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* Rename the new platform APIs from QPlatformInterface to QNativeInterfaceTor Arne Vestbø2020-10-071-1/+1
| | | | | | | | | | | | We were already using the 'native' nomenclature when referring to these kinds of APIs, e.g. when talking about native handles, or the existing QPlatformNativeInterface on a QPA level. Using 'native' for the user facing APIs also distinguishes them from the 'platform' backend layer in QPA and elsewhere. Change-Id: I0f3273265904f0f19c0b6d62471f8820d3c3232e Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* macOS: Remove support for surface-backed viewsTor Arne Vestbø2020-08-181-1/+0
| | | | | | | | | | | | | Our deployment target is 10.14, which enables layer-backing by default, and our layer-backing support nowadays is stable enough that we don't need to maintain any of the old code paths for compatibility. The wantsBestResolutionOpenGLSurface property on NSView is only relevant for surface-backed views, so we no longer need to deal with it. Change-Id: I8aef4ac99371113d463ac35eee648a8a2fd1ea72 Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io> Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
* Introduce platform API abstraction for QOpenGLContextTor Arne Vestbø2020-07-021-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The API is available by including qopenglcontext.h as usual, but scoped in the QPlatformInterface namespace. The namespace exposes platform specific type-safe interfaces that provide: a) Factory functions for adopting native contexts, e.g. QCocoaGLContext::fromNative(nsContext, shareContext); b) Access to underlying native handles, e.g. openGLContext->platformInterface<QCocoaGLContext>->nativeContext() c) Platform specific functionality, e.g. static QWGLContext::openGLModuleHandle() openGLContext->platformInterface<QEGLContext>->doSomething(); The platform interfaces live close to the classes they extend, removing the need for complex indirection and plumbing, and avoids kitchen-sink modules and APIs such as the extras modules, QPlatformFunctions, or QPlatformNativeInterface. In the case of QOpenGLContext these platform APIs are backed by the platform plugin, so dynamic_cast is used to ensure the platform plugin supports the requested interface, but this is and implementation detail. The interface APIs are agnostic to where the implementation lives, while still being available to the user as part of the APIs they extend/augment. The documentation will be restored when the dust settles. Task-number: QTBUG-80233 Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* macOS: Clean up headersTor Arne Vestbø2020-06-051-1/+2
| | | | | | | | | | | | | | The headers are now C++ clean and can be used outside of Objective-C code. All includes of Objective-C frameworks have been moved to the implementation files. Header guards have been added in the few places they were missing. All includes are now done via #include, instead of sometimes using the #import variant. Change-Id: Ibb0a9c0bcfefbda4347737212e40e300a3184982 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* macOS: Improve QCocoaGLContext loggingTor Arne Vestbø2019-12-051-0/+4
| | | | | Change-Id: I27d0abe0eb5b0f0ba64b8787b430484c48b131c0 Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
* macOS: Improve handling of wantsBestResolutionOpenGLSurfaceTor Arne Vestbø2019-10-241-1/+3
| | | | | | | | | | | | | | | | | | | | | We were disabling wantsBestResolutionOpenGLSurface whenever we detected the Apple software renderer, but this isn't needed when layer-backed, and did in fact result in the exact same visual result as the bug the code was working around -- only rendering to a quarter of the viewport. We now apply the workaround only when software rendering is combined with surface-backed views. The logic has also been improved to not rely on string comparison to look for the software renderer, but instead uses the renderer ID that the context provides. Since tweaking the wantsBestResolutionOpenGLSurface is only relevant when using a window for GL rendering the logic has been moved into QCocoaGLContext. Change-Id: I021aaefbb7a9782bc8ee3c9703da246510326d50 Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
