path: root/src/plugins/platforms/eglfs/
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* eglfs: fix x11 header related compile failurePeter Seiderer2017-03-171-0/+5
| | | | | | | | | | Add egl config and QT_EGL_NO_X11 define (as all other eglfs project files do). Task-number: QTBUG-59427 Change-Id: Ifbb11eae0fdf0e58c0b7feecb9a7914a889c8f77 Reviewed-by: Oswald Buddenhagen <> Reviewed-by: Laszlo Agocs <>
* port to modularized platformsupport librariesOswald Buddenhagen2016-10-151-1/+1
| | | | | Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7 Reviewed-by: Jake Petroules <>
* eglfs: Move remaining sources to under apiLaszlo Agocs2016-09-221-0/+2
| | | | | | | | | | | | | | Move platform integration, context and offscreensurface to under 'api'. This allows accessing these from out-of-tree eglfs backends as well. For instance, the upcoming eglfs_emu backend for the Qt Simulator may need access to QEglFSIntegration. Clean up the project files and remove out-of-date comments (the private module QtEglFSDeviceIntegration is not really header-less since 5.7). Change-Id: If96dd5780a6bd33a1cf29164364df9bf921c4d01 Reviewed-by: Andy Nichols <>
* Install some eglfsdeviceintegration headers, as a private moduleGiulio Camuffo2016-06-031-1/+1
| | | | | | | | This allows external integrations to be developed against it. Also uniforms all class names as QEglFSFoo. Change-Id: I72ff37c0fcdf1ccd37110b4c36874d6c99b2e743 Reviewed-by: Laszlo Agocs <>
* consistently put {qt,qml}_{module,plugin} at the end of project filesOswald Buddenhagen2016-03-071-5/+5
| | | | | | | | this fixes static builds by ensuring that all dependencies are exported. Task-number: QTBUG-51071 Change-Id: Icbce502dcbcb4d4b4d922c42679f44e2cc930bf3 Reviewed-by: Joerg Bornemann <>
* Pluginize the eglfs hooksLaszlo Agocs2014-12-081-0/+12
Following the principle of device integrations in QtWayland and soon xcb, a plugin interface is being introduced to gradually replace the statically compiled-in hooks. The interface is same as before for the time being, for compatibility with the existing device-specific hooks. QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to support the legacy, compiled-in, device-specific hooks. When -device is not used with configure and so there is no hook active, the new plugin-based approach kicks in. The environment variable QT_QPA_EGLFS_INTEGRATION can be set to indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms). It can also be set to "none", indicating that no plugins should be considered and the default, non-specialized integration is to be used. (this is for devices, like Beagleboard|bone, that do not need any special code to set up EGL) Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not set. In the future device makespecs are expected to set a plugin name instead of relying on the traditional EGLFS_PLATFORM_HOOKS_*. When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are set, all plugins will be tried in an unspecified order. The first one that succeeds to load is used. If all fails or there are no plugins, the built-in, non-specialized integration is used. To debug what integration is being used, enable the logging category qt.qpa.egldeviceintegration. There is some built-in logic for desktop/Mesa based systems: Under X, eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming sufficient permissions to video and input devices, allows simply launching apps with -platform eglfs. No more editing of eglfs.pri. [ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs. Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6 Reviewed-by: Louai Al-Khanji <>