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Conflicts:
src/plugins/platforms/ios/qiosviewcontroller.mm
Change-Id: I2dda31867cbc79ea7fe965f52afb518aefa4ad20
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Change-Id: I9cfefaf22b010fca937be77979f5fb50574bb71e
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In the iOS 10 SDK, method signatures has been annotated with
NS_ASSUME_NONNULL macros and 'nullable' keywords. This means
that certain methods should not be called with argumens
that can be null, or in this case, set to 0 explicitly. The
result will be compiler warnings.
This patch will rewrite the explicit call we do to touchesCancelled
so that we send an empty set instead of 0.
Change-Id: I50aa80b91312397d17e0e380815adff87cee852b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Conflicts:
src/gui/painting/qcoregraphics.mm
src/network/access/qnetworkrequest.h
src/plugins/platforms/cocoa/qcocoahelpers.mm
Change-Id: I81266414c06ea2edf63cbc7e93a86bd5d66a31a5
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Change-Id: I682fabe8891e0325e6545b4499a59af4ad584c41
Reviewed-by: Mike Krus <mike.krus@kdab.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Occurrences which should simply be removed entirely (due to always being
true or always being false as a result of the current OS support matrix)
have been left untouched for now.
Change-Id: I86d5a084cb84bc28fefc5191d40924de1439b3de
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Done-with: Andriy Gerasika <andriy.gerasika@gmail.com>
Change-Id: I90883a491dbddb005c3d756c339e42285d50e437
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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On tvOS the system will deliver UIPress events for touch gestures on the
remote such as pressing up, down, left, or right, as well as for the
dedicated hardware buttons, such as menu or play/pause. We deliver
these as Qt key events when possible (the siri, volume and home button
can't be handled).
Change-Id: Id4bd4960e3036a7b8b67cf5b9e9d653f233dc4af
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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The fromCGPoint function was left out for QPoint, as the foundation type is
using CGFloats internally. Clients should use an explicit QPointF::toPoint()
when potentially throwing away precision.
Change-Id: I12a37e8f81c86b7ada56066cc18ee29709cc21e3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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The fromCGRect function was left out for QRect, as the foundation type is
using CGFloats internally. Clients should use an explicit QRectF::toRect()
when potentially throwing away precision.
Change-Id: I0d4c5c5a4e6a45ea3287e3f37a00b69b0bfdefcf
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Pass -xplatform macx-tvos-clang to configure to build.
Builds device and simulator by default.
Added ‘uikit’ platform with the common setup.
Also added QT_PLATFORM_UIKIT define (undocumented).
qmake config defines tvos (but not ios).
tvOS is 64bits only (QT_ARCH is arm64) and requires bitcode to be
embedded in the binary. A new ‘bitcode’ configuration was added.
For ReleaseDevice builds (which get archived and push to the store),
bitcode is actually embedded (-fembed-bitcode passed to clang). For all
other configurations, only using bitcode markers to keep file size
down (-fembed-bitcode-marker).
Build disables Widgets in qtbase, and qtscript (unsupported,
would require fixes to JavaScriptCore source code).
Qpa same as on iOS but disables device orientation, status bar, clipboard,
menus, dialogs which are not supported on tvOS.
Change-Id: I645804fd933be0befddeeb43095a74d2c178b2ba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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It turns out that f558bde was not enough to stop a crash when
trying to access forceTouchCapability of traitCollection. The
reason is that traitCollection is available on UIScreen starting
from iOS 8, while forceTouchCapability is available on
UITraitCollection starting from iOS 9. So only checking the former
will cause a crash when running on iOS 8.
Change-Id: I44f9fb785349694004fbf2f48fe3b85bb01d9a5a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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As 3D touch can be disabled/enabled at runtime on those devices, we need
to watch for changes to the relevant settings and update the touch device
capabilities that we report to the user.
