| Commit message (Collapse) | Author | Age | Files | Lines |
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Now we can choose to use separate screens or virtual desktop.
With virtual desktop the geometry of all screens is taken
into account so that the input plugin do not clamp global
pointer coordinates to the first screen anymore, we also
create only one hardware cursor that can now freely move
on all the screens.
Virtual desktop is enabled by default, but the old default
behavior can be restored by setting separateScreens to true.
Change-Id: I78dbf9e8d3dd44f68d33350dc8fc3727bf8a26fe
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Now that it's a plugin, the restrictions for the compiled-in hooks
do not apply. Make it maintainable and prepare for future development
by splitting up properly.
The actual functions are not touched at all in this patch.
Change-Id: I4c666817afe15b31a63c1f9fc01413e9a2376a3b
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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Following the principle of device integrations in QtWayland and soon
xcb, a plugin interface is being introduced to gradually replace the
statically compiled-in hooks.
The interface is same as before for the time being, for compatibility
with the existing device-specific hooks.
QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to
support the legacy, compiled-in, device-specific hooks. When -device
is not used with configure and so there is no hook active, the new
plugin-based approach kicks in.
The environment variable QT_QPA_EGLFS_INTEGRATION can be set to
indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms).
It can also be set to "none", indicating that no plugins should be
considered and the default, non-specialized integration is to be used.
(this is for devices, like Beagleboard|bone, that do not need any special
code to set up EGL)
Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used
as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not
set. In the future device makespecs are expected to set a plugin name instead
of relying on the traditional EGLFS_PLATFORM_HOOKS_*.
When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are
set, all plugins will be tried in an unspecified order. The first one that
succeeds to load is used. If all fails or there are no plugins, the built-in,
non-specialized integration is used.
To debug what integration is being used, enable the logging category
qt.qpa.egldeviceintegration.
There is some built-in logic for desktop/Mesa based systems: Under X,
eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming
sufficient permissions to video and input devices, allows simply launching
apps with -platform eglfs. No more editing of eglfs.pri.
[ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs.
Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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