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Change-Id: I11bec0efc2b4d86adf64a58990260fee70f050ac
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Blacklist tst_QMenuBar::taskQTBUG46812_doNotLeaveMenubarHighlighted() on macOS.
Conflicts:
mkspecs/features/mac/default_post.prf
mkspecs/features/mac/sdk.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/sdk.prf
src/angle/src/libEGL/libEGL.pro
src/platformsupport/fontdatabases/fontdatabases.pro
src/platformsupport/platformsupport.pro
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/direct2d/qwindowsdirect2dintegration.cpp
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
tests/auto/widgets/widgets/qmenubar/BLACKLIST
tests/auto/widgets/widgets/qmenubar/tst_qmenubar.cpp
Task-number: QTBUG-56853
Change-Id: If58785210feee3550892fc7768cce90e75a2416c
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Conflicts:
config.tests/win/msvc_version.cpp
configure.pri
mkspecs/macx-ios-clang/features/default_post.prf
mkspecs/macx-ios-clang/features/resolve_config.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/resolve_config.prf
src/corelib/io/qsettings_mac.cpp
src/corelib/json/qjsondocument.cpp
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/cocoa/qnswindowdelegate.h
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
src/plugins/platforms/ios/qiosintegration.h
src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
tests/auto/gui/painting/qpainter/tst_qpainter.cpp
tools/configure/environment.cpp
Change-Id: I654845e54e40f5951fb78aab349ca667e9f27843
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Conflicts:
mkspecs/macx-ios-clang/features/resolve_config.prf
src/testlib/qtestcase.qdoc
Change-Id: Icefa63056ffb37106f35299a8f19165535571799
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Task-number: QTBUG-56509
Change-Id: Ibae94262c2a4c917aeca00cb1a1c28e5ae60f0c4
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Conflicts:
src/gui/painting/qcoregraphics.mm
src/network/access/qnetworkrequest.h
src/plugins/platforms/cocoa/qcocoahelpers.mm
Change-Id: I81266414c06ea2edf63cbc7e93a86bd5d66a31a5
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Change-Id: I682fabe8891e0325e6545b4499a59af4ad584c41
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Only windows that are part of the application can be grabbed. This
excludes the system statusbar and other system overlays, as well
as windows of other applications. This is a limitation due to the
security model of iOS.
There exists APIs to grab a snapshot of the complete screen, but
these APIs return a view that can be used as a placeholder e.g.
during view transformations, and doesn't match our API that require
reading of pixels.
Task-number: QTBUG-49944
Change-Id: I8fd5b4c2777be1486f0ff22762d5e9b64c927e70
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Occurrences which should simply be removed entirely (due to always being
true or always being false as a result of the current OS support matrix)
have been left untouched for now.
Change-Id: I86d5a084cb84bc28fefc5191d40924de1439b3de
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Conflicts:
src/corelib/global/qglobal.cpp
src/corelib/global/qsysinfo.h
src/corelib/kernel/qcoreapplication_win.cpp
src/gui/text/qdistancefield.cpp
src/gui/text/qdistancefield_p.h
src/plugins/platforms/windows/qwindowsglcontext.cpp
src/plugins/platforms/windows/qwindowsglcontext.h
Change-Id: Ib3500acc2b28553bde06758cd9a2e19eb7fe2978
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And blacklisted a few tests in tst_QUdpSocket.
Conflicts:
src/android/jar/src/org/qtproject/qt5/android/QtNative.java
src/corelib/global/qglobal.cpp
src/corelib/global/qsystemdetection.h
src/corelib/io/qfileselector.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms_egldevice/qeglfskmsegldeviceintegration.cpp
tests/auto/network/socket/qudpsocket/BLACKLIST
Task-number: QTBUG-54205
Change-Id: I11dd1c90186eb1b847d45be87a26041f61d89ef6
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Improves performance over the default timer-implementation, and allows
us to control the rate and paused state of the display link.
Change-Id: I05761b6eb48f5e91af35735e2faa477427cd8440
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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UIScreen.applicationFrame is not defined at all on tvOS.
Was broken by 88ebee5cd7fe2416775b12b25498ac86ac4d9af8
Change-Id: I692f464d538561961b40a6fbdcab51a3320e5779
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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More explicit that we're falling back to m_geometry on non-iOS platforms.
Change-Id: I09bd5270aee5edb977983893a8407218eea0f74a
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The fromCGRect function was left out for QRect, as the foundation type is
using CGFloats internally. Clients should use an explicit QRectF::toRect()
when potentially throwing away precision.
Change-Id: I0d4c5c5a4e6a45ea3287e3f37a00b69b0bfdefcf
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Pass -xplatform macx-tvos-clang to configure to build.
Builds device and simulator by default.
Added ‘uikit’ platform with the common setup.
