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* Accessibility for AndroidFrederik Gladhorn2013-08-221-0/+8
| | | | | | | | | | | | | | | | This enables both modes for TalkBack, explore-by-touch and the normal swiping mode. It is partially inspired by the BarGraphView example of the Google/Android Eyes-Free project. Note that for any accessibility to work you'll need a device with api level 16 at least. Using reflection we should be able to dynamically pick up the classes if we have the high enough api level. Change-Id: I11b93bead451483782a1711434d45c8f9a35996f Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Merge branch 'stable' into devSergio Ahumada2013-07-111-0/+2
|\ | | | | | | | | | | | | | | | | | | Conflicts: qmake/generators/mac/pbuilder_pbx.cpp src/corelib/json/qjsonwriter.cpp src/corelib/kernel/qeventdispatcher_blackberry.cpp src/plugins/platforms/cocoa/qcocoacolordialoghelper.mm Change-Id: I24df576c4cbd18fa51b03122f71e32bb83b9028f
| * Android: Fix initial window size for raster backendPaul Olav Tvete2013-06-261-0/+2
| | | | | | | | | | | | | | | | | | | | | | We forgot to set the ShowIsFullScreen property for the raster engine case. OpenGL windows already did the right thing, since the GL backend is based on eglFS. The iOS backend also has this logic. Task-number: QTBUG-31984 Change-Id: I1cf5df32d79f441768126f00632107a7971eb5ad Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* | Implement system locale for AndroidEskil Abrahamsen Blomfeldt2013-07-041-0/+2
|/ | | | | | | | | | | | | On Android, we would default to C locale always. We need a connection to Java in order to get the locale, so this has to be done in the platform plugin rather than the QtCore library. It's enough to instantiate the QSystemLocale subclass, since this will automatically register itself as the current system locale. Task-number: QTBUG-31651 Change-Id: I76f3e30f7dff90e8101cb560cee2b96c9300d9af Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: Don't crash when displaying multiple top-levelsEskil Abrahamsen Blomfeldt2013-04-181-3/+0
| | | | | | | | | | | | | | | | | | | | | | While the raster platform plugin supports multiple top level windows, this is not supported on the GL plugin, so if you use GL or QtQuick2 in your app and use several top levels, the app would crash with an error message. A problem is that the top-level SurfaceView is a special overlay View and does not support being stacked in a layout. So instead, we let all windows share the same GL surface and draw on top of each other. This works fine for simple use cases. We implement a new platform capability to make sure no top level windows (even combobox popups and dialogs) get non-fullscreen geometries. That has never worked properly with the eglfs plugin. Task-number: QTBUG-30473 Change-Id: Ia1438019638fc739cc93ffe79b46b81631254df2 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Fix multi-touch input on AndroidEskil Abrahamsen Blomfeldt2013-03-121-0/+6
| | | | | | | | | The touch events were collected but then thrown away because of a missing port of he handleTouchEvent() function call. Task-number: QTBUG-29126 Change-Id: I02f7380945be04a36da14a89f2f3ff9429b17cbc Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Introducing the Qt Android portPaul Olav Tvete2013-03-051-0/+158
Based on the Necessitas project by Bogdan Vatra. Contributors to the Qt5 project: BogDan Vatra <bogdan@kde.org> Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> hjk <hjk121@nokiamail.com> Oswald Buddenhagen <oswald.buddenhagen@digia.com> Paul Olav Tvete <paul.tvete@digia.com> Robin Burchell <robin+qt@viroteck.net> Samuel Rødal <samuel.rodal@digia.com> Yoann Lopes <yoann.lopes@digia.com> The full history of the Qt5 port can be found in refs/old-heads/android, SHA-1 249ca9ca2c7d876b91b31df9434dde47f9065d0d Change-Id: Iff1a7b2dbb707c986f2639e65e39ed8f22430120 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>