| Commit message (Collapse) | Author | Age | Files | Lines |
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QtQuick3D probes for the supported OpenGL level by testing
multiple OpenGL versions in descending order. Context creation
must fail for versions not supported by WebGL. It does not
appear that Emscripten does this for the 3.x minor versions,
at least.
Add version check which allows OpenGL (ES) 3.0 and 2.0.
Change-Id: Ide8745dd79e69af86812a8d6f5d6cc16ecdd099a
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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We don’t need the contextLost callback since we can
poll for the “lost” status in isValid()
Recreating the native context is not very helpful,
since it destroys all current context state. Remove
this logic.
Support makeCurrent() on different surfaces, as long
as they refer to the same screen. Create the native
context (and record which screen) on the first call
to makeCurrent()
Task-number: QTBUG-75463
Change-Id: I6eb830df14578ffdbed5b0505fe860ce433e4f9b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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This allows for multi canvas use
Task-number: QTBUG-64079
Change-Id: I69c998aa4c2869bb5b7f14ba65bb63284365ad70
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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