| Commit message (Collapse) | Author | Age | Files | Lines |
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Freeing OpenGL resources requires a current context,
which (on wasm) requires a screen.
Add a destroy() functions to QWasmScreen, QWasmCompositor, QWasmWindow,
and QWasmBackingStore which facilitates OpenGL cleanup before we start
deleting screen objects.
Task-number: QTBUG-75463
Change-Id: I9954b536416b9147965c74459ccad838d1578778
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Change-Id: I07d6edfbfbf056240262b833ccb708dc15f830a3
Fixes: QTBUG-73678
Task-number: QTBUG-73678
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: Ieb9c06203626854f9b7c561563c3261510230803
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Also make fullscreen windows not have a titlebar
Task-number: QTBUG-69318
Change-Id: I017fc40fecb9f46d6540ffb72a71c9b62097a368
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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