| Commit message (Collapse) | Author | Age | Files | Lines |
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This allows external integrations to be developed against it.
Also uniforms all class names as QEglFSFoo.
Change-Id: I72ff37c0fcdf1ccd37110b4c36874d6c99b2e743
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Support use of Qt::AA_EnableHighDpiScaling and
QT_AUTO_SCREEN_SCALE_FACTOR.
This makes the high-dpi scaling system use the screen
configuration set with QT_QPA_EGLFS_PHYSICAL_WIDTH and
QT_QPA_EGLFS_PHYSICAL_HEIGHT.
Implement QEglFSScreen::pixelDensity() and make it return
the scale factor for the display. The scale factor is computed
as the ratio of the logical DPI to the base DPI.
Change-Id: I14ed5da058024128479cb5508e056c39bd2f7563
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Task-number: QTBUG-48890
Change-Id: Iad82f285a0c982a5fafd276459b8177086d43d1b
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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The integration, screen, window and cursor classes were split in Qt 5.3 under a plan
of sharing these between eglfs, the Android port and potentially other future plugins.
This never materialized.
Maintaining the artificial split is getting difficult and is prone to errors. Therefore
it is time to merge back these base classes into eglfs. The result is cleaner, smaller,
and potentially better performing code. eglconvenience is now restored to be a collection
of convenience classes instead of platform plugin bits.
Change-Id: I75c6ad876ef66a1a0c5b39c1c307f928d2ed47d4
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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For KMS we can always know the correct rate so report it from the backend's custom
screen implementation.
For the rest, query from the framebuffer. If the fb driver publishes the timings then
we can calculate the vertical refresh rate from them. If not, default to 60.
Task-number: QTBUG-44971
Change-Id: I854a34e7c0d652790cc2ac967715828ec76f5733
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Conflicts:
src/3rdparty/harfbuzz-ng/harfbuzz-ng.pro
src/gui/image/qimage_conversions.cpp
src/gui/opengl/qopenglextensions_p.h
src/gui/text/qtextengine.cpp
src/network/ssl/qsslsocket_openssl.cpp
src/plugins/platforms/eglfs/qeglfshooks_stub.cpp
src/plugins/platforms/eglfs/qeglfsscreen.cpp
src/plugins/platforms/eglfs/qeglfswindow.cpp
src/plugins/platforms/windows/qwindowsfontdatabase.cpp
src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
src/plugins/platforms/windows/qwindowsnativeinterface.cpp
src/plugins/platforms/windows/qwindowsscreen.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
src/plugins/platforms/windows/qwindowswindow.h
src/plugins/platforms/xcb/qxcbdrag.h
src/widgets/itemviews/qabstractitemview.cpp
src/widgets/kernel/qwidget.cpp
src/widgets/util/qsystemtrayicon_p.h
tests/auto/corelib/itemmodels/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp
Thanks to Friedemann Kleint for resolving the qwindowsfontdatabase.cpp
conflicts.
Change-Id: I937232c30523d5121c195d947d92aec6f129b03e
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Add missing includes and reorder includes to avoid X defines breakage
Change-Id: Iaf95ae2488df3d3301436262ed79f7091b4be0a9
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Following the principle of device integrations in QtWayland and soon
xcb, a plugin interface is being introduced to gradually replace the
statically compiled-in hooks.
The interface is same as before for the time being, for compatibility
with the existing device-specific hooks.
QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to
support the legacy, compiled-in, device-specific hooks. When -device
is not used with configure and so there is no hook active, the new
plugin-based approach kicks in.
The environment variable QT_QPA_EGLFS_INTEGRATION can be set to
indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms).
It can also be set to "none", indicating that no plugins should be
considered and the default, non-specialized integration is to be used.
(this is for devices, like Beagleboard|bone, that do not need any special
code to set up EGL)
Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used
as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not
set. In the future device makespecs are expected to set a plugin name instead
of relying on the traditional EGLFS_PLATFORM_HOOKS_*.
When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are
set, all plugins will be tried in an unspecified order. The first one that
succeeds to load is used. If all fails or there are no plugins, the built-in,
non-specialized integration is used.
To debug what integration is being used, enable the logging category
qt.qpa.egldeviceintegration.
There is some built-in logic for desktop/Mesa based systems: Under X,
eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming
sufficient permissions to video and input devices, allows simply launching
apps with -platform eglfs. No more editing of eglfs.pri.
[ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs.
Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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By removing the EGL(FS) dependencies we get classes that can be used
by any platform plugin that runs without a windowing system.
Change-Id: If99b42de5a4da02bbef80863609b6d92c6734613
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/image/qimage.cpp
src/gui/image/qppmhandler.cpp
src/gui/kernel/qguiapplication.cpp
src/gui/painting/qpaintengine_raster.cpp
Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I05502c27d697524fb4c4d4ccc3aec0e59589fe24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The cursor implementation is generic GL(ES) code that should be shared
by all the present and future egl-based embedded platform
plugins. Follow the pattern of QEGLPlatformContext and move this class
into eglconvenience as QEGLPlatformCursor.
Similarly, the common bits from the context implementation context are
moved back to EGLPlatformContext.
eglconvenience has now base classes for integration, screen, window,
etc. too. By using these, eglfs becomes much smaller and cleaner. This
also paves the way for creating new, separate EGL-based platform
plugins for Android, embedded Linux, etc.
Also added some documentation to each of the base classes.
devicediscovery is now fixed to be usable on any platform. The
implementation in this case is naturally a dummy one. This finally
allows using it from anywhere without myriads of ugly ifdefs.
Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The default is now ShowMaximized which behaves as it did before,
i.e. each window will fill the screen but the status bar will be
visible. Calling showFullScreen() explicitly will now hide the
status bar to maximize the amount of screen real estate occupied
by the application.
Task-number: QTBUG-33135
Change-Id: If0d0a2ab72f8026e76818290e2b953dbc0dec156
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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Currently the mouse cursor is shown by default and it can be
turned off by setting QT_QPA_EGLFS_HIDECURSOR to a non-zero
value. This is now enhanced with an automatic detection step
via QDeviceDiscovery (the helper the input code use anyway).
From now on if QT_QPA_EGLFS_HIDECURSOR is not set, the cursor
is shown only if a mouse device is present in the system.
This could later be enhanced further by showing and hiding the cursor
dynamically during runtime although that will not be of much use for
embedded platforms without libudev.
Change-Id: I7e4b85ea8807200871c88fc42b11ab2adac90d32
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Separating the compositor into a separate source file improves the
chances of possible future reuse and paves the way to supporting
multiple GL windows. Tooltips are now working too. Implemented a few
window functions like raise() and lower(). Fixed the qFatal for
multiple GL windows to be raised in non-SDK based Android builds too.
Change-Id: Id94d2fb2a4382766f3d130eebe1e6f397a535852
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Allow widget apps with popups and multiple top-level widgets to
function on the eglfs platform. GL and Quick2 apps are not affected.
Instead of trying to create a native window and EGL surface for each
window, do it only for the window that is created first. This first
window is forced to fullscreen as usual. Later windows however are
treated differently: These will not have a native window, surface or
context, and keep their normal size. All the textures belonging to the
raster windows are then rendered in one step, using a stacking order
maintained based on visibility changes and window activation.
Note that this will only help apps that create a main window first and
have everything else inside that window or on top of it as menus,
dialogs, popups, etc.
Change-Id: Ia435458ba81bf3c35cc8f61bcb2d2a50cf17f0e3
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Add logic to detect InvertedPortrait and InvertedLandscape orientations
and implement QPlatformScreen::nativeOrientation() for Android.
Task-number: QTBUG-32144
Change-Id: I294506714ea0faa9eacd7a15e1cfc45342659964
Reviewed-by: BogDan Vatra <bogdan@kde.org>
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Prevents crashing when some menu or similar is shown, although the
visual result might not be ideal.
Task-number: QTBUG-29729
Change-Id: Ia840b3ec17f5ef30ee58150bd2f807ca5e72cc12
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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The hack to use the environment variable for turning off the
mouse cursor is broken when running against Ministro, because
Ministro does not pass the environment on.
A better solution is to make it possible to turn the cursor
in the EGLFS plugin off in the hooks instead.
Task-number: QTBUG-30553
Change-Id: Id09b48c350d2c95de9bb174f7480cf0cd2bf8145
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Task-number: QTBUG-29674
Change-Id: Id88a8735ceb7f5bcb63344b3b0653486a6caa70d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Having a global static variable in a header is a poor choice to start
with. All .cpp including that header must use that variable or the
compiler will warn of an unused static.