Also added QT_PLATFORM_UIKIT define (undocumented).
qmake config defines tvos (but not ios).
tvOS is 64bits only (QT_ARCH is arm64) and requires bitcode to be
embedded in the binary. A new ‘bitcode’ configuration was added.
For ReleaseDevice builds (which get archived and push to the store),
bitcode is actually embedded (-fembed-bitcode passed to clang). For all
other configurations, only using bitcode markers to keep file size
down (-fembed-bitcode-marker).
Build disables Widgets in qtbase, and qtscript (unsupported,
would require fixes to JavaScriptCore source code).
Qpa same as on iOS but disables device orientation, status bar, clipboard,
menus, dialogs which are not supported on tvOS.
Change-Id: I645804fd933be0befddeeb43095a74d2c178b2ba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Conflicts:
examples/qtestlib/tutorial5/containers.cpp
examples/widgets/tools/tools.pro
src/corelib/io/qprocess.cpp
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/network/kernel/qdnslookup_unix.cpp
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
tools/configure/configureapp.cpp
Change-Id: I838ae7f082535a67a4a53aa13a21ba5580758be8
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On iPhone 6(s) Plus devices, or when display zoom is enabled in an iPhone 6,
the render buffer is scaled before being output on the physical display.
We have to take this into account when computing the physical size.
Task-number: QTBUG-50941
Change-Id: I318f3a866d039fccf0ba08f381fc9d8bcd676acd
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Since the iPhone 6(S) Plus devices have a PPI of 401, we change the
logic from storing the unscaled PPI to storing the scaled PPI, and
applying that to a scaled geometry when computing the physical size.
Task-number: QTBUG-49467
Change-Id: I1741ff075749a301d2434cd35f642fcc9ea4b581
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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- Space between class/instance signifier
- No space between return type and message name
- No space in message arguments
Change-Id: Ie25e0be3c134586c44bb82bf7075f6eb153388a9
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Now that we can rely on screen() returning 0 when the QScreen is not
available we can return early from updateProperties(). We still compute
the member variables as they may be accessed directly for the still
alive QPlatformScreen.
Change-Id: Ia7d0d29a6b50a9c932b565dc53b23d66331c275e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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An external screen should always stay in the native orientation of the
screen, and not be affected by rotations of the device. If the user
requires the external content to follow the device rotation, this
can be done explicitly by listening to orientation changes of the
main screen, or using QSensors.
Change-Id: I3a98655d11915f0db107930e7d97a24417656bc9
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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We delay showing the UIWindow until the first QWindow is created and
mapped to the screen. This allows external screens to stay in mirror
mode until a QWindow has been explicitly created on that screen. We
also remove the screen-association when the last QWindow on that
screen has been removed, which will return the external screen to
mirror mode.
Change-Id: Iccecb297281d0c4f397f69f2494debff051ade01
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Instead of keeping a separate property for the auto-rotation. Allows us
to override shouldAutorotate later on to make the decision even more
fine grained.
Change-Id: I9a3cd6c1316f2a5485a94ef8d9b633df87f46f5f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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At startup or when a new UIWindow has been created but not associated
with a UIScreen yet, its geometry will be invalid, and cause the wrong
geometry for its corresponding QScreen when we use it to map geometry.
Instead we explicitly use the status bar orientation to map to the
correct geometry.
Change-Id: If37b3ab2ad5db65e20a7e3af5c3854b3e3ddff0d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Auxiliary screens are always in their primaryOrientation.
Change-Id: I078151ccbdb8a78eb095a05672f7804ab608ff24
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Change-Id: Ic21efb939639711c4071161e3c742525a55d41be
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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At startup, iOS will report UIDeviceOrientationUnknown for the device
orientation, which toQtScreenOrientation() maps to portrait. We can be
smarter than that, by falling back to the orientation of the statusbar,
which in most cases match the physical orientation of the screen at
startup, unless the Info.plist file has been modified to limit the
possible orientations. See also:
https://gist.github.com/torarnv/40c1931205e33d2b1ed3
Change-Id: I5c78fbe5c670ed2909a51b478bd4814e2433554f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Change-Id: I8128fa1a4b7d6d202d15c03d51f6360a74d75d8c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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On iOS 6 and above, [UIViewController supportedInterfaceOrientations]
needs to return 0 for [UIApplication setStatusBarOrientation] to work.
This means once you report a content orientation other than the primary
orientation, you'll disable auto-rotation. Reporting the orientation as
Qt::PrimaryOrientation restores the auto-rotation behavior.
Change-Id: I1b8c765c507728fdbc5b828e0b4215324014e221
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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We don't need to keep track of the view-controller or add ourselves as
a gesture recognizer inside QIOSKeyboardListener. In fact, leaving the
call to removeGestureRecognizer in [QIOSKeyboardListener dealloc] will
result in QIOSKeyboardListener never being released, as the view that
we add the recognizer to will keep a strong reference to the recognizer,
so dealloc is never called unless the view is also released, which is
unlikely to happen. We now fully control the lifetime of the recognizer.
