| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Emscripten no longer prints an error for each getProcAddress
lookup failure and this code can be removed.
Change-Id: I082f420772677196c8eb82c49546825c750377ae
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: David Skoland <david.skoland@qt.io>
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This is the correct mapping, and as a bonus the Chrome browser provides
a stack trace on all output from console.warn().
Change-Id: I4a1b95475679d6b54a0690f51c23683514fe7985
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: David Skoland <david.skoland@qt.io>
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Remove .as_handle() call, which was left over from the previous
EM_ASM-based code; see 0ec75f4b9.
Change-Id: I220304074f4d17e706726dab086c0330edc9ef25
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Don't deliver update requests to windows which have been deleted
or are not on screen.
Change-Id: Ia2972e8dbef46eaf91a45a84962353917d436da6
Reviewed-by: Aleksandr Reviakin <aleksandr.reviakin@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: David Skoland <david.skoland@qt.io>
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QWasmCompositor currently has the requirement that destroying it
requires freeing a GL texture, which requires a valid GL context,
which requires a valid screen, in order to get to the native context
on the canvas.
For this reason QWasmScreen has a destroy() function which is called
before deleting the QScreen and QPlatformScreen.
Make sure we call destroy() also when deleting all screens in the
QWasmIntegration destructor. Move the common logic into a new
deleteScreen() function which replaces destroy().
Change-Id: I628f13c868808db539effff9b29ecbefac23abc9
Reviewed-by: Aleksandr Reviakin <aleksandr.reviakin@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: David Skoland <david.skoland@qt.io>
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Drag and drop into the browser will work.
Drag and drop out of the browser will not.
Fixes: QTBUG-102242
Change-Id: Id9981ab6f9514535e1409bec18068790833a67a6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Window states and their transitions do not currently work
correctly in wasm (eg. showFullScreen -> showNormal).
In order to fix this, we need to conform to Qt's way of
handling windows and their geometry, which involves
deferring much of the actual geometry changes to when
it actually becomes visible, or else the QWidget code
interferes with what we're trying to do.
Change-Id: I8c7da0be76760363e444dc5dc676036e70863f6e
Fixes: QTBUG-102190
Pick-to: 6.3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The QWasmCompositor destructor deregisters event handlers, which
means it needs to look up the the canvas element, which again means
that this needs to happen before we clear the canvas from
specialHTMLTargets.
Also, calling destroy() is not needed since the QWasmCompositor
destructor makes this call.
Change-Id: I3004b94d0459c28642d3bd8bf9fe794c9b658477
Reviewed-by: Aleksandr Reviakin <aleksandr.reviakin@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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If this is not there, compiling fails for all-warnings-are-errors,
which seems to be enabled by default.
Change-Id: Id4cafaa635be201b649012ce8fc75f7cb5fb88a3
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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As a drive-by, fix qsizetype -> int narrowing conversion warnings for
the touched lines.
Task-number: QTBUG-98434
Change-Id: I7fadd3cf27ad099028d70f05956303e3af62c0f5
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Leave and enter events are not happening
when the mouse enters or leaves the browser
window/canvas.
Done-with: Alexandra Cherdantseva <neluhus.vagus@gmail.com>
Change-Id: I702584980c6bea6a36143281de658e566e4c155b
Pick-to: 6.3
Fixes: QTBUG-100950
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The compositor should not show the resize cursor for fullscreen and
maximized windows, since windows in those states aren't resizable.
Pick-to: 6.3
Change-Id: I58762b7729a02f9a3c78edafe5d9d5b364fb552f
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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The canvas cursor should always be restored to "default" if no cursor
is set, otherwise we get the I-beam cursor since the canvas is
contenteditable.
The code which handles setting and restoring the override cursors
handles this correctly, however we also need to set the default
htmlCursorName for cases where setOverrideWasmCursor() is not called.
Pick-to: 6.3
Change-Id: I23be7847d3a30ab78e3a8c9ec402285246bfefec
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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We were requesting to activate the window too soon, when the window was
still in the initial size of 600x600, in which case, the paint event was
not getting called. This would require the user to have to click the
window in order to see it.
