| Commit message (Collapse) | Author | Age | Files | Lines |
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Microsoft recommends setting the maximum frame latency to 1:
http://blogs.windows.com/windows/b/appbuilder/archive/2013/12/18/optimizing-directx-apps-for-low-latency-input-and-longer-battery-life.aspx
http://msdn.microsoft.com/en-us/library/windows/desktop/hh780339(v=vs.85).aspx
Apparently it slightly reduces power consumption and it also slightly
increases performance. So let's set it.
Change-Id: I8a540f1e54e83d6dc13f25564e10b751e202ce66
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I443b74e3d464285febc28345f35d1445e8102015
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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On some Intel configurations the current DXGI discovery breaks. Fix this
by adhering to Microsoft's guidelines for discovery of the DXGI factory:
http://msdn.microsoft.com/en-us/library/windows/desktop/hh780339(v=vs.85).aspx
Not querying the adapter directly as in the code snippet on the site above
seems to have been a typo originally.
Change-Id: Ibd7546462cdab7e5ad03db9abc16fe1615b631f4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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This is an alternative plugin for the windows platform. It shares most
code with the current windows plugin, but substitutes a direct2d-based
paint engine for window backing stores and pixmaps.
Change-Id: I78fafd9c5871fa090b49436f5b40ec80f8789f8b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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