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* windows: Introduce a built-in GPU blacklistLaszlo Agocs2015-03-111-3/+5
| | | | | | | | | | | | | | | | | | | | | | | Use a built-in JSON file in case the QT_OPENGL_BUGLIST environment variable is not set. When QT_OPENGL_BUGLIST is set, the built-in list is ignored. To make the implementation simpler and more readable, some of the code in QWindowsOpenGLTester is reshuffled a bit. It also caches the results now, so it is safe and fast to call supportedRenderers() and friends multiple times. The blacklist currently contains the Intel card from QTBUG-43263 (Intel GMA / HD3000 ?) and may also apply to QTBUG-42240. [ChangeLog][QtGui] Qt now contains a built-in GPU driver blacklist for Windows that disables the usage of desktop OpenGL with some older cards that are known to be unstable with opengl32.dll. Task-number: QTBUG-42240 Task-number: QTBUG-43263 Change-Id: I1ecd65b51fca77925317d52048e7ab01d9b8797c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Avoid crashing when there is no QWindowsIntegration anymoreLaszlo Agocs2015-03-061-1/+4
| | | | | | | | | | | When destroying the QWindowsIntegration, the global instance is set to null in the destructor. This is followed by a lot of additional steps when destroying the members. Some of that cleanup calls to staticOpenGLContext() which was not handling the case of the integration global instance being null. Change-Id: Ib74faf491d4c81635934547968ec91e9dceec6e7 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Remove debug formatting functions obsoleted by the new debug operator for ↵Friedemann Kleint2015-03-051-2/+2
| | | | | | | | QFlag<T>. Change-Id: I6d737eb86b790eeefb537ca5e6a075bf30a3dcfb Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Decide whether to synthesize mouse events on a per device basisAlexander Volkov2015-02-251-7/+12
| | | | | | | | | | | | | | | | | | | | | Currently Qt uses the QPlatformIntegration::StyleHint SynthesizeMouseFromTouchEvents to check whether to synthesize mouse events from touch events. But not only platform plugins can produce touch events, they can be created by e.g. QTest::touchEvent() and in this case we almost definitely need synthesizing regardless of the platform. This commit introduces a QTouchDevice::MouseEmulation capability which replaces use of the QPlatformIntegration::SynthesizeMouseFromTouchEvents. So it's possible to pass QTouchDevice without this capability to QTest::touchEvent() and be sure that mouse events will be synthesized. Notice that touch pads always emulate mouse events. As a result we can activate some tests which were disabled for specific platform configurations by commits 6c1670d8c273819435867c42725c0db0eee597dc and e9760f1559361c39f269fb89f1ebd01f6ee8378d. Change-Id: Idc82fa4007a095fc1cb5934979361b0023d2b793 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Have XCB/Windows platform integration classes keep their own instance pointerSandro Mani2015-02-251-5/+4
| | | | | | | | | | | | Through the chain of code called by QPlatformIntegrationFactory::create, there are cases where QGuiApplicationPrivate::platform_integration is accessed (typically through QGuiApplicationPrivate::platformIntegration()) before the call to QPlatformIntegrationFactory::create has returned. Change-Id: I7805b72be5b56aed5cb8ce30cb908743c9b1f91b Task-number: QTBUG-44388 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Windows: Delay creation of the static OpenGL context.Friedemann Kleint2015-01-191-22/+13
| | | | | | | | | | Delay initialization/GL detection until a surface is requested. Remove member variable from window and access static context from QWindowsIntegration only. Task-number: QTBUG-43832 Change-Id: I4b9a324b58af4399df5c314bfb2b952455b1e080 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Windows: Add infrastructure to be able to a GL renderer based on GPU.Friedemann Kleint2015-01-151-31/+45
| | | | | | | | | | | Introduce flags for the renderer type and move code to qwindowsopengltester. Introduce QWindowsOpenGLTester::supportedGlesRenderers() where type-dependent checking can be added. Change-Id: I4bbffaf861cb0fdbea0919e081e3626fb5a872de Task-number: QTBUG-43263 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Don't use QByteArrayLiteral in comparisonsMarc Mutz2014-10-091-3/+3
| | | | | | | | | | | | | | | For const char*s, operator== is overloaded, so comparing to a (C) string literal is efficient, since qstrcmp doesn't require the length of the strings to compare. OTOH, QByteArrayLiteral, when not using RVO, litters the code with QByteArray dtor calls, which are not inline. Worse, absent lambdas, it even allocates memory. So, just compare with a (C) string literal instead. Change-Id: Id3bfdc89558ba51911f6317a7a73c287f96e6f24 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Warn when loading opengl32sw.dll failsKai Koehne2014-10-021-1/+3
