| Commit message (Collapse) | Author | Age | Files | Lines |
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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setGeometry will adjust the buffer for an egl window when a egl surface is created.
Adjusting the buffer somewhere else can be potentially harmful. Another reason is that
every egl window has a buffer on its own (unlike raster windows) so we do not have to
check if we have to create a buffer after reparanting.
Change-Id: I01406867a0dab598dac7d86e1f1e28ca9736a299
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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This patch does following things:
* Remove the root window: First window which is created will serve as a root window
* Allow creation of more than one application window (with every app window having
an own window group) on one screen
* Fixes a bug when reparanting an EGL window
Change-Id: I1afd64a813bc084c0893b958aa191d4a25c32b9d
Reviewed-by: Matt Hoosier <matt.hoosier@garmin.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Change-Id: I2fb4096ccca54fa6631aa16c9b8d1308b0a6b918
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
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