Change-Id: I6755e8cdfcc8f1062314db51aa54a2b7ecd1b967
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
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For QLatin1String, operator== is overloaded, so comparing to a latin-1
(C) string literal is efficient, since strlen() is comparatively fast.
OTOH, QStringLiteral, when not using RVO, litters the code with
QString dtor calls, which are not inline. Worse, absent lambdas,
it even allocates memory.
So, just compare using QLatin1String instead.
Change-Id: I7af3bf3a67c55dae33ffaf9922d004fa168a3f9c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It doesn't belong in QIOScreen, and simplifies the flow when changing
the focus window or the window state of the focus window. Both will
result in calling updateProperties on the view-controller, which will
re-configure the statusbar visibility and hide/show it as appropriate,
before triggering a re-layout of its own view, which will in turn
trigger an update of the screen properties based on the new statusbar
state, before re-layouting of QWindow based on the new screen state.
Change-Id: I89077a3fb5f843949ce833e4e727d2c753ea2eb6
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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QIOSDesktopManagerView
The logic of how to deal with top level windows in the presence of rotation
or status bar changes should be confined to our custom QIOSViewController
that acts as a desktop manager for regular Qt applications.
We no longer treat windows with full-screen or maximized geometry but without
the matching window state flag as being targeted for auto-resizing. In the
future we might detect this case and warn the user that windows should have
the appropriate flags to be able to auto-resize on orientation changes.
Change-Id: Ibab09de5cf37e77c356fbf51a54a2fcec4bb5c51
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Instead of custom logic to detect portrait/landscape and the height of
the status bar. The latter would fail when the statusbar/orientation was
set explicitly through [UIApplication setStatusBarOrientation], as the
statusbar would not follow the normal behavior of covering the top part
of the screen. The new code also handles upside-down portrait mode, as
well as iOS8's behavior of reporting screen bounds and application
frame in interface orientation instead of device orientation.
Change-Id: I54e3b99246a32e17aaba13960f456fa823768fd8
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Updating the geometry and available geometry in two steps means that
QScreen will be in an inconsistent state when emitting the geometry
change signal, as the available geometry has not been updated yet.
Piggy-backing changes to the availableGeometry based on the virtual
geometry changing does not make sense, so we now tie geometry and
availableGeometry (and their size variants) to their own separate
geometryChanged and availableGeometryChanged signals.
Change-Id: Iee0ced642cbb91c470cb54bc507d2c0512482c13
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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For iOS8 and up [UIScreen bounds] changes based on the interface orientation,
so we need to use [UIScreen nativeBounds] instead.
Change-Id: I3fc12cfa417df26ca94c803e970bc2dc18a94378
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Change-Id: I5fd899030b0557e9b0d96f2c065c8be5cfadd5de
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Instead of having the application delegate set up a UIWindow and root
view-controller, we move the responsibility to QScreen, since in a multi
screen scenario we will need one UIWindow per screen, as well as one
root viewcontroller per window.
Change-Id: If5b0d44b8f8a697d830b33b4fe420bff56a7629b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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The additional QScreen can not be used for anything yet, since we don't
set up a window and root view controller for it.
Change-Id: I335b796bdd89fc58a27ec4e20c5ed355be0cab66
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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On iOS 7.1 [UIScreen screens] sometimes returns empty NSArray which
is against documentation and causes immediate application crash.
This workaround uses [UIScreen mainScreen] in case [UIScreen screens]
returns empty NSArray.
Task-number: QTBUG-37601
Change-Id: I9b341b9ca788b5fc81804489d2e0a3af84207168
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Ideally we'd have a callback from iOS when this happens, so we can also
react to changes done outside of Qt, but willChangeStatusBarFrame and
friends do not seem to give us what we want.
Change-Id: I686ce7950395a83c4257372363c773a95c3935ed
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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When setting a new window state. Otherwise we set the geometry based on
the old screen properties, and then rely on the properties causing
another window layout, which may not always happen. We also need to
explicitly update the screen properties when the statusbar changes
visibility, as there are no callbacks from iOS that consistently gives
us that information.
Change-Id: I1c3328aa3f34d294bc7db8884e611d205fd2c761
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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A window that was resized to the full screen size of the screen would
otherwise always stay in full screen, even if the window state was
maximized.
Change-Id: I4720f7b6ad1d85658ea96c6da0515693e8c827f3
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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CGRect and CGPoint consist of CGFloat variables. So
we should convert to QRectF and QPointF rather than
QRect and QPoint.
Change-Id: I76f180e4064f54d5810c49b88fdbbcd914bdb686
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Matches the Android behavior, and gives an easy and predictable way to
show true fullscreen windows that is similar to how one would do it on
a desktop platform.
We keep the statusbar visibility in sync with the window state of the
active window.
Change-Id: Ia4b99e03f83e19f9ef56cc99b9d477cc6da4c734
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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