| Commit message (Collapse) | Author | Age | Files | Lines |
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Instead of trying to mask situations where [NSOpenGLContext setView:]
will fail (such as calling it for a view that's not part of a window
yet, or part of a window that hasn't been shown), we report the error
up through the API, so that QOpenGLContext::makeCurrent() will return
false. This is documented to occur e.g. when "the surface is not exposed,
or the graphics hardware is not available due to e.g. the application
being suspended."
QGLWidget was taught how to deal with this situation in cc27a50e. Other
Qt APIs seem to handle it fine, but if regressions occur they should be
fixable though the same logic as in cc27a50e.
Change-Id: I92775fc165444696b6c5b44fa0e28ce3c4ad2190
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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We're no longer using this code path for QWindow::requestUpdate()
Change-Id: I000304a4f1a6ea2c3a4e8268ae978dedd968e07c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The -[NSView setWantsLayer:] method may have side effects that
extend beyond just setting an internal boolean property, so
we need to ensure it gets called.
This was observed on e.g. macOS 10.12.5, where the method
ends up creating the internal backing layer. On later macOS
versions the method just emits KVO notifications for wantsLayer,
but these may in turn result in similar logic being triggered.
The issue was masked somewhat by AppKit itself calling the
method from e.g. -[NSWindow setContentView:], so we still got
the backing layer created. The problem appeared when running
binaries built against an older SDK (10.6 in this case), which
triggered AppKit to not call -[NSView setWantsLayer:], due to
__NSViewLayerBackWindowFrame() in that case returning false.
This change removes the overridden -[NSView wantsLayer], and replaces
it with an explicit call to -[NSView setWantsLayer] when creating
a new QNSView, essentially revering c8c8cc790a315710b0dae2282dc32.
Task-number: PYSIDE-724
Task-number: PYSIDE-734
Change-Id: Idaff4ed38838311b37da4925b1eec241e077dbcc
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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QWindows are still backed by NSViews, but these views render to a
CoreAnimation layer instead of directly to the top level NSWindow.
This is the direction Apple is going (and is the only available
option on iOS/tvOS), so we want to move away from the existing
code path as soon as possible.
The default can be reversed by setting QT_MAC_WANTS_LAYER=0, or the
_q_mac_wantsLayer property on QWindow.
[ChangeLog][macOS] Layer-backed mode is now the default for QWindow.
Change-Id: Ibb9cc7541b179cad215d0daee14aeb1b54be614c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I840426ebf35b0fec64e92386fc3e1cabd91ced25
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Add API to activate previously added Metal layer implementation.
This provides minimal support, and unlike VulkanSurface
there is no separate QWindow subclass.
What this does do is configure the QWindow to use a
Metal layer, and to send expose/update events when
the layer content should be redrawn. Qt will also update
the layer’s drawableSize and contentsScale when needed.
Application code can make use of this by accessing
the QWindow layer, which will be a CAMetalLayer:
CAMetalLayer *metalLayer = reinterpret_cast<CAMetalLayer *>(
reinterpret_cast<NSView *>(window->winId()).layer);
Change-Id: I514f5186133c3e610fd4e53ca91fe9c85c6d016e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Add support for QSurface::VulkanSurface and QVulkanWindow.
Usage:
1) Build MoltenVK according to instructions
2) Configure Qt: ./configure -I /path/to/MoltenVK/Package/Release/MoltenVK/include
3) export QT_VULKAN_LIB=/path/to/MoltenVK/Package/Release/MoltenVK/macOS/libMoltenVK.
Implement support for QSurface::VulkanSurface by enabling
layer mode for QNSView and then creating a CAMetalLayer,
which the MoltenVK translation layer can run on.
MoltenVK provides an implementation of the Vulcan API,
which means that the platform integration is similar
to other platforms: implement a QCocoaVulkanInstance
where we pass the QNSView instance to the vkCreateMacOSSurfaceMVK
Vulkan surface constructor function.
Using Vulkan directly without QVulkanWindow is possible, but not
tested.
We currently load libMoltenVK at run-time and use the
existing QT_VULKAN_LIB environment variable to set its
path. For deployment purposes it would be better to
link against MoltenVK.frameworkm, but this
Task-number: QTBUG-66966
Change-Id: I04ec6289c40b199dca9fed32902b5d2ad4e9c030
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Conflicts:
examples/widgets/graphicsview/elasticnodes/graphwidget.cpp
examples/widgets/graphicsview/elasticnodes/node.cpp
examples/widgets/graphicsview/elasticnodes/node.h
src/plugins/platforms/cocoa/qnsview.mm
src/plugins/platforms/cocoa/qnsview_drawing.mm
src/widgets/kernel/qmacgesturerecognizer_p.h
Change-Id: I13cf06bac75d48d779d8ee7b5c91bfc976f2a32c
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So that platform plugins don't need to dive into QWindowPrivate.
Change-Id: Ia2d94b3e9236e4a68857e6afe7af063f1b0d0aeb
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: I2144e39c69fe79c0a31d5fb708abe4b20169d27a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Make sure the layer is updated on window resize and
screen change.
Add a support test and print a warning if we try to
create a Metal layer without Metal system support.
This test should ideally be done earlier, before
configuring the QWindow to use Metal.
Link against the Metal framework: The minimum deployment
target is already 10.11 so this does not add additional
deployment requirements.
Change-Id: I0a38e824d0b6042bb52520dfaf0958ce21bb40b8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Having deliverUpdateRequest in QWindowPrivate was a bit awkward and
asymmetric to the QPlatformWindow::requestUpdate() API. Keeping
them together follows the existing pattern of plumbing things
through the platform window, and also allows us to move away
from platform plugins relying on QWindowPrivate implementation
details.
Change-Id: Ib131ccdd1c2bdd6ff1c8d95facbc3f6f88a1abcf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: Ib5dc8178293d13542a54d51484181debd57580f5
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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Change-Id: Ia253edf84bc0c890f291499ed2635d8287b18327
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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The updateLayer function is only called when the layer is a
_NSViewBackingLayer instance, which is what the default
implementation of [NSView makeBackingLayer] returns.
Once we move to optionally returning a CAMetalLayer, we need
to use the more generic displayLayer: API, so we do that now
as a first step.
This matches the way we draw and send expose events on iOS.
Change-Id: I49721ff005ca9dfddebff645705f96b5ab46abb4
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: Iaeaa5c57368445a1fd67d110823c919aa7173a7a
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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