Note that iOS will deliver touchesBegan with a touch force of 0, which
we will reflect/propagate as a 0 pressure, but there is no clear
alternative, as we don't want to wait for a touchedMoved before
sending a touch press event to Qt, just to have a valid pressure.
Change-Id: I47fb8a9f98ab3244e16a337bbfcf1fe24e4c7aa2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Conflicts:
src/corelib/global/qnamespace.qdoc
src/corelib/io/qwindowspipereader.cpp
src/corelib/io/qwindowspipereader_p.h
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/plugins/platforms/xcb/qxcbconnection.h
tests/auto/network/access/qnetworkreply/tst_qnetworkreply.cpp
tests/auto/tools/qmake/tst_qmake.cpp
tests/manual/touch/main.cpp
Change-Id: I917d694890e79ee3da7d65134b5b085e23e0dd62
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Change-Id: I0b4b1f062180cfe09ceb275484c39afeaaa90cac
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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If the flag is set, report to UIKit that it should
continue searching for the touch target by returning
'NO' from [UIView pointInside:].
Change-Id: I723f64fd855284fa60d0be18b2535dfa61f31381
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Change-Id: I01801648a1971444e0727e1bf0790cb3a0d0aad5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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- Space between class/instance signifier
- No space between return type and message name
- No space in message arguments
Change-Id: Ie25e0be3c134586c44bb82bf7075f6eb153388a9
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
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When a QWindow is closed and destroyed it resets QGuiApp::focus_window
before calling setVisible(false) on the platform window, so we don't
have the needed information anymore to check if the window we are
hiding was the focus-window. To work around this we use the native
state instead, which should still be valid if the window was the
focus window.
Change-Id: I98057e6393411471f03668e3e5ce544f6b49c01d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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When the 'debugWindowManagement' option is enabled, e.g. by passing the
argument -platform ios:debugWindowManagement to the application, the
plugin will add a background color and outline to all QUIViews, as
well as draw a grid for the underlying QUIViewController. This makes
it easier to see where windows are placed when the window itself
doesn't draw anything, e.g. in unit tests.
Change-Id: If9a59822e0b320b154ad8e338f9fb5ec7cf191a2
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
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Conflicts:
examples/xml/htmlinfo/simpleexample.html
examples/xml/rsslisting/rsslisting.cpp
qmake/generators/win32/msbuild_objectmodel.cpp
src/3rdparty/harfbuzz-ng/src/hb-private.hh
src/corelib/global/qlogging.cpp
src/corelib/io/qstorageinfo_unix.cpp
src/corelib/thread/qwaitcondition_unix.cpp
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
src/testlib/doc/src/qt-webpages.qdoc
tests/auto/other/qaccessibility/tst_qaccessibility.cpp
Change-Id: Ib272ff0bc30a1a5d51275eb3cd2f201dc82c11ff
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Change a4e1c15b1 will cause setGeometry to take immediate effect
by doing a synchronuous layout and a flush. As a side-effect, the
flush will also send posted touch events. So if the current
setGeometry call comes from a touchMove, a touchEnd might
be delivered before the touchMove returns.
A crash in QToolBar drag-n-drop is seen from this. There
drag data is deleted on mouse release (during the flush), while
a mouse move is already handled on the stack. When the code returns
to the move handler, drag-data has been deleted, and we have a crash.
Since the root problem is that we flush events on a callback from
the app, we can be more careful and precise by only flushing non-user
input events from layoutSubviews.
Change-Id: I3f5e025d774d21509ef837de9d7e85a1ac6e48cc
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Instead of faking it, by returning YES for isFirstResponder, which caused
issues when iOS would try to dismiss the keyboard by resigning the true
first-responder.
Change-Id: I816c4cf9c699d72995ce7968e1f1a4aa9c9c167e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Since we know and control whether or not we are making a new QUIView first
responder, we can take not of this at that point, and use that information
when another view is resigning first responder.
