| Commit message (Collapse) | Author | Age | Files | Lines |
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In addition to the proprietary Mali Linux driver bundle from ARM, there
are a couple of semi open source alternative bundles out in the wild,
which are mostly derivatives from the sunxi-mali bundle.
The non-ARM bundles lacks the proprietary header file fbdev_window.h
which defines the fbdev_window struct. Instead, it has an equivalent
mali_native_window struct in the EGL/eglplatform.h (which in turn is
included by EGL/egl.h).
This change adds an alternative configure test which detects the non-ARM
bundles are used. It also removes the dependency on fbdev_window.h by
defining the structure ourselves, which actually makes the plugin
potentially compilable with *any* EGL SDK.
Change-Id: I78ab4b618e8e9c774c889fe9896105cf2cf4228e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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This provides both build and runtime fixes to make the Mali GPU backend
able to be used in more places.
The Mali backend was always trying to resize the frambuffer driver to
twice the default height. In the case of the Mali T628 in the ODROID
XU3 it is an error to set the virtual height of the framebuffer device
to anything greater than the physical height.
Change-Id: I25a64e411f44d2aeb1cb4376183d9ea547c10161
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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eglfs does not depend on the device makespecs anymore when it comes to these device
integration backends (hooks). Instead, backends are autodetected by configure.
The name of the preferred plugin is still set in the device makespecs. This
is optional. When not set and there is more than one plugin present in the system,
the environment variable QT_QPA_EGLFS_INTEGRATION will have to be set at runtime.
In the absence of that, the order is undefined.
Change-Id: Ie1ced2c9aa1beff2adb13b4fdea7c499cb5a6aab
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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