| Commit message (Collapse) | Author | Age | Files | Lines |
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Preperation for IME refactor.
Change-Id: I0832c174d05d019d69ef7c01c45aaedc6e4d9468
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Gets rid of awkward wrapping of Qt::InputMethodQueries as integer in a
NSObject.
Change-Id: Ia7e368fc12ec7957ca8ab602d8cec1e0a071af1d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: I550d345ab0f8bcba1225c425464e198d43d9fda8
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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Change-Id: Ib6297e37d67b2c0ea251ae054b8ff877af2673a5
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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If the application calls "reset" or "commit" on the input
method (or forces active focus on some other item) from a text
changed or key pressed handler, iOS will sometimes throw
an exception. It does so because we try to change the state
of UITextInput (by calling textDidChange) while processing a
callback from the same place (insertText).
Optimally this should not happen since we would normally
post such events to Qt, not send them directly. But with
text input we cannot do this since UITextInput expects us
to update immediately upon receiving text input callbacks.
If not, word completion and spell checking will stop working.
This change will guard against recursive callbacks by delaying
callbacks to UITextInput when text/selection/first responder
changes.
Change-Id: I099f30adf1c5aba241fc833a45b423016f4ed8d0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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A typical pattern in an application is to listen
for "enter" in a line edit and transfer focus to
the next edit in the focus chain. This would currently
not work on iOS since we would force the keyboard down
after delivering the KeyPress/release events, effectively
overriding any focus handling done by the app.
This patch will hide the keyboard _before_ sending the
events, so that we don't override focus handling done
by the app. By also hiding the keyboard using
QInputMethod, the hiding will also be delayed a bit
(in QIOSInputContext) to catch subsequent hide/show calls.
Change-Id: Ic19511d494a55d1bda963ed9bc7185d63b51bc03
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Qt sometimes report that the selection anchor is placed before
the cursor when querying it for current selection. We need to
accomodate for this when reporting current selection back to
iOS, since it expects the range to always be positive.
When pressing backspace, iOS will select the letter that should be
deleted, and then call "deleteBackwards". If holding down backspace
for a while, it will start selecting whole words instead.
Since we reported negative ranges during this process, it caused
artifacts and stray letters to be drawn.
Task-number: QTBUG-39073
Change-Id: Ida9518307adce915adf49160b541a2f88637a0da
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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If QFont reports a family name that cannot be used to instanciate
a UIFont, we end up trying to insert a nil object to an
NSDictionary. This will raise an exception.
This patch will check that we have a valid UIFont before using it.
Task-number: QTBUG-38018
Change-Id: Id8a2e4afea8c915ff43a7e4680304ba19328f9c2
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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We need to send key events when the user hits enter, otherwise
there is no way to know when the user has 'confirmed' the
text he wrote. This is on par with how it's done for the
Android port.
Change-Id: I585d4198de24b0d251e5e0dd2956ce81b6483f82
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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UITextView has a property for specifying which UIView the CGRects
you return should be aligned with. This makes a difference for
widgets when not using alien, since then the view that draws the
text will usually not be the same as the view that backs
the top level QWindow.
Change-Id: I240d63c98544c39308cd91465ee84351e7d7d1f4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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No need to call textWillChange all the time if the text is
really not changing. And report that selectionWillChange
when Qt reports that it has changed.
Change-Id: I7bd9f540cd9302c37888926a6152b803cc871ccb
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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By returning the font used at the cursor position, the
correction pop-up will be resized to match the
point size, and the text marking will get correct
height.
Change-Id: I362579b793794835323bb9ceb5ddb4655526f392
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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For legacy reasons, we send IM events to the focus
object directly instead of through QPA. To be consistent,
and to ensure that IM and key events end up at the same
object in the same order, we need to send key events
directly to the focus object as well.
We should consider fixing up QPA to support IM events
better, but this will do for now.
Change-Id: I8a18a1f7b7295e5c64a109fb98eee928fae06a0f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Sending faked key events is not such a good idea, since:
1. We don't get key events on iOS, but text events
2. We cannot determine correct key code or modifiers, nor
do we want to fake modifer press/release etc.
3. Android uses IM for all text input
So it seems that the correct solution is to avoid sending
key events in the first place. This will also bring the iOS
port on par with the Android port.
Change-Id: Ibac1d335184e62eb4185cfd4218a0ec73dffb2c4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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We don't have a separate enum just for spell checking in Qt, but
Qt::ImhNoPredicitiveText should cover it. So use it
to enable/disable both spell checking and auto completion.
Change-Id: I7ad661cb7d720988f13bc1ed940573006c0ce229
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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This change will add support for input methods, word
completion, spell checking and related functionality.
Change-Id: I41d4de1cab521c679d414cfc7c1a2d0f9c1fcaaf
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Change-Id: I62c588226b307d51f7f88b1cc0c1e00c0d0f14c6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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