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path: root/src/plugins/platforms/windows/qwindowsglcontext.h
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* Clean up resolving of OpenGL functions on WindowsLars Knoll2016-03-021-47/+1
* Avoid repeated QByteArray creation when resolving opengl functionsLars Knoll2016-03-011-1/+1
* QWindowsGLContext: replace homebrew Array with std::vectorMarc Mutz2016-02-201-2/+3
* Updated license headersJani Heikkinen2016-01-151-14/+20
* Windows QPA: Fix debug operators.Friedemann Kleint2015-10-271-2/+4
* Update copyright headersJani Heikkinen2015-02-111-7/+7
* WGL: support reset notifications via GL_ARB_robustnessLaszlo Agocs2015-02-031-1/+3
* Update license headers and add new license filesMatti Paaso2014-09-241-18/+10
* Windows/Direct2D platform plugins: Add Q_DECL_OVERRIDE.Friedemann Kleint2014-07-291-6/+6
* Add context adoption support for WGLLaszlo Agocs2014-07-071-0/+2
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-19/+109
* Add swapInterval to QSurfaceFormatLaszlo Agocs2013-11-131-3/+3
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
* Fix the tst_QOpenGL::sharedResourceCleanup() test case in WindowsMiikka Heikkinen2012-04-301-0/+1
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
* Windows: Fix Open GL formats.Friedemann Kleint2011-10-261-4/+24
* Windows: Adapt to new Lighthouse APIFriedemann Kleint2011-10-111-2/+1
* Fix email address in license headers.Jason McDonald2011-09-151-1/+1
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-5/+5
* Add Windows to the Lighthouse.Friedemann Kleint2011-08-181-0/+165