| Commit message (Collapse) | Author | Age | Files | Lines |
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targetX and targetY are canvas-local coordinates,
while Qt generally works with window-local and global
coordinates.
Add coordinate mapping calls where needed and make
sure we pass correct coordinate types to Qt.
This starts mattering when we have canvases which
are not located at (0, 0).
Change-Id: I28563310ca17d0cc5535317cff99fcd82d3723db
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Qt (via the the qtloader.js API) now supports rendering
to multiple canvases. The application sees each canvas
as a QScreen.
Make qtloader.js support multiple canvases:
var qtloader = QtLoader({
canvasElements : [array-of-canvas],
showCanvas: function() {
// make canvas(es) visible
},
});
The canvases were previously created/returned by showCanvas(),
however this function is called after the Qt app has
been started and adding screens that that point is
too late. (This worked before since there was only one
screen, and no need to connect each screen instance
to specific canvas.)
Remove QWasmScreen, QWasmCompositor, and QWasmEventTranslator
singletons from QWasmIntegration. These are are now
crated per-screen and are owned by the QWasmScreen.
Task-number: QTBUG-64079
Change-Id: I24689929fd5bfb7ff0ba076f66937728fa4bc4e4
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Also make fullscreen windows not have a titlebar
Task-number: QTBUG-69318
Change-Id: I017fc40fecb9f46d6540ffb72a71c9b62097a368
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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