| Commit message (Collapse) | Author | Age | Files | Lines |
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Backends may want to subclass QEglFSWindow and reimplement resetSurface()
and similar. Make it possible to do this by moving window creation to
the device integration interface, similarly to screens.
In addition to customizing the windows, some backends may want to disable
the dependency on surfaceless contexts when using offscreen windows
(i.e. pbuffer surfaces). Make this possible too.
Change-Id: Ic5a426e07f821c7a800217b8799f91770ba6a6d8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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The integration, screen, window and cursor classes were split in Qt 5.3 under a plan
of sharing these between eglfs, the Android port and potentially other future plugins.
This never materialized.
Maintaining the artificial split is getting difficult and is prone to errors. Therefore
it is time to merge back these base classes into eglfs. The result is cleaner, smaller,
and potentially better performing code. eglconvenience is now restored to be a collection
of convenience classes instead of platform plugin bits.
Change-Id: I75c6ad876ef66a1a0c5b39c1c307f928d2ed47d4
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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EGLFS backend does not use global sharing context. WebEngineWidgets was
failing to access textures created by WebEngineChromium and textures
were ending up as black rectangles.
This fix initialises window surface context with shared context and
fixes the bug.
Change-Id: I97189c06ee593ba55f353f44c23233175ebd3cba
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Conflicts:
src/3rdparty/harfbuzz-ng/harfbuzz-ng.pro
src/gui/image/qimage_conversions.cpp
src/gui/opengl/qopenglextensions_p.h
src/gui/text/qtextengine.cpp
src/network/ssl/qsslsocket_openssl.cpp
src/plugins/platforms/eglfs/qeglfshooks_stub.cpp
src/plugins/platforms/eglfs/qeglfsscreen.cpp
src/plugins/platforms/eglfs/qeglfswindow.cpp
src/plugins/platforms/windows/qwindowsfontdatabase.cpp
src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
src/plugins/platforms/windows/qwindowsnativeinterface.cpp
src/plugins/platforms/windows/qwindowsscreen.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
src/plugins/platforms/windows/qwindowswindow.h
src/plugins/platforms/xcb/qxcbdrag.h
src/widgets/itemviews/qabstractitemview.cpp
src/widgets/kernel/qwidget.cpp
src/widgets/util/qsystemtrayicon_p.h
tests/auto/corelib/itemmodels/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp
Thanks to Friedemann Kleint for resolving the qwindowsfontdatabase.cpp
conflicts.
Change-Id: I937232c30523d5121c195d947d92aec6f129b03e
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Add missing includes and reorder includes to avoid X defines breakage
Change-Id: Iaf95ae2488df3d3301436262ed79f7091b4be0a9
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Following the principle of device integrations in QtWayland and soon
xcb, a plugin interface is being introduced to gradually replace the
statically compiled-in hooks.
The interface is same as before for the time being, for compatibility
with the existing device-specific hooks.
QEglFSHooks is now just a dummy subclass for QEGLDeviceIntegration to
support the legacy, compiled-in, device-specific hooks. When -device
is not used with configure and so there is no hook active, the new
plugin-based approach kicks in.
The environment variable QT_QPA_EGLFS_INTEGRATION can be set to
indicate the preferred integration name (e.g. eglfs_x11, eglfs_kms).
It can also be set to "none", indicating that no plugins should be
considered and the default, non-specialized integration is to be used.
(this is for devices, like Beagleboard|bone, that do not need any special
code to set up EGL)
Device makespecs can set EGLFS_DEVICE_INTEGRATION. The value is then used
as the default, preferred plugin name when QT_QPA_EGLFS_INTEGRATION is not
set. In the future device makespecs are expected to set a plugin name instead
of relying on the traditional EGLFS_PLATFORM_HOOKS_*.
When neither the QT_QPA_EGLFS_INTEGRATION nor EGLFS_DEVICE_INTEGRATION are
set, all plugins will be tried in an unspecified order. The first one that
succeeds to load is used. If all fails or there are no plugins, the built-in,
non-specialized integration is used.