Removal of this does not seem to effect showing of tooltips, which it
was added initially.
Change-Id: I3efa86be99a3d9e1d9eda87b7537fff1e96e6774
Fixes: QTBUG-102005
Pick-to: 6.3
Reviewed-by: Aleksandr Reviakin <aleksandr.reviakin@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: David Skoland <david.skoland@qt.io>
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Qt backing store images should have alpha iff that was
requested by the QWindow's surface format. This changes
wasm to be in line with the other platforms, and enables
use of transparency for Qt windows.
Change beginPaint() to clear the backing store only
if the format/image has alpha. This is also established
behavior Qt's backing stores.
Change-Id: Idafe658e24d864f7c4f9e68ee39cb409982b5852
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: David Skoland <david.skoland@qt.io>
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We need to add specialHTMLTargets to EXPORTED_RUNTIME_METHODS in order
to use it, as Emscripten does not export it.
Also, EM_ASM is not allowed for SIDE_MODULES, so it's better to use
emscripten::val methods.
Change-Id: I9b352ac98e2a961157f5bb36456bec3e35891270
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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We’d like to support use cases which require using
multiple html documents, for example when displaying
application content using more than one browser window.
Normally Emscripten uses the primary html document when
looking up elements by id, which means that targeting
elements on secondary documents is not possible.
Emscripten does provide a workaround: the application
can create custom id mappings to any html element on
the “specialHtmlTargets” object, and then use the
“!id” syntax instead of normal “#id” lookup.
Change-Id: I4dda920868cfbc6f8991425daf8933144c0ffad8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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We now accept using div element as the root element
for application content, instead of a canvas. Rename
API and variables accordingly, where “container” covers
both the div and canvas cases.
Change-Id: Ibc2e096bcd5ca7e08609da348c53a404a4955c94
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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This fixes two issues:
When user fast types, more than one character would get sent sometimes.
Also, occasionally, 'Process' would appear along side of the typed
character.
Change-Id: I2ea3bfcbe987703bcbf298e0a0301bed6b8fccb3
Done-with: Aleksandr Reviakin <aleksandr.reviakin@qt.io>
Pick-to: 6.3
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Support specifying that Qt should use a div element
as the root container, in which case canvas management
is moved to Qt C++ code.
This enables us to take ownership of the canvas and its
configuration. In addition, it allows creating child
elements for the Qt container (canvas element children
have a special role are as fallback elements displayed
in case the browser can’t show the canvas)
Remove support for reading Module.canvas, which was
deprecated in Qt 5.
Add support for reading Module.qtContainerElements,
which can be either a canvas element (legacy) or a
div element (preferred).
Deprecate qtCanvasElements and print warning on usage.
Change QWasmScreen to accept either a canvas or any
html element. In the latter case, create the canvas
and configure it as required by Qt.
Change-Id: I57df8fb5772b2bfbba081af3f572b8b0e7d51897
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Pick-to: 6.3
Fixes: QTBUG-95067
Change-Id: I19e439eb81200728c2b773ab6799bb205caa1231
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Apple added iPhonePlatform to navigator properties and so use that
Fixes: QTBUG-101441
Change-Id: I5a0f27fc18dfa224b6373c5d809cf884d51c880a
Pick-to: 6.3
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This works on iOS and Android, and Windows with touchscreen.
On Android, we need to listen to the input event
of a hidden text element and synthesize Qt keyboard
events from that in order to get input events into Qt.
On Windows, we need to be more creative about bringing the native
virtual keyboard up.
Because the entire canvas is contenteditable, we need to specify the
inputmode is set to 'none', otherwise the v keyboard pops up
when user clicks anywhere on the canvas. Therefore we set a hidden
element as contenteditable, which pops up keyboard when Qt
needs it for editable widgets. On Android, this is the same
element that is used to proxy the keyboard input.
