch of these in Android specific code. Change-Id: Icf6cda40302171810c1b559f9d442fba6444a3a5 Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Never show EGLFS mouse cursor in Qt for Android platform pluginEskil Abrahamsen Blomfeldt2013-05-201-0/+7
| | | | | | | | | | | | | The hack to use the environment variable for turning off the mouse cursor is broken when running against Ministro, because Ministro does not pass the environment on. A better solution is to make it possible to turn the cursor in the EGLFS plugin off in the hooks instead. Task-number: QTBUG-30553 Change-Id: Id09b48c350d2c95de9bb174f7480cf0cd2bf8145 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Android: Don't crash when displaying multiple top-levelsEskil Abrahamsen Blomfeldt2013-04-181-0/+1
| | | | | | | | | | | | | | | | | | | | | | While the raster platform plugin supports multiple top level windows, this is not supported on the GL plugin, so if you use GL or QtQuick2 in your app and use several top levels, the app would crash with an error message. A problem is that the top-level SurfaceView is a special overlay View and does not support being stacked in a layout. So instead, we let all windows share the same GL surface and draw on top of each other. This works fine for simple use cases. We implement a new platform capability to make sure no top level windows (even combobox popups and dialogs) get non-fullscreen geometries. That has never worked properly with the eglfs plugin. Task-number: QTBUG-30473 Change-Id: Ia1438019638fc739cc93ffe79b46b81631254df2 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: set logicalDpi based on DisplayMetrics.scaledDensityPaul Olav Tvete2013-04-051-0/+7
| | | | | | | | | | | | | | The mathematically correct way would be to set logicalDPi to 160*scaledDensity, but then a 12 pt font would be gigantic. On iOS, we use a factor of 72 to be compatible with the native APIs, but that means that a 12 pt font is very small. A factor of 100 means that desktop apps look reasonable by default. Task-number: QTBUG-29674 Change-Id: I607f110150fb95685a6980b92f6f92f2b489f959 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Introducing the Qt Android portPaul Olav Tvete2013-03-051-0/+132
Based on the Necessitas project by Bogdan Vatra. Contributors to the Qt5 project: BogDan Vatra <bogdan@kde.org> Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> hjk <hjk121@nokiamail.com> Oswald Buddenhagen <oswald.buddenhagen@digia.com> Paul Olav Tvete <paul.tvete@digia.com> Robin Burchell <robin+qt@viroteck.net> Samuel Rødal <samuel.rodal@digia.com> Yoann Lopes <yoann.lopes@digia.com> The full history of the Qt5 port can be found in refs/old-heads/android, SHA-1 249ca9ca2c7d876b91b31df9434dde47f9065d0d Change-Id: Iff1a7b2dbb707c986f2639e65e39ed8f22430120 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>