| Commit message (Collapse) | Author | Age | Files | Lines |
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Several QOpenGLContext methods fails incorrectly on QWindows from EGL or
MinimalEGL. This is happens because they are incorrectly marked as raster
surfaces instead of OpenGL surfaces.
Change-Id: Ic9b3859915a9049fce442216b01dce89521fa5ee
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: Ic6b39825cf349f8ad8a56b1fb5dd3855f8675519
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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The EGLFS platform plugin was originally meant to be an example
and thus to be kept simple. However, EGLFS is becoming more
and more complex with the addition of hooks for board support,
cursor integration, built-in evdev support etc.
minimalegl is a new platform plugin that intends to follow
the original intentions of EGLFS.
The code is an adaptation of EGLFS as of f913859f8
Change-Id: I3d4cf84cde380cdcc7e0e8bfefff4df6be731b8d
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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