| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
.qmake.conf
src/corelib/animation/qvariantanimation.cpp
src/corelib/global/qglobal.cpp
src/corelib/global/qlogging.cpp
src/corelib/io/qprocess_win.cpp
src/corelib/json/qjsonarray.cpp
src/corelib/tools/qsimd_p.h
src/corelib/tools/qtimezoneprivate_p.h
src/corelib/xml/qxmlstream_p.h
src/gui/kernel/qsimpledrag.cpp
src/gui/kernel/qsimpledrag_p.h
src/plugins/generic/generic.pro
src/plugins/platforms/cocoa/qcocoamenu.mm
src/widgets/styles/qmacstyle_mac.mm
tests/auto/concurrent/qtconcurrentmap/BLACKLIST
tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/kernel/qwindow/BLACKLIST
tests/auto/widgets/dialogs/qmessagebox/BLACKLIST
Change-Id: I508d686cf20f7f8cc6a7119b9bc7c3bbb505c58e
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The Embedded Android build (Boot to Qt Android injection) is defined by
having both Q_OS_ANDROID and Q_OS_ANDROID_EMBEDDED flags defined,
as well as having Qt config android-embedded.
This commit enables the possibility to build embedded Android builds.
(i.e. Qt build for Android baselayer only, without JNI)
Change-Id: I8406e959fdf1c8d9efebbbe53f1a391fa25f336a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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The call to QPlatformWindow::setRect (for storing into d->rect) was
in the wrong place. It has to be the potentially-overridden value.
Amends 3a31c708790ba2bb3cf3dab32a17a83659a1acde
Task-number: QTBUG-57608
Change-Id: Id3c35e2dc178f7bd2f9643e8ae4754c8f2f39240
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The logic of deciding whether or not to send resize and move events
has been centralized in QGuiApplication. This ensures that if a
window with geometry 100,100+200x200 is moved and resized to e.g.
0,0+100x100, but the window manager denies the request (because the
window would e.g. overlap with system UI), and issues a geometry
update with the original geometry, 100,100+200x200, we will still
treat that as warrant of a move/resize event to the application,
so the application knows that its position and size is as before.
[ChangeLog][Qt Gui][QPA] QWindowSystemInterfacePrivate::handleGeometryChange
no longer takes the old geometry as an argument.
Task-number: QTBUG-57608
Change-Id: I1d471cc7a257fef958bdb1e56184fa95489403a3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We can offload this to QGuiApplication, just like the geometry of the
QWindow is set. This ensures that all platforms behave the same, and
that the documentation of QPlatformWindow::setGeometry is adhered.
Change-Id: I19dbc32cb4fb146d716ec289c28030a547d3afaa
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Relevant for QWidget apps with multiple top-level widgets. With real
windowing systems a resize will result in an expose. Follow suit.
Task-number: QTBUG-57747
Change-Id: I9c6e9fa5e073f85a695df07d63176b1d2d657f25
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Conflicts:
configure
qmake/Makefile.unix.macos
qmake/Makefile.unix.win32
qmake/generators/win32/msvc_vcproj.cpp
src/3rdparty/pcre/qt_attribution.json
src/corelib/io/qsettings.cpp
src/corelib/kernel/qdeadlinetimer.cpp
src/platformsupport/kmsconvenience/qkmsdevice.cpp
src/platformsupport/kmsconvenience/qkmsdevice_p.h
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsgbmscreen.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_egldevice/qeglfskmsegldeviceintegration.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_egldevice/qeglfskmsegldevicescreen.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_support/qeglfskmsdevice.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_support/qeglfskmsscreen.h
tests/manual/qstorageinfo/printvolumes.cpp
tools/configure/configureapp.cpp
Change-Id: Ibaabcc8e965c44926f9fb018466e8b132b8df49e
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Conflicts:
src/network/socket/qnativesocketengine_winrt.cpp
tools/configure/configureapp.cpp
tools/configure/environment.cpp
Change-Id: Ieae6f2ee004a87f041751852b687484f91ee4480
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It is possible to have support for EGL without having support for OpenGL
for example with OpenVG. Unfortanately many features of EGLFS require
OpenGL (Cursor, MultiWindow, QEGLPlatformContext, QBackingStore), so the
plugins become pretty useless on their own. This is necessary if you
still want to use Qt as a method to provide an EGL surface to render to
via QWindow. This is the method by which Qt Quick uses OpenVG to render
its content when available.
Change-Id: I34973b21bf1932865950ce6a78b71b3a29360d65
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The change in QEglFSScreen::geometry() was not reflected in the
advanced backends that subclass it.
Change-Id: I6494a96f0b9afaea3722c61035d4b46bf2473897
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Running QWidget or other raster window-based apps with
QT_QPA_EGLFS_ROTATION=180 will now flip the screen as expected.
In addition, 90 and -90 are supported too. These will affect the
reported screen geometry as well.
The OpenGL mouse cursor is repositioned and rotated accordingly. For
true OpenGL content the rotation is ignored. Hardware mouse cursors
(DRM) ignore it as well for the time being.
[ChangeLog][Platform Specific Changes] QWidget-based applications
running on the eglfs platform plugin can now request 180 or 90 degrees
rotated output by setting the QT_QPA_EGLFS_ROTATION environment
variable.
Task-number: QTBUG-39959
Change-Id: I3570b515d0233c6c6a0e813899b935ee222eab62
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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This allows external integrations to be developed against it.
Also uniforms all class names as QEglFSFoo.
Change-Id: I72ff37c0fcdf1ccd37110b4c36874d6c99b2e743
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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