To debug what integration is being used, enable the logging category
qt.qpa.egldeviceintegration.
There is some built-in logic for desktop/Mesa based systems: Under X,
eglfs_x11 is preferred, otherwise eglfs_kms is prioritized. This, assuming
sufficient permissions to video and input devices, allows simply launching
apps with -platform eglfs. No more editing of eglfs.pri.
[ChangeLog][QtGui] Added support for device-specific backend plugins in eglfs.
Change-Id: Ia2ddcddac014c25817171dc140cd8cf913784ac6
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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By removing the EGL(FS) dependencies we get classes that can be used
by any platform plugin that runs without a windowing system.
Change-Id: If99b42de5a4da02bbef80863609b6d92c6734613
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
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Change-Id: Idd37942842dc59ae391b6b34308d4c01e7a25bc5
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: Id039e0ed2d99562eb2a5cfe1e7b34013c75ff3ac
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/image/qimage.cpp
src/gui/image/qppmhandler.cpp
src/gui/kernel/qguiapplication.cpp
src/gui/painting/qpaintengine_raster.cpp
Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I05502c27d697524fb4c4d4ccc3aec0e59589fe24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QExposeEvent::region() reports a region in a random coordinate system.
The behavior is undocumented and the platform plugins do different things.
xcb, offscreen and ios are correct. These set the region in local coordinates,
which is the most logical interpretation of the expose region.
windows is almost correct, except for one occurrence.
cocoa and others need changes: passing in geometry() as the exposed region is
always wrong.
The patch documents the expected behavior both for QExposeEvent and
internally in QWindowSystemInterface. The problematic plugins are fixed to
use local coordinates.
Task-number: QTBUG-40470
Change-Id: I6ded3154d14254fa71d4292d8e1b5e6cf696c81a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Task-number: QTBUG-39834
Change-Id: I3f6b041c992365d611aa97a41bc37e80b764b78a
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The cursor implementation is generic GL(ES) code that should be shared
by all the present and future egl-based embedded platform
plugins. Follow the pattern of QEGLPlatformContext and move this class
into eglconvenience as QEGLPlatformCursor.
Similarly, the common bits from the context implementation context are
moved back to EGLPlatformContext.
eglconvenience has now base classes for integration, screen, window,
etc. too. By using these, eglfs becomes much smaller and cleaner. This
also paves the way for creating new, separate EGL-based platform
plugins for Android, embedded Linux, etc.
Also added some documentation to each of the base classes.
devicediscovery is now fixed to be usable on any platform. The
implementation in this case is naturally a dummy one. This finally
allows using it from anywhere without myriads of ugly ifdefs.
Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
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Make sure that resize events are delivered when the platform
plugin overrides the geometry set in setGeometry().
This fixes a race condition where a widget was resized to its
sizeHint() while the window was maximized, and the content was
shown scaled on the screen.
The problem is that the widget gets the wrong size from
QWidget::setWindowState() (which calls adjustSize() in order to support
normalGeometry). This size is used to resize the backingStore. When the
QWindow is resized, it calls QEglFSWindow::setGeometry() which corrects the
size to screen()->availableGeometry(), and triggers a GeometryChangeEvent
since the size was corrected.
This ends up in QGuiApplicationPrivate::processGeometryChangeEvent() which
will not send a resize event, since the size has not changed (it is always
availableGeometry()). Therefore the widget is never resized, and the
backingStore remains the wrong size.
Task-number: QTBUG-34421
Change-Id: Iee49c53cc529de36010db2695d838d8c2284edd4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Implement swap interval support for EGL, GLX and WGL.
The environment variable QT_QPA_EGLFS_SWAPINTERVAL is renamed to
QT_QPA_EGL_SWAPINTERVAL and can be used to override the applications'
setting of the swap interval.
Task-number: QTBUG-31939
Change-Id: I644325d5d3306b7604bffd7efccda3c00ed37d36
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Separating the compositor into a separate source file improves the
chances of possible future reuse and paves the way to supporting
multiple GL windows. Tooltips are now working too. Implemented a few
window functions like raise() and lower(). Fixed the qFatal for
multiple GL windows to be raised in non-SDK based Android builds too.