| | | | | | | | | Print a warning when the developer/user has explicitly requested the software backend, but loading openglsw.dll fails. Change-Id: I8b1f079538ac70ceacbf1a397a276659c760a4cc Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-18/+10
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Add devicePixelRatio support to the Windows QPA plugin.Friedemann Kleint2014-08-251-2/+9
| | | | | | | | | | | This adds support for the environment variable QT_DEVICE_PIXEL_RATIO for the Windows platform plugin. Task-number: QTBUG-38993 Task-number: QTBUG-38858 Change-Id: I6831eb6d3a09a80be7bbef46395e91531b61cc50 Reviewed-by: Alessandro Portale <alessandro.portale@digia.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Ensure DPI awareness is set only once.Friedemann Kleint2014-08-051-1/+5
| | | | | | | | | | | | Fix warning: QWARN : tst_QGuiApplication::execAfterExit() SetProcessDpiAwareness failed: "COM error 0xffffffff80070005 (Unknown error 0x0ffffffff80070005)" occurring when instantiating QGuiApplication repeatedly in tests. Task-number: QTBUG-38993 Change-Id: Id6c8e915b25011bb60c2f8b1d0e4a794cd345647 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-54/+93
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The dynamic builds (-opengl dynamic) are now functional on Windows. In such a build no components in Qt link to any OpenGL libraries directly and qmake will not automatically add any such libraries to the applications' makefiles. Instead, the libraries are chosen and loaded during runtime and applications are expected to use QOpenGLFunctions instead of direct OpenGLfunction calls. Set the environment variable QT_OPENGL to desktop or angle to skip testing and force the given implementation. The application attributes (AA_UseOpenGLES and such) are also taken into account. The testing logic is same as before: We try to load opengl32 and resolve a shader related function. If this fails, ANGLE is chosen. This allows utilizing full desktop OpenGL on systems that have proper drivers, while a transparent fallback to ANGLE will be done automatically for systems that don't. The latter includes also remote desktop connections. Software rendering via Mesa llvmpipe is supported too. The fallback is automatic on systems where the desktop test fails and ANGLE fails to load or initialize (e.g. due to missing libs like d3dcompiler), as long as a suitable patched build of Mesa is available. [ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported on Windows. This requires Qt to be configured with -opengl dynamic. Task-number: QTBUG-36483 Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Windows: Improve checking of options to the QPA plugin.Friedemann Kleint2014-05-141-6/+30
| | | | | Change-Id: I59129132c7caa13d5c9d8f1e6211da68505dd838 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-061-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
| * Rename new QOpenGLContext APIsLaszlo Agocs2014-04-251-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | isES() becomes isOpenGLES(). The library type enums are changed DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now unnecessary version number, the confusing "desktop" term and provides better readability. The old function/values are kept until the related qtdeclarative changes are integrated. Task-number: QTBUG-38564 Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | Windows: Start using High DPI API available from Windows 8.1 onwards.Friedemann Kleint2014-04-301-2/+9
|/ | | | | | | | | | Dynamically load shcore.dll, use SetProcessDpiAwareness() instead of SetProcessDPIAware() when available. Add command line parameter to control level. Task-number: QTBUG-37347 Change-Id: I1259b0943b41e50066e7e3870ed3136afd8f18fe Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Windows: Allow for custom input context plugins.Friedemann Kleint2014-03-171-2/+11
| | | | | | | | Task-number: QTBUG-37556 Change-Id: I9719138e1b09026f0971f8d3eeae525fc8951c0d Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Jonathan Liu <net147@gmail.com>
* Fix cursor blink time in WindowsFrederik Gladhorn2014-03-061-1/+1
| | | | | | | | | | | In Qt 4 there is a factor of 2 in qapplication_win.cpp, this got lost, so all our cursors were blinking twice as fast. Task-number: QTBUG-37200 Change-Id: I11ce61c51279d9ceb8bc9ba01c1bb9640a31ade8 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-3/+4
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Support QQuickWidget on Windows.Friedemann Kleint2014-03-041-0/+2
| | | | | | | Task-number: QTBUG-36887 Change-Id: Ifb03804e21fd82d7eae2942b9e8ca83f1bdb776c Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Add platform plugin parameter for tablet absolute range.Friedemann Kleint2014-02-271-3/+10