* macOS: Move QCocoaGLContext initialization into dedicated methodTor Arne Vestbø2019-07-171-0/+2
| | | | | Change-Id: I9dc2c400c3d26e9fcfaac04b61c1503229f59dba Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
* Rename QMacScopedObserver to the more fittingly QMacNotificationObserverTor Arne Vestbø2019-05-291-1/+1
| | | | | | Change-Id: I1d8280fe88871572a3a27e612de49717b3b9ef77 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* macOS: Don't call [NSOpenGLContext update] for every frameTor Arne Vestbø2018-10-031-0/+3
| | | | | | | | | | | | | | | | | | Calling update has a cost, and should only be done when the drawable object changes size or location. Instead of calling update each time makeCurrent is called, we listen for the appropriate notifications, limiting the number of update calls significantly. We still call update on the thread owning the QOpenGLContext, which is not ideal, as [NSOpenGLContext update] should only be called on the main thread, but in practice this works. Getting out of this situation is tricky, and setView has in theory the same problems. Until those problems have been solved we keep the behavior as is. Task-number: QTBUG-63572 Change-Id: Ibac9f8be7843f2aa006af6f7ee670bf027122440 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* macOS: Use NSOpenGLContext's drawable directly to track active drawableTor Arne Vestbø2018-09-091-3/+0
| | | | | | | | | | | | | We don't need a separate QWindow pointer to keep track of the active window, it's recorded already by the NSOpenGLContext's drawable. And we don't need to juggle the drawable when the window is hidden, the drawable is still valid after the window is re-shown, and we call update on every frame (for now) anyways, which will reconfigure the drawable if needed. Change-Id: I199b6c027226dd239c13ecc4aba86986ca09a1eb Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
* macOS: Rename QCocoaGLContext::setActiveWindow to setDrawableTor Arne Vestbø2018-09-061-1/+1
| | | | | Change-Id: I0be5125b434418c005f45f05c54b22f0418b46e4 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
* Revert "macOS: Don't call [NSOpenGLContext update] for every frame"Liang Qi2018-08-151-5/+4
| | | | | | | | | | This reverts commit 823acb069d92b68b36f1b2bb59575bb0595275b4. It caused some test failures in qtdeclarative and etc. Task-number: QTBUG-69891 Change-Id: I2e4038a46de254834e6389c63f6dad0c2e523b8e Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* macOS: Don't call [NSOpenGLContext update] for every frameTor Arne Vestbø2018-08-071-4/+5
| | | | | | | | | | | | | | | | | | | | Calling update has a cost, and should only be done when the drawable object changes size or location. Instead of calling update each time makeCurrent is called, we listen for the appropriate notifications, limiting the number of update calls significantly. The code has also been refactored to get rid of the m_activeWindow member, as the active window can be tracked through the context's drawable object property. There is also no need to clear the drawable when a window is hidden, so the hook into QCocoaWindow can be removed. The QPlatformNativeInterface hook is internal and can safely be removed. Task-number: QTBUG-63572 Change-Id: I70e3267f47882e151144bd36a50abe906164429a Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
* macOS: Simplify and clean up QCocoaGLContext constructorTor Arne Vestbø2018-08-041-4/+4
| | | | | Change-Id: Ie16256282784926506355012a735511b98118614 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
* macOS: Clean up and rename QCocoaGLContext::pixelFormatForSurfaceFormat()Tor Arne Vestbø2018-08-041-1/+1
| | | | | Change-Id: I1a439d8cec950cb23c977eedfcc1b8810c6cd1c5 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
* macOS: Disambiguate use of native handles in QCocoaGLContextTor Arne Vestbø2018-08-031-2/+1
| | | | | | | | | We only need the QVariant native handle when creating the context, so there's no need for a getter, and we then rename the NSOpenGLContext getter to match e.g. QCocoaScreen::nativeScreen(). Change-Id: I041e0eff39af9c8836d8ecd560ea07e92dc63e03 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
