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path: root/src/plugins/platforms/windows/qwindowseglcontext.h
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* Replace Q_NULLPTR with nullptr where possibleKevin Funk2017-09-191-1/+1
* Windows: Replace Q_DECL_OVERRIDE by overrideAlexander Volkov2016-12-081-15/+15
* Windows QPA plugin: Use member initializationFriedemann Kleint2016-11-301-2/+2
* Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-06-061-0/+2
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| * windows: Fall back to D3D9 when 11 failsLaszlo Agocs2016-05-231-0/+2
* | Clean up resolving of OpenGL functions on WindowsLars Knoll2016-03-021-147/+1
* | Avoid repeated QByteArray creation when resolving opengl functionsLars Knoll2016-03-011-1/+1
* | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2016-02-111-5/+4
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| * Windows QPA: Remove dead code as detected by Clang.Friedemann Kleint2016-02-051-2/+1
| * Windows QPA: Add missing override declarations.Friedemann Kleint2016-02-051-3/+3
* | Updated license headersJani Heikkinen2016-01-151-14/+20
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* windows: Avoid __eglMustCast... in EGLLaszlo Agocs2015-08-271-1/+1
* windows: Use EGL extensions as they ought to be usedLaszlo Agocs2015-05-281-1/+2
* Enhance EGL_CONTEXT_LOST checksLaszlo Agocs2015-03-111-1/+1
* Update copyright headersJani Heikkinen2015-02-111-7/+7
* Merge remote-tracking branch 'origin/5.4.1' into 5.4Frederik Gladhorn2015-01-291-1/+2
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| * Windows: Add infrastructure to be able to a GL renderer based on GPU.Friedemann Kleint2015-01-151-1/+2
* | Make -static -opengl dynamic builds succeedLaszlo Agocs2015-01-191-3/+4
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* Update license headers and add new license filesMatti Paaso2014-09-241-18/+10
* windows: Allow selection of ANGLE's rendererAndrew Knight2014-09-021-0/+1
* windows: Fix ANGLE function resolution in static buildsAndrew Knight2014-07-151-0/+8
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-14/+235
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
* Windows: Add ANGLE support.Friedemann Kleint2012-05-311-0/+90