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* Move QPlatformBackingStoreOpenGLSupport handling out of platform pluginsTor Arne Vestbø2020-05-291-5/+1
| | | | | | | | Allows them to not depend on QtOpenGL just to provide the default backing store OpenGL support backend. Change-Id: I90d6d9247ce76848d9d03e2d512fb736c81488d3 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move QtPlatformCompositorSupport into QtOpenGLTor Arne Vestbø2020-05-281-1/+1
| | | | | | Task-number: QTBUG-83255 Change-Id: Id9ea654db8efb00b487d53aea03d7f23a7ab1a54 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move backing store OpenGL support to the platformcompositor moduleJohan Klokkhammer Helsing2020-02-031-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QPlatformBackingStore had a dependency on the QOpenGLTextureBlitter, which is a problem because we want to get rid of all the public QOpenGL* classes in the gui module. This splits the heavily QOpenGL dependent parts of the backing store implementation into a separate class and moves it to the platformcompositor module. qplatformbackingstore.cpp is now mostly free from OpenGL implementation details. Platform integrations now have to explicitly request backing store OpenGL support. This has been done for: - xcb - windows - cocoa - winrt - android - wasm - ios QPlatformGraphicsBufferHelper::lockAndBindToTexture is now exported so it can be used from other modules. Task-number: QTBUG-74409 Change-Id: I42ad9250e5a424939cf751a8ad880c7381ede2ae Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Windows QPA: Fix Qt include statementsFriedemann Kleint2018-05-231-1/+1
| | | | | | | | | | | | Change #include <QtCore/QDebug> to #include <QtCore/qdebug.h> according to the coding style. Change-Id: I6ba8a7424c548ddde1d18f3f6f4f87e30973d710 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Windows: Remove rarely used integration/theming logging categories.Friedemann Kleint2014-01-151-2/+0
| | | | | | | | Preparing the introduction of the categorized logging system for the plugin. Change-Id: I2b180d88cf508559f495d39d4e1d36b8f3da7051 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Shuffle things around in preparation for Direct2D platform pluginLouai Al-Khanji2014-01-101-0/+83
Add a layer of abstraction in some spots where the Direct2D plugin will hook in. Change-Id: Ifca7daf6ad0284af52a81822e970c2317d339234 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>