Change-Id: Id94d2fb2a4382766f3d130eebe1e6f397a535852
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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The size is queried from the window before create() is
called. Therefore Quick apps were not covering the entire screen as
they should. This is now fixed by properly returning the fullscreen
geometry from QEglFSWindow::geometry() even when create() has not yet
been called.
Pre-5.2 this was working because the QEglFSWindow constructor changed
the window state. This is not feasible anymore with the recent
compositing changes since the second, third, etc. windows are not
fullscreen.
Task-number: QTBUG-33620
Change-Id: If66d35f6f4768485d4e68c5ad825fe7a9d948a64
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Similarly to how it's done in xcb. And add support for eglwindow since
the WId will soon once again cease to be an EGLNativeWindowType.
Change-Id: I0e3b86a21179439821550c9423f0e747ccae5897
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Allow widget apps with popups and multiple top-level widgets to
function on the eglfs platform. GL and Quick2 apps are not affected.
Instead of trying to create a native window and EGL surface for each
window, do it only for the window that is created first. This first
window is forced to fullscreen as usual. Later windows however are
treated differently: These will not have a native window, surface or
context, and keep their normal size. All the textures belonging to the
raster windows are then rendered in one step, using a stacking order
maintained based on visibility changes and window activation.
Note that this will only help apps that create a main window first and
have everything else inside that window or on top of it as menus,
dialogs, popups, etc.
Change-Id: Ia435458ba81bf3c35cc8f61bcb2d2a50cf17f0e3
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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Replace all xlib calls with xcb equivalents, leaving only the
absolutely required xlib calls. Handle WM_DELETE_WINDOW so that
closing the window exits the app as expected. Finally, introduce
EGLFS_X11_FULLSCREEN to enable requesting a fullscreen native window.
Change-Id: I8c46ae832d38549ec7d673592f400a4f34bf4314
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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When trying to create more than one window, stop with a helpful error
message since this is not yet supported. Also, return a fake WId for
desktop windows.
Change-Id: I9859b62b1d4f6b6142982d2e5a90afc1fc3c6a28
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Conflicts:
configure
mkspecs/macx-xcode/Info.plist.app
mkspecs/macx-xcode/Info.plist.lib
qmake/doc/qmake.qdocconf
src/corelib/global/qglobal.h
tests/auto/other/exceptionsafety/exceptionsafety.pro
tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
Change-Id: I3c769a4a82dc2e99a12c69123fbf17613fd2ac2a
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QEglFSWindow::winId() method was changed to return EGLNativeWindowType
EGL window handle instead of static window number as it recommends in
documentation.
QPlatformWindow documentation reads: "The platform
specific window handle can be retrieved by the winId function." and
also for winId() method itself: "Reimplement in subclasses to return
a handle to the native window".
Task-number: QTBUG-32564
Change-Id: I634c5b4d966b6aebde72518a2c39717d1b39af08
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change the checking for created EGLNativeWindowType so that zero
is a valid value. This is the case e.g, with BeagleBoard, where
widget application cannot be run without this change.
Change-Id: I36c30091e1a5a0598ae3822d0be8dc4362779c0b
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Several QOpenGLContext methods fails incorrectly on QWindows from EGL or
MinimalEGL. This is happens because they are incorrectly marked as raster
surfaces instead of OpenGL surfaces.
Change-Id: Ic9b3859915a9049fce442216b01dce89521fa5ee
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Prevents crashing when some menu or similar is shown, although the
visual result might not be ideal.
Task-number: QTBUG-29729
Change-Id: Ia840b3ec17f5ef30ee58150bd2f807ca5e72cc12
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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This prevents EGLFS from getting stuck after
exposing the first frame, by constantly generating
new Expose and GeometryChange events which are
synchronously processed.
Change-Id: Id3b09821ea31e9c1ddab7c520e782a4e42844a08
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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After 475d1ed4f6a21686828fbd018542b469a8b2dbcd in qtdeclarative,
orientation changes on Android were broken, because the resize
event no longer implicitly causes an expose event. So we need
to post both when doing the resize.