* macOS: Propagate [NSOpenGLContext setView:] failuresTor Arne Vestbø2018-08-031-1/+1
| | | | | | | | | | | | | | | | | Instead of trying to mask situations where [NSOpenGLContext setView:] will fail (such as calling it for a view that's not part of a window yet, or part of a window that hasn't been shown), we report the error up through the API, so that QOpenGLContext::makeCurrent() will return false. This is documented to occur e.g. when "the surface is not exposed, or the graphics hardware is not available due to e.g. the application being suspended." QGLWidget was taught how to deal with this situation in cc27a50e. Other Qt APIs seem to handle it fine, but if regressions occur they should be fixable though the same logic as in cc27a50e. Change-Id: I92775fc165444696b6c5b44fa0e28ce3c4ad2190 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
* macOS: Reorganize QCocoaGLContextTor Arne Vestbø2018-08-031-9/+7
| | | | | | | | Group methods by their areas of responsibility to make it easier to follow the logic of the code. Change-Id: I64dbf60004d0f4c281312451e0781da31997c64d Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
* Merge remote-tracking branch 'origin/5.10' into devLars Knoll2018-01-021-0/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .qmake.conf sc/corelib/io/qfsfileengine_p.h src/corelib/io/qstorageinfo_unix.cpp src/platformsupport/eglconvenience/qeglpbuffer_p.h src/platformsupport/input/libinput/qlibinputkeyboard.cpp src/platformsupport/input/libinput/qlibinputpointer.cpp src/plugins/platforms/cocoa/qcocoamenu.mm src/plugins/platforms/ios/qiosscreen.h src/plugins/platforms/ios/qioswindow.h src/plugins/platforms/ios/quiview.mm src/printsupport/dialogs/qpagesetupdialog_unix_p.h src/printsupport/dialogs/qprintpreviewdialog.cpp src/printsupport/widgets/qcupsjobwidget_p.h src/widgets/widgets/qmenu.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/widgets/itemviews/qtreeview/tst_qtreeview.cpp Change-Id: Iecb4883122efe97ef0ed850271e6c51bab568e9c
| * macOS: Make retina OpenGL work on VMwareMorten Johan Sørvig2017-12-151-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Qt requests full resolution OpenGL surfaces by default. However, when running as a VMware guest it looks like the OS silently creates low-resolution surfaces. This is not possible to detect using the standard NSWindow APIs for converting to backing coordinates or for reading the backing scale factor. The result of this is that Qt will incorrectly display one quarter of the window content only. Fall back to detecting if the OpenGL renderer is the Apple software renderer, which it will be on VMware. Cancel the high-resolution surface request if this is the case. This needs to be done while we have a valid OpenGL context. Task-number: QTBUG-62357 Change-Id: I33bf12b3bb0408249e6d66e0a8ca86b044bea781 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* | Replace Q_DECL_OVERRIDE with override where possibleKevin Funk2017-09-191-7/+7
|/ | | | | | | | | | | | | | | | Remaining uses of Q_DECL_OVERRIDE are in: src/corelib/global/qcompilerdetection.h src/corelib/global/qglobal.cpp doc/global/qt-cpp-defines.qdocconf (definition and documentation of Q_DECL_OVERRIDE) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* macOS: Remove workaround for including AppKit.h with slots definedTor Arne Vestbø2016-10-131-1/+0
| | | | | | | | | | The workaround doesn't seem to be needed anymore, and wasn't applied uniformly anyways. If it turns out AppKit still needs this workaround we should add CONFIG += no_keywords to cocoa.pro, instead of trying to wrap every single include of AppKit in a undef slots dance. Change-Id: Ia1b15137c03abcc92f0dd246796622772e99ca68 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
* Avoid repeated QByteArray creation when resolving opengl functionsLars Knoll2016-03-011-1/+1
| | | | | | | | | | Add an getProcAddress(const char *) overload to QOpenGLContext, and refactor the QPA interface to take a const char *. Like this we can avoid lots of mallocs when resoving GL methods. Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Link to AppKit instead of Cocoa.Jake Petroules2015-09-051-1/+1