[ChangeLog][wasm] Add support for native mobile keyboard
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Fixes: QTBUG-83064
Fixes: QTBUG-88803
Change-Id: I769fe344fc10c17971bd1c0a603501040fe82653
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Generally, all clicks that weren't in a window or weren't handled
should trigger a closing of all popups.
Fixes: QTBUG-90990
Pick-to: 6.3 6.2
Change-Id: I40e6351b265e95e0570e7c5d42f3d5b222538453
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I43d9db1723d85eef69cfa2e51da4a6a640e8b3c5
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Fix bug where QWindow content would be drawn with an
offset from the QScreen’s topLeft if the page was scrolled.
On Qt for WebAssembly, screen geometry is equivalent
to canvas geometry, where the canvas position is the
position of the canvas on the document body.
getBoundingClientRect() is the correct function to use
here, however it returns a rect relative to the viewport.
Offsetting this rect by offsetLeft/Top can work in some
bases, but this offset is relative to HTMLElement.offsetParent
and not necessarily to the document body.
Determine the correct QScreen position by subtracting
the body position from the canvas position (both relative
to the viewport).
Change-Id: Ifb7fd28adedbf997d63f79f9b626cfcf3664ff54
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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The required canvas configuration is an implementation
detail; move it out of the .html file (which we expect
that users will replace), and into the QWasmScreen
constructor.
This also enables using a div element as the container
element (instead of a canvas), since Qt then can create
and configure the canvas during QWasmScreen construction.
Change-Id: Ia849517d00fa3e8ec307065a524c0c91296dd490
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Change-Id: I2f9acdd977702f78c75eaeb67fc67f1b82836ff7
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Move the window logic and state out of QWasmEventTranslator and into
QWasmCompositor.
The reasoning for this change is that the state of the windowing
system was split between QWasmCompositor (eg. window stack) and
QWasmEventTranslator (eg. dragged and pressed windows). This change
moves the input handling and state to QWasmCompositor and demotes
QWasmEventTranslator to a helper class. In this model, QWC acts
as a proper window system / display server and can leverage multiple
helper classes which are "owned" by the QWC.
Here is a quick diagram illustrating the proposed general architecture
around WASM window handling and its difference from typical OSes:
https://i.imgur.com/vcBwUPf.png
Change-Id: Idca617992b8e1b431e5c71d46b5db61597c99e75
Pick-to: 6.3
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This partially reverts 97be0cca174a3b92c24062c557bf4df34db23f7b
but without the crash
We temporarily override the wasm cursor while leaving the
application/window cursor alone to mimic what desktop application
behavior is like.
Pick-to: 6.3
Fixes: QTBUG-99111
Change-Id: I23df48b2eaa82830593f1753ec23d14fe375b70c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Qt 6 uses Emcripten’s default of not exiting the runtime
when main() exits. Make qtloader not transition to
the “Exited” state when main() exits with code 0, since
this would hide the app canvas.
(The app state tracking code in qtloader is by now
outdated, and should be revisited.)
Pick-to: 6.3
Change-Id: Ib47898f1dd93d87b2675f20cd39f96ac3cb681a7
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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The compositor was posting update events and flushing/redrawing
using a zero-timer. Change this to use the request_animation_frame
API from Emscripten, which makes sure we flush window
content at the next native paint event.
This has the additional benefit that hidden canvases
(e.g on hidden tabs) won’t get frame events, and then
stop painting.
We support both well-behaved QWindows, where the window
calls requestUpate() and then paints/flushes on the
following deliverUpdateRequest(), and also less well
behaved windows which paints at any point during event
processing.
Pick-to: 6.3
Change-Id: I747d6f7ace86ceddaa18ab86b6a0ee833f98991b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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The event dispatcher implementation is now in QtCore,
except for the call to QWindowSystemInterface::sendWindowSystemEvents().
Implement QWasmWindow::requestUpdate() using emscripten_request_animation_frame(),
instead of the previous registerRequestUpdateCallback() function
which now is removed.
