| Commit message (Collapse) | Author | Age | Files | Lines |
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This class was introduced to modify the hook handling of
QWindowsGuiEventDispatcher. As the hook handling code is removed now, we
can remove QWindowsDirect2DEventDispatcher entirely.
Change-Id: I56491a67f163784f43b1025225e536d386cead1d
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Since commit 6a7cea64 qt_GetMessageHook is effectively a no-op, and
we can remove the complete hook handling code.
Change-Id: I90383c0c09c2b0f1d715872de5f9519a879d9bae
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Fix warning like:
warning: use auto when initializing with new/reinterpret_cast to avoid duplicating the type name [modernize-use-auto]
Change-Id: Ieb7f052919173f6923e68de9f9e849dee45e36e7
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: I6ce01caa58de78e0eb61e243ee1e7b05cc1f5568
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change
#include <QtCore/QDebug>
to
#include <QtCore/qdebug.h>
according to the coding style.
Change-Id: I34ddf9b9101cfbd5054584608de09de5b4b2f233
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change-Id: Iad8c659a301c6d71b26964d84a67a51352712218
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Fix warnings like:
qwindowsdirect2dpaintengine.cpp:722:107: error: format '%x' expects argument of type 'unsigned int', but argument 4 has type 'HRESULT {aka long int}' [-Werror=format=]
qWarning("%s: Could not convert Direct2D linear gradient brush: %#x", __FUNCTION__, hr);
qwindowsdirect2dintegration.cpp:112:88: error: passing NULL to non-pointer argument 2 of 'WINBOOL GetFileVersionInfoW(LPCWSTR, DWORD, DWORD, LPVOID)' [-Werror=conversion-null]
if (GetFileVersionInfo(filename, NULL, versionInfoSize, info.data())) {
^
Change-Id: Ie03abdb5f4ba47b4803c283b9a4ec10181aae76e
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
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Blacklist tst_QMenuBar::taskQTBUG46812_doNotLeaveMenubarHighlighted() on macOS.
Conflicts:
mkspecs/features/mac/default_post.prf
mkspecs/features/mac/sdk.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/sdk.prf
src/angle/src/libEGL/libEGL.pro
src/platformsupport/fontdatabases/fontdatabases.pro
src/platformsupport/platformsupport.pro
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/direct2d/qwindowsdirect2dintegration.cpp
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
tests/auto/widgets/widgets/qmenubar/BLACKLIST
tests/auto/widgets/widgets/qmenubar/tst_qmenubar.cpp
Task-number: QTBUG-56853
Change-Id: If58785210feee3550892fc7768cce90e75a2416c
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QVector was used as just RAII for local array. It's inefficient usage
of CoW type. So use QVarLengthArray instead.
Change-Id: I494ecc49af9049569a65e258581137bad3ce7dc7
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Use C++ 11 member initialization in value-type structs.
Task-number: QTBUG-51673
Change-Id: I2e609337cfc057d1de23b3de62b9ed43a4ecec9c
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
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Fix warnings about integer and double to float conversions, mostly.
Change-Id: I7c0568051eabea9af9cbdaeb36da0b2affb174e1
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Fix the include path of the event dispatcher which changed after
08a4b7f74507be7aa9dc09a9234d3bc83d4ed908.
Change-Id: Ie679b189bd65dc3388ba0d28d01036e3d05683e7
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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Call QWindowSystemInterface::handleWindowScreenChanged() in
QWindowsIntegration::createPlatformWindow() should the effective
screen be different from the initial screen due to the geometry.
In order to avoid code duplication in the Direct2D plugin, fold the
helper method createWindowData() into
QWindowsIntegration::createPlatformWindow() and introduce a new
virtual helper to create the actual platform window for
QWindowsDirect2DIntegration to hook in.
Task-number: QTBUG-48379
Change-Id: I49c7a50a12245691414ab49bffe802239a87d2d6
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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In rare cases, the Windows event loop can be spinning inside the inner
loop and the message hook is never called. This can be triggered on the
Direct2D platform by opening 32+ window handles.
The issue can be worked around by using the same approach Windows CE uses:
don't rely on the message hook to inform the event loop that the post
message has been delivered. Instead, uninstall the hook and let it be
called directly by the event loop.
Task-number: QTBUG-42428
Change-Id: I10280126dd50729bc260aa5f7029549e2e061c01
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I2d8ec5faed959d6d642242b3e26ee0f185ee3d53
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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It turns out that the version we were testing against was more recent than
basic Windows 7 SP1 + Platform Update. The direct2d version that
combination produces without any other updates is 6.2.9200.16492, and it
is sufficient for us.
Change-Id: Ib9840647371e2bb5c71bf74486348444ed4b4c19
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I443b74e3d464285febc28345f35d1445e8102015
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Since we require a relatively recent system, check the version of the
direct2d dll on disk and report an error to the user if it is too old.
Previously only a cryptic runtime error resulted from a direct2d version
that was too old.
Change-Id: I6c3955e1a98326fca6bcdc871b0a25291391ba88
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Add a per-window swap chain to a QPlatformWindow subclass instead of tying
it to the backing store. This is needed to support native widgets (as
opposed to alien widgets).
Change the backing store to draw to an intermediate pixmap and flush to
the requested window by using the per-window swap chain. This also opens
the door for faster window presentation later on by using the swap chain
more intelligently.
Also add a changelog entry for the direct2d plugin, which was omitted
earlier.
[ChangeLog][QtGui][Windows]
Introduce experimental direct2d platform plugin for Windows. This plugin
shares most code with the current windows plugin, but substitutes a
direct2d-based paint engine for window backing stores and pixmaps.
Change-Id: I5f54e7e4c1fb15b1639bd26b712fb40ac141e4ac
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This is an alternative plugin for the windows platform. It shares most
code with the current windows plugin, but substitutes a direct2d-based
paint engine for window backing stores and pixmaps.
Change-Id: I78fafd9c5871fa090b49436f5b40ec80f8789f8b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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