Change-Id: I508720d418c92dc8a8011b489cc5cace8fc82633
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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We try to emulate a traditional window manager by activating windows
on touch press (before delivering the event), and on showing/hiding
windows, but this logic should not apply to popup windows (including
tooltips and tool windows), as they are in most cases already active
through their parent or transient parent, and should not steal keyboard
focus and bring the virtual keyboard down.
Change-Id: If10082bd48cdf1a9e1c41d8809066e86dafd7ffc
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Method "- (id)targetForAction:(SEL)action withSender:(id)sender" is
only available from iOS7. So change implementation to use
whats available on iOS 6.
Change-Id: I4e21495073364e83ef396dfab47a7ea2a23bbead
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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We were missing brackets, but luckily the only result was that we
unconditionally flushed events through flushWindowSystemEvents.
Change-Id: If10bcc6a07501b9fb0db891e01b8ecc9d794ab30
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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It doesn't belong in QIOScreen, and simplifies the flow when changing
the focus window or the window state of the focus window. Both will
result in calling updateProperties on the view-controller, which will
re-configure the statusbar visibility and hide/show it as appropriate,
before triggering a re-layout of its own view, which will in turn
trigger an update of the screen properties based on the new statusbar
state, before re-layouting of QWindow based on the new screen state.
Change-Id: I89077a3fb5f843949ce833e4e727d2c753ea2eb6
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Instead of doing manual translation of the local touch point to global
screen (QScreen) coordinates we take advantage of the fact that QWindow
already has a position that's adjusted for all of the view-controller
offsets in its parent hierarchy.
Change-Id: Ib34173db5ac053c20712dfff469c4a1286f2a324
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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As we now have a root viewcontroller that always has a geometry that matches
the containing UIWindow, we don't need to do any fancy calculations when
mapping between the two.
Change-Id: I08a7b9992be7b7238cbad2a2da20488bba1c0939
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: I2c7278697499aa046ac7b1240b7bc713ad1fc709
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Instead of coupling the visibility of the virtual keyboard to
the first-responder status of the currently active QUIView, we
now treat first-responder as a separate state, tied directly
to QWindow activation. This fits better with the concept of
first-responders in iOS, as a UIView can become first-responder
without dealing with text input, eg when dealing with touch
events or menu actions.
The decision point on whether or not to show the virtual
keyboard is then handled by implementing the conformsToProtocol
method and selectively returning YES for the UIKeyInput protocol.
iOS internally calls _requiresKeyboardWhenFirstResponder on the
UIResponder to determine this, but since we can't override a
private method (like WKContentView in WebKit does) we have to
rely on the fact that the implementation of the method uses the
protocol conformance to make its decision.
Once the virtual keyboard is up, we then need to react to changes
to its configuration, such as keyboard type or the type of return
key. Normally this would be a simple call to [view reloadInputViews],
but iOS will not reload the built-in keyboards unless the UIResponder
returns YES for _requiresKeyboardResetOnReload. Since we again can't
override this private method (like WebKit does), we work around it
by taking advantage of the fact that iOS will treat any change to
the first-responder as a reason to do a keyboard reset. By using
a stand-alone UIResponder for text input we can init and destroy
these responders as needed, so that every call to reloadInputViews
will trigger a reset, as the responder has not been seen before.
We keep track of changes to the input-method-query, and detect
whether or not we need to bring up a new UIResponder for text
handling.
As part of this refactoring we now tie the visibility of the
virtual keyboard to the presence of a focus object that has
input-methods enabled. This means that we automatically will
track changes to input-elements through the focus changes,
and reconfigure or hide the keyboard as appropriate. As a
result the hide() method of QInputMethod becomes a no-op on
iOS.
Change-Id: I4c4834df490bc8b0bac32aeedbd819780bd5aaba
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: Id982afb06f164bd398a6e642a48a85f277075e74
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: I550d345ab0f8bcba1225c425464e198d43d9fda8
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: Ib6297e37d67b2c0ea251ae054b8ff877af2673a5
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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