| Commit message (Collapse) | Author | Age | Files | Lines |
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
config.tests/win/msvc_version.cpp
configure.pri
mkspecs/macx-ios-clang/features/default_post.prf
mkspecs/macx-ios-clang/features/resolve_config.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/resolve_config.prf
src/corelib/io/qsettings_mac.cpp
src/corelib/json/qjsondocument.cpp
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/cocoa/qnswindowdelegate.h
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
src/plugins/platforms/ios/qiosintegration.h
src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
tests/auto/gui/painting/qpainter/tst_qpainter.cpp
tools/configure/environment.cpp
Change-Id: I654845e54e40f5951fb78aab349ca667e9f27843
|
| |\
| | |
| | |
| | |
| | |
| | |
| | | |
Conflicts:
src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
Change-Id: Ia6ab42a6daadbf8abc085c971545904d49ea4b56
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Some of the qminimaleglscreen.h includes are not even necessary.
With the inclusion of egl.h (or qt_egl_p.h in 5.7 and up) isolated
to this header, all we need to ensure is that the sources that include
it place the include at a suitable place.
This is not the only possible solution, there are alternatives (each with
its own caveat), but this is likely the least intrusive.
Task-number: QTBUG-56559
Change-Id: I17db031c8e401d9895a417ba3568ad1e4ba30f72
Reviewed-by: Louai Al-Khanji <louai.al-khanji@qt.io>
|
|/ /
| |
| |
| |
| | |
Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The spec, added in 5.7.0, simply defined WIN_INTERFACE_CUSTOM, leading
to the generic, non-X11 typedefs for the EGL native types. This is
fine for the typical embedded use, but is not what is wanted when
targeting xcb, and leads to disabling EGL-on-X support.
Therefore, move the define into a comon header and let the individual
libs decide by defining or not defining QT_EGL_NO_X11. This sets both
MESA_EGL_NO_X11_HEADERS and WIN_INTERFACE_CUSTOM in qt_egl_p.h.
This way Qt builds supporting all three of eglfs (DRM+EGLDevice),
wayland, and xcb (EGL) can be generated out of the box.
[ChangeLog][Platform Specific Changes][Linux] xcb with EGL and OpenGL
ES, as well as eglfs with the eglfs_x11 backend, are now supported on
DRIVE CX boards when using the linux-drive-cx-g++ device spec.
Done-with: Louai Al-Khanji <louai.al-khanji@qt.io>
Task-number: QTBUG-55140
Change-Id: I6f186d16612e170995e3bca1214bcabad59af08e
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|/
|
|
|
|
|
|
|
|
|
| |
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
|
|
|
|
|
|
|
|
| |
Add event dispatchers.
Change-Id: I548b50d1ec648fa8cb6c77881c95125f361343f0
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously QPlatformScreen was automatically deleting its QScreen
in ~QPlatformScreen(). That means that we cannot use QScreen's
methods when the screen is being removed, because doing so would
call virtual methods of QPlatformScreen. By that point the
QPlatformScreen subclass object does not exist anymore, and we
call the default implementation instead of the subclassed one, or
get a crash for the pure virtual methods. This happens for example
when removing a screen which contains a QWindow with some QML item
using QQuickScreenAttached.
This patch adds a QPlatformIntegration::destroyScreen() function,
which deletes the QScreen and later the QPlatformScreen.
~QPlatformScreen will still delete the QScreen if it was not deleted
with destroyScreen(), so code not ported to the new approach
will continue to work as before, with only a warning added.
Task-number: QTBUG-41141
Change-Id: Ie4a03dee08ceb4c3e94a81875411f6f723273fe1
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
|
|
|
|
|
|
|
|
|
| |
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
The QPlatformIntegration::guiThreadEventDispatcher() function acted as an
accessor to event dispatchers created in the constructor of each platform
plugin, but the logic and semantics of event-dispatcher handling in Qt
itself (QCoreApplication/QGuiApplication) still assumed both ownership
and control over the event dispatcher, such as when to create one, which
one to create, and when to delete it. This conflicted with the explicit
calls in the platform plugins to QGuiApplication::setEventDispatcher(),
as well as left a possibility that the event-dispatcher created by
the platform plugin would never be deleted, as none of the platform
plugins actually took full ownership of the dispatcher and deleted it
in its destructor.
The integration function has now been renamed back to its old name,
createEventDispatcher(), and acts as a factory function, leaving
the logic and lifetime of event dispatcher to QtCoreApplication.
The only platform left with creating the event-dispatcher in the
constructor is QNX, where other parts of the platform relies on
having an event-dispatcher before their initialization. We then
need to manually take care of the ownership transfer, so that the
event-dispatcher is still destroyed at some point.
Change-Id: I113db97d2545ebda39ebdefa865e488d2ce9368b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
| |
Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
|
|
|
|
|
|
|
|
| |
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
|
|
The EGLFS platform plugin was originally meant to be an example
and thus to be kept simple. However, EGLFS is becoming more
and more complex with the addition of hooks for board support,
cursor integration, built-in evdev support etc.
minimalegl is a new platform plugin that intends to follow
the original intentions of EGLFS.
The code is an adaptation of EGLFS as of f913859f8
Change-Id: I3d4cf84cde380cdcc7e0e8bfefff4df6be731b8d
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
|