| | | | | | | | | | | | | Cocoa is basically just AppKit + CoreData. Since we do not use CoreData in Qt, there is no reason to link to it or (transitively) import its headers. This is just a mechanical replacement of -framework Cocoa with -framework AppKit and <Cocoa/Cocoa.h> with <AppKit/AppKit.h> Change-Id: Ibcfc8a03c0ddff27a67fbc87dd7bd58a4b648956 Reviewed-by: Mika Lindqvist <postmaster@raasu.org> Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
* Cocoa QPA plugin: Unlock full Q_DECL_OVERRIDE karmaGabriel de Dietrich2015-08-011-7/+7
| | | | | | Change-Id: I0f631c3b120d052ad552809d0aab9493e5b41a70 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Support adapting an existing NSOpenGLContext in cocoaLaszlo Agocs2014-06-251-1/+3
| | | | | Change-Id: I61b4055020c82dd5ac40850fe7def91d26ffb6fe Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* Clear QCocoaGLContext's m_currentWindow when window is hidden.Gunnar Sletta2013-12-051-0/+2
| | | | | | Task-number: QTBUG-35363 Change-Id: I1b3d883ed10200af8a2d4188fb1725b36eb78022 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* Update QSurfaceFormat when creating a GL context in the cocoa qpaSean Harmer2013-11-141-0/+1
| | | | | | Task-number: QTBUG-34471 Change-Id: I99f643280b8a4aaa8d63329232c0c3f4b2faed4b Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Properly release pixel format and context in QCocoaGLContext.Zeno Albisser2012-12-011-0/+1
| | | | | Change-Id: Idd13924dccc8d7798f463484eeb3c3074f7b51f1 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* QWeakPointer use for tracking QObjects is deprecated.Thiago Macieira2012-09-071-2/+2
| | | | | | | Use QPointer. Change-Id: Ife3cbec620ec83a9148d274d15e44016a3f5d7d0 Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Implement isSharing() and isValid() methods for QCocoaGLContextTeemu Katajisto2012-02-251-0/+4
| | | | | | | | | | | | | | Shared resources may have been used when initializing NSOpenGLContext but QCocoaGLContext did not implement isSharing(). This caused default implementation to return false always and therefore shared resource test case failed. Implemented also another missing method, isValid(). Task-number: QTBUG-23061 Change-Id: Ia912450035b584ea90a02a7d88d6ae531c3cbadf Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Respect the QSurfaceFormat when constructing a QOpenGLContext on MacGunnar Sletta2011-09-271-1/+1
| | | | | | | Change-Id: I1a17d2e7e060d9931d84afeb0fd42bc3b1f44e5d Reviewed-on: http://codereview.qt-project.org/5527 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
* Fix missing/incorrect license headersJason McDonald2011-09-151-0/+41
| | | | | | | Change-Id: I9db33c63c951f288f7a106c3008771699662d104 Reviewed-on: http://codereview.qt-project.org/4852 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-4/+4
| | | | | | Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Undefine "slots" before including cocoa headers to make it compileGunnar Sletta2011-08-051-0/+1
| | | | | | | Change-Id: Id2ba9d657a93e0d10b70b31b6a44a6ea9f598d8f Reviewed-on: http://codereview.qt.nokia.com/2328 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* OpenGL API refactor.Samuel Rødal2011-06-211-17/+5
| | | | | | Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of having QPlatformGLSurface accessor in QWindow.
* QWindowContext / QWindowFormat refactor.Samuel Rødal2011-06-101-7/+33
| | | | | | | | | | | | | To enable having a single GL context used for multiple drawables we need to de-couple the context class a bit more from the window class in the plugin API. Now contexts are created stand-alone based on a GL format and a share context, and when calling makeCurrent() a desired surface is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all support this use case. QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed to QGuiGLFormat. We have the ability to introduce a pbuffer or similar other offscreen GL drawable abstraction in the future.
* Add QCocoaNativeInterface.Morten Sorvig2011-05-201-0/+1
| | | Supports getting the NSOpenGLContext for now.
* Port Qt 5 to Mac.Morten Sorvig2011-05-181-0/+27