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path: root/src/plugins/platforms/eglfs/qeglfscontext.cpp
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* EGLFS: Enablers for Android pluginEskil Abrahamsen Blomfeldt2013-02-281-1/+1
| | | | | | | | These are some changes that are needed to make the Android plugin as a subclass of the EGLFS plugin. Change-Id: I7c77931f311d8a07f9292715d2abc256c5d552d8 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* EGLFS: Replace the global static 'hooks' variable with a functionThiago Macieira2013-02-261-1/+1
| | | | | | | | | | | | | | Having a global static variable in a header is a poor choice to start with. All .cpp including that header must use that variable or the compiler will warn of an unused static. Second, for the case of platform hooks, it's possible that it is reading the value of a variable that isn't initialised yet. Change-Id: Id823c2be9cfededb9c31fb76a9080d4122577ca4 Reviewed-by: Olivier Goffart <ogoffart@woboq.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Add support for forced VSYNC using the EGLFS platform plugin.Milian Wolff2013-02-221-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | Before a buffer swap the new QEglFSHooks::waitForVSync method is called which looks at QT_QPA_EGLFS_FORCEVSYNC and - if that is set and non-null - calls ioctl with the FBIO_WAITFORVSYNC request on the framebuffer device. This is required on some embedded platforms where the driver does not support VSYNC yet the Kernel provides a generic implementation. I tested this using QML_RENDER_TIMING=1 which proofs that the frame rate for an example of mine drops from >125fps to a straight ~60fps with a few frames that take ~33ms (i.e. 30fps) as expected for VSYNC. To prevent excessive open/close calls on the frame buffer device per frame, the file descriptor is now cached. To keep the QEglFSHooks interface as clean as possible this is done via a global static in qeglfshooks_stub.cpp and initialized and freed in platformInit and platformDestroy. Change-Id: I4d31b227c65ff22aa089db0fbc62c89a59cbb6c7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Added QOffscreenSurface class.Yoann Lopes2013-02-181-6/+12
| | | | | | | | | | | | Inherits QSurface and allows to use OpenGL from an arbitrary thread. Platform plugins can implement QPlatformOffscreenSurface, otherwise an invisible QWindow is used by QOffscreenSurface. This patch includes an implementation of QOffscreenSurface for XCB and EglFS platform plugins using pbuffers. Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-221-1/+1
|\ | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | | | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | eglfs: Introduce way of filtering out unwanted EGL configs.Samuel Rødal2013-01-181-1/+2
|/ | | | | | | | | | | | Some times a platform might want to exclude certain configs, for example based on EGL_NATIVE_VISUAL_ID. This patch introduces a new QEglConfigChooser class which has a virtual filterConfig() function which can be re-implemented in a sub-class to give finer control of how configs are chosen. Change-Id: I8b684f01be95a47307b1e429857f01337a9a38d8 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* eglfs: Make QEglFSWindow respect the window formatGirish Ramakrishnan2012-06-141-4/+1
| | | | | | | | | | | | | | Prior to this change, eglfs code used to override the window format with it's own format. With this change, eglfs will respect the window format. This is useful when the application requires a surface with alpha (for example, so that the video layer below is visible) QEglFSHooks::surfaceFormatFor() allows the hook author to override the context and window surface format. Change-Id: I97f03a8b0871dfebfca73004fa0188b33d0d0367 Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com> Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* eglfs refactor: move window creation into qeglfswindowGirish Ramakrishnan2012-06-121-0/+82
This potentially allows the creation of multiple QWindows. The platform context is now in a seperate file and the integration provides a new instance of the context allowing creation of multiple contexts. Change-Id: If2b6fa29b573d87c0a4cd0a8eff1f044bd1ff9b8 Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>