Task-number: QTBUG-30909
Change-Id: I87c8c38e14d96a03b3409ef6439c3ac6ef432005
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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We want to override some of them in a subclass.
Change-Id: Ic7a22d7bc4589199b3f764157125094a4ff6ec28
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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These are some changes that are needed to make the Android
plugin as a subclass of the EGLFS plugin.
Change-Id: I7c77931f311d8a07f9292715d2abc256c5d552d8
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Having a global static variable in a header is a poor choice to start
with. All .cpp including that header must use that variable or the
compiler will warn of an unused static.
Second, for the case of platform hooks, it's possible that it is reading
the value of a variable that isn't initialised yet.
Change-Id: Id823c2be9cfededb9c31fb76a9080d4122577ca4
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Conflicts:
src/corelib/io/qsavefile_p.h
src/corelib/tools/qregularexpression.cpp
src/gui/util/qvalidator.cpp
src/gui/util/qvalidator.h
Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Some times a platform might want to exclude certain configs, for example
based on EGL_NATIVE_VISUAL_ID. This patch introduces a new
QEglConfigChooser class which has a virtual filterConfig() function
which can be re-implemented in a sub-class to give finer control of how
configs are chosen.
Change-Id: I8b684f01be95a47307b1e429857f01337a9a38d8
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: I718b877e3b6c0b1191a932d934599d5c2f5aa958
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Otherwise we always get EGL_SUCCESS, which is not very informative.
Change-Id: I25311c14108ae385913aa9dc159a1f5fad142342
Reviewed-by: Rainer Keller <rainer.keller@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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The current implementation requests the platform window to set
the window state if it can, and return the actual window state
back.
The problem with this approach is that the platform window is created
as late as possible, so a call to QWindow::setWindowState would in
many (most?) cases never be forwarded to the platform window (instead,
the platform window is responsible to check the current window state
upon creation). As such, the window state might be left unsynched with
the platform window.
This patch suggests removing the return value from
QPlatformWindow::setWindowState. This will at least be consistent, so
that setting/getting state would produce the same result independent of
delayed window creation. If needed, we can later add new API to
QPlatformIntegration or QPlatformWindow for querying supported/actual
window state.
Change-Id: Ie43f56169656854a765ce88b47a808f8f3d51bb4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Make sure we pick the same config for the context and window surface,
and do not create unnecessary window surfaces for the desktop widget.
Change-Id: I3c8fb3df9ab8a658196e41dfa1705cfca625a2d7
Reviewed-by: Toby Tomkins <toby.tomkins@nokia.com>
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
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This reverts commit 784a877d3cd9a1a75aca9c83146389503a966071.
Conflicts:
src/plugins/platforms/cocoa/qcocoawindow.mm
src/testlib/qtestkeyboard.h
src/testlib/qtestmouse.h
src/testlib/qtesttouch.h
Change-Id: Iebfed179b3eb7f30e4c95edcae5a8ad6fd50330e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Public QtTest headers require it, so all unit tests would have to use private Qt
headers otherwise, which is not practical.
Change-Id: I5d4466ec30b6a57ebdfc34413e716e657eb51368
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Since QWindowSystemInterface is now part of QPA API. The correct
inclusion is:
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qwindowsysteminterface_p.h>
Bulk of the work was done by:
find . -type f | xargs sed -i -e 's,#include <\(QtGui/\)\?QWindowSystemInterface>,#include <qpa/qwindowsysteminterface.h>,g'
Change-Id: If75fc32611e72ef1cf58505794def375b1acf74a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Change-Id: Ib352d8591360a224359ef218b95cd27cdfaf81aa
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Prior to this change, eglfs code used to override the window format
with it's own format. With this change, eglfs will respect the window
format. This is useful when the application requires a surface with
alpha (for example, so that the video layer below is visible)
QEglFSHooks::surfaceFormatFor() allows the hook author to override
the context and window surface format.
Change-Id: I97f03a8b0871dfebfca73004fa0188b33d0d0367
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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