| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
| |
Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
|
|
|
|
|
|
|
|
|
|
|
| |
qwindowsdirect2ddevicecontext.cpp:92:105: error: format '%x' expects argument of type 'unsigned int', but argument 4 has type 'HRESULT {aka long int}' [-Werror=format=]
qWarning("%s: EndDraw failed: %#x, tag1: %lld, tag2: %lld", __FUNCTION__, hr, tag1, tag2);
Change format to long and cast argument to long for extra safety
(should some obscure MinGW header define another type).
Change-Id: I7e6cb8ea1e5c27ef104b162ced9a696ab252fd8d
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Fix warnings like:
qwindowsdirect2dpaintengine.cpp:722:107: error: format '%x' expects argument of type 'unsigned int', but argument 4 has type 'HRESULT {aka long int}' [-Werror=format=]
qWarning("%s: Could not convert Direct2D linear gradient brush: %#x", __FUNCTION__, hr);
qwindowsdirect2dintegration.cpp:112:88: error: passing NULL to non-pointer argument 2 of 'WINBOOL GetFileVersionInfoW(LPCWSTR, DWORD, DWORD, LPVOID)' [-Werror=conversion-null]
if (GetFileVersionInfo(filename, NULL, versionInfoSize, info.data())) {
^
Change-Id: Ie03abdb5f4ba47b4803c283b9a4ec10181aae76e
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
|
|
|
|
|
|
|
|
| |
Use C++ 11 member initialization in value-type structs.
Task-number: QTBUG-51673
Change-Id: I2e609337cfc057d1de23b3de62b9ed43a4ecec9c
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
|
|
|
|
|
|
|
|
|
|
|
| |
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
When the composition mode changes to a mode which is not supported by
Direct2D's primitive blending, the rendering follows the emulated (slow)
code path using rasterFill(). This allows the direct2d paint engine to
handle all composition modes supported by QImage.
Task-number: QTBUG-40602
Change-Id: I0ac0b5c89aab2483cb2ef7768d6dec8e16913249
Done-with: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
|
|
|
|
|
|
|
|
|
| |
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
It turns out that supporting HighRes painting with Direct2D is quite
simple. Two things are necessary.
First, we set the unit mode to D2D1_UNIT_MODE_PIXELS on all our device
contexts, which tells Direct2D that we specify everything in pixels.
Direct2D will internally do the required conversions.
Second, we scale font sizes according to DPI.
Previously rendering errors resulted when a highres mode was used, this
fixes those errors.
Task-number: QTBUG-39105
Change-Id: Ibb4dbea4746687228249e2c36d48c4bd6c5c7bf9
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|
|
|
|
|
| |
Change-Id: I443b74e3d464285febc28345f35d1445e8102015
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|
|
|
|
|
|
|
|
| |
When calling end the refcount should be greater than zero, as calls to
begin/end should match.
Change-Id: I49adbf6f9f1c21cb60985ba4e02574e6c0841b74
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|
|
This is an alternative plugin for the windows platform. It shares most
code with the current windows plugin, but substitutes a direct2d-based
paint engine for window backing stores and pixmaps.
Change-Id: I78fafd9c5871fa090b49436f5b40ec80f8789f8b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
|