Pick-to: 6.3
Change-Id: I7a13eb5391d48dba0f2afe4704ef3188b8daa74b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Without this, it won't compile with the -developer-build configure
option (warnings are errors)
Pick-to: 6.3 6.2
Change-Id: I114370e918d63bd6e8855b5f750999cf372e2f6d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Add support for Clipboard API
Add clipboard manual test
Also includes these fixes:
- improve clipboard use for chrome browser
- make QClipboard::setText work
- html copy and paste
- image copy/paste
Chrome browser supports text, html and png
To use the Clipboard API, apps need to be served from
a secure context (https). There is a fallback in the
case of non secure context (http)
- Firefox requires dom.events.asyncClipboard.read,
dom.events.asyncClipboard.clipboardItem and
dom.events.asyncClipboard.dataTransfer to be
set from about:config, in order to support the
Clipboard API.
Change-Id: Ie4cb1bbb1dfc77e9655090a30967632780d15dd9
Fixes: QTBUG-74504
Fixes: QTBUG-93619
Fixes: QTBUG-79365
Fixes: QTBUG-86169
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Currently the compositor draws the Qt logo by default;
check if the window has an icon and draw that instead
if set.
Fixes: QTBUG-86052
Pick-to: 6.2
Change-Id: Ia4f9c03562c15993c86cb8717f27e47ab669353d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Fixes: QTBUG-92521
Pick-to: 5.15 6.2
Change-Id: I627fdcf3064321a3c1cb1140473038571ec78b9e
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Emscripten has no concept of 'no mouse button', so when there
is no button down, it was sending left mouse.
Also we were hiding mousepress for only leftmouse downs.
Fixes: QTBUG-97431
Pick-to: 6.2
Change-Id: Ibf078705c343944e45551830b7fee94ed5aa7333
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I442e3dc4534193709c3510c43a484e5d3c2eb4af
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Change-Id: I0e005964624125d3ab12f77c94fd393802547a13
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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We can simply propagate the minimum window size.
Pick-to: 6.2 5.15
Fixes: QTBUG-83503
Change-Id: Ia9f67c92ca37fd0f4e89f08e5153e12c1385f6f8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The previous implementation would occasionally result
in a crash when a window was closed.
Apparently 'auto' cursor does not work so well,
so we now use 'default' name.
Fixes: QTBUG-96178
Pick-to: 6.2 5.15
Change-Id: I0179d20dbdc01f0e3021d746324e1e39c678a298
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This reverts commit 0921caf9769c84192c539db22085d343f1a4b5b1.
Reason for revert: This change breaks mouse press handling in popups themselves. I'll make another solution.
Change-Id: Ib9fd41f3f078e6abf22e5b0f75724d4acc737ead
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The previous implementation did not check for the popup flag, so
it was added, and the tool window exception was preserved.
hasTitleBar was also changed so it checks for popups and not tooltips
specifically (tooltips are always popups).
Change-Id: I3e2ba3be56e992b30ca2a07375092073572e7fcb
Pick-to: 6.2
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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This fixes window activation of dialogs and tooltips
In the case of tooltips, We were activating the window
being removed.
In the case of dialogs, we need to raise the window
before requesting the activation.
Change-Id: Ie989e6d92afedf1895b5e188f0695f6254d70272
Fixes: QTBUG-94918
Pick-to: 5.15 6.2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This logic is taken from the macOS platform implementation and seems
reasonable to reuse in WASM.
Fixes: QTBUG-90990
Change-Id: Id4a4dd8d9fdd9de3085bfcd9079793aad3dda363
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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According to the documentation, Qt::Popup should have a proper frame
with a title bar. To honor this, two functions had to be
slightly altered.
Change-Id: I4bbc18e6b7fbec5702fad6e22ef2226c09dea15a
Fixes: QTBUG-94768
Pick-to: 5.15 6.2
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Without this comment, the button == 0 code is very cryptic.
This comment helps in deciphering what exactly is being checked.
Change-Id: Ied96118362d097d7036bafcc491b8574e1225de1
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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