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* consistently put {qt,qml}_{module,plugin} at the end of project filesOswald Buddenhagen2016-03-071-4/+4
| | | | | | | | this fixes static builds by ensuring that all dependencies are exported. Task-number: QTBUG-51071 Change-Id: Icbce502dcbcb4d4b4d922c42679f44e2cc930bf3 Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* eglfs: Pluginize RPi, iMX6 and Mali backendsLaszlo Agocs2015-03-051-3/+2
| | | | | | | | | | | | | | eglfs does not depend on the device makespecs anymore when it comes to these device integration backends (hooks). Instead, backends are autodetected by configure. The name of the preferred plugin is still set in the device makespecs. This is optional. When not set and there is more than one plugin present in the system, the environment variable QT_QPA_EGLFS_INTEGRATION will have to be set at runtime. In the absence of that, the order is undefined. Change-Id: Ie1ced2c9aa1beff2adb13b4fdea7c499cb5a6aab Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com> Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Fixed license headersJani Heikkinen2015-02-171-1/+1
| | | | | Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-113-37/+29
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Fix fullscreen in the X11 hooks of eglfsLaszlo Agocs2014-12-091-10/+8
| | | | | | | | | | | | | | | | | | | It did not work since the request was made after mapping. Add also basic screen size detection and make fullscreen the default. No more windowed nonsense which is not very useful anyhow due to the trouble with input (multiple mouse cursors etc.). Instead, launch always in fullscreen on X. This gives a unified experience when running with -platform eglfs, regardless of using KMS on a console or the X11 hooks under X or just fbdev. It also eliminates the annoyance of not having vsync for non-fullscreen X windows on boards like the Jetson TK1 (where fbdev is not an option). [ChangeLog][QtGui] eglfs is now using fullscreen mode also when running on X11. Change-Id: I3b05728c2c37d6e0abd53cf2843670a1262243bd Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
* Pluginize the eglfs hooksLaszlo Agocs2014-12-085-0/+474
Following the principle of device integrations in QtWayland and soon xcb, a plugin interface is being introduced to gradually replace the statically compiled-in hooks. The interface is same as before for the time being, for compatibility with the existing device-specific hooks. QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to support the legacy, compiled-in, device-specific hooks. When -device is not used with configure and so there is no hook active, the new plugin-based approach kicks in. The environment variable QT_QPA_EGLFS_INTEGRATION can be set to indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms). It can also be set to "none", indicating that no plugins should be considered and the default, non-specialized integration is to be used. (this is for devices, like Beagleboard|bone, that do not need any special code to set up EGL) Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not set. In the future device makespecs are expected to set a plugin name instead of relying on the traditional EGLFS_PLATFORM_HOOKS_*. When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are set, all plugins will be tried in an unspecified order. The first one that succeeds to load is used. If all fails or there are no plugins, the built-in, non-specialized integration is used. To debug what integration is being used, enable the logging category qt.qpa.egldeviceintegration. There is some built-in logic for desktop/Mesa based systems: Under X, eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming sufficient permissions to video and input devices, allows simply launching apps with -platform eglfs. No more editing of eglfs.pri. [ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs. Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6 Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>