Second, for the case of platform hooks, it's possible that it is reading
the value of a variable that isn't initialised yet.
Change-Id: Id823c2be9cfededb9c31fb76a9080d4122577ca4
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: I5a198af5347cc1fdce97031e0a1be99b2120c3ac
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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This potentially allows the creation of multiple QWindows. The platform
context is now in a seperate file and the integration provides a new
instance of the context allowing creation of multiple contexts.
Change-Id: If2b6fa29b573d87c0a4cd0a8eff1f044bd1ff9b8
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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This allows boards to customize what they really work best for
without having to set environment variables.
Change-Id: Ib40c3a870ade568f66e37e621a8abc6b17e39411
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: If2c870538c742fd034fb9e5c115e4ac0bd8e2e03
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The cursor is rendered on a dispmanx layer and moved
around. This approach saves us from having to update the
underlying window each time the cursor moves.
Dispmanx layers cannot be moved to negative coords. As
a result, currently it is not possible to move to a
location less than the hostpot. A future commit will
fix this problem.
Change-Id: Ida5ee961d03a6929860c515e503482756a4913ed
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Textures are now created and uploaded on demand on first render()
call where we are guaranteed to have a current GL context.
Change-Id: I352c876dd1d8b7ed73536de21fa2880cdc6bdb60
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ic20d890a9c59e21a5f0c81f961074ab02083a266
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
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The code was initially part of eglfs.
Change-Id: I8aa6e77edec85ab2b23765ca04e4416757f3bed6
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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e60ca0de6015a8ee16c7be54d0d430252ef525c1 reworked the hooks design.
hooks is initialized with a stub pointer if we don't have a platform
hook.
Change-Id: Ia60facfebd9e4d9c08d237c6d49793efb598130f
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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cursor-atlas.png was generated from existing cursor images
(qttools/src/shared/qtpropertybrowser/images/)
Change-Id: Ic4b396590eaec93e14a4b0915b15f735f5b1a5f5
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ic0bd8f68080bf139d81266d033cfd3c96a8d01f4
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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There are two problems with the current design:
1. if (hooks) hooks->foo() doesn't work in debug mode when no platform hook
is defined. The problem doesn't arise in release mode because the compiler
optimizes away the if (hooks) into a no-op since hooks is NULL when no
platform hook is defined.
2. Adding a new hook requires changing every platform's hook implementation.
New approach:
1. Define QEglFSHooks as a class with virtual functions. A stub file provides
the default implementation.
2. Platform hooks derive from above class and reimplement whatever is needed.
The filenames and variables have been changed to be more in line with the
Qt style.
Change-Id: I2eaaa5ad7c8b48a06361c4747d4f210c428c983f
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Add BufferQueueingOpenGL to Raspberry PI's numerous capabilities
Change-Id: I1197c28a0c82df3ae2f6d5360791010e17373555
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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EGL provides an api to create a rendering context for khronos APIs
on native surfaces. The board initialization and window creation
is platform specific.
This commit adds platform hooks/extensions to the EGLFS plugin and
implements them for the Amlogic 8726M. The hook interface is internal
and there are no ABI/API guarantees.
EGLFS is now linked with -Wl,-no-undefined to make sure that a hook does not
add unresolvable symbols.
Change-Id: I7f4fcdb422aacbf00de468f4d8e85ae5368bfacf
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Delete the screen when the integration gets deleted. The screen destructor
destroys the window surface and terminates the egl connection. Note that the
egl context is not destroyed since it is managed by QOpenGLContext.
Change-Id: Ifb91c20edb6d5db684c37fb84d5ff40436f40925
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Most embedded GL chips support 24-bit depth with packed
8 bit stencil, but more rarely 32-bit. Asking for 32
bit means we often fail on other properties to, such as
multisampling.
Change-Id: Ib913d94af0635b09913ff15cff54cc694ba293fc
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Also shift EGL configuration plot above window surface creation
Change-Id: I2de860e087cb2648b6e8e9b75365fbe78fe7687a
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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eglClientVersion is not used anymore
Change-Id: I8595a17386c1466d7766522adbdbd7cd5002ecf8
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: I5addb1a2593a670d559b9fbf9183f52af410895b
Reviewed-on: http://codereview.qt.nokia.com/2176
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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