| | | | | | | | | | | | Make the range for detecting relative (mouse mode) configureable using -platform windows:tabletabsoluterange=50 Task-number: QTBUG-36937 Change-Id: I44f928e53cb41b246c44554ec7f71bfbdf03c147 Reviewed-by: Arthur Krebsbach <Arthur.Krebsbach@Wacom.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-23/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Improve direct2d backing store implementationLouai Al-Khanji2014-01-271-12/+21
| | | | | | | | | | | | | | | | | | | | | | Add a per-window swap chain to a QPlatformWindow subclass instead of tying it to the backing store. This is needed to support native widgets (as opposed to alien widgets). Change the backing store to draw to an intermediate pixmap and flush to the requested window by using the per-window swap chain. This also opens the door for faster window presentation later on by using the swap chain more intelligently. Also add a changelog entry for the direct2d plugin, which was omitted earlier. [ChangeLog][QtGui][Windows] Introduce experimental direct2d platform plugin for Windows. This plugin shares most code with the current windows plugin, but substitutes a direct2d-based paint engine for window backing stores and pixmaps. Change-Id: I5f54e7e4c1fb15b1639bd26b712fb40ac141e4ac Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Port Windows QPA plugin to new logger API.Friedemann Kleint2014-01-221-16/+12
| | | | | | | | | | | | | | | | Introduce logging categories and change most debug statements to qCDebug(). Retrieve the filter rules from the environment variable QT_QPA_VERBOSE (should be removed once the logging framework offers a more convenient way of configuring). Replace the old per-category variables controlling verboseness of the output by a single variable which can be set on the command line. Change-Id: Iae55ecdb0e150efd165b7d3e90b371f72853f194 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Windows: Remove rarely used integration/theming logging categories.Friedemann Kleint2014-01-151-5/+3
| | | | | | | | Preparing the introduction of the categorized logging system for the plugin. Change-Id: I2b180d88cf508559f495d39d4e1d36b8f3da7051 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Shuffle things around in preparation for Direct2D platform pluginLouai Al-Khanji2014-01-101-191/+0
| | | | | | | Add a layer of abstraction in some spots where the Direct2D plugin will hook in. Change-Id: Ifca7daf6ad0284af52a81822e970c2317d339234 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Merge "Merge remote-tracking branch 'origin/stable' into dev" into ↵Sergio Ahumada2013-10-091-5/+2
|\ | | | | | | refs/staging/dev
| * QPA: Fix semantics of GUI event dispatcher ownership in platform pluginsTor Arne Vestbø2013-09-301-5/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The QPlatformIntegration::guiThreadEventDispatcher() function acted as an accessor to event dispatchers created in the constructor of each platform plugin, but the logic and semantics of event-dispatcher handling in Qt itself (QCoreApplication/QGuiApplication) still assumed both ownership and control over the event dispatcher, such as when to create one, which one to create, and when to delete it. This conflicted with the explicit calls in the platform plugins to QGuiApplication::setEventDispatcher(), as well as left a possibility that the event-dispatcher created by the platform plugin would never be deleted, as none of the platform plugins actually took full ownership of the dispatcher and deleted it in its destructor. The integration function has now been renamed back to its old name, createEventDispatcher(), and acts as a factory function, leaving the logic and lifetime of event dispatcher to QtCoreApplication. The only platform left with creating the event-dispatcher in the constructor is QNX, where other parts of the platform relies on having an event-dispatcher before their initialization. We then need to manually take care of the ownership transfer, so that the event-dispatcher is still destroyed at some point. Change-Id: I113db97d2545ebda39ebdefa865e488d2ce9368b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | Allow OS synthesized mouse events by default on WindowsLaszlo Agocs2013-10-081-5/+3
|/ | | | | | | | | | | | | https://codereview.qt-project.org/#change,66028 fixes Quick2 apps so there will be no need to ignore mouse events synthesized from touches by the OS. The mousefromtouch plugin parameter is changed to nomousefromtouch since mousefromtouch becomes the default. This will restore the OS-provided functionality, like translating tap-and-hold to right clicks, for Quick1 and widget apps. Change-Id: I5554a91a54365b9c72c3ad304010b9fc4e53ab24 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Port of Qt 4's Windows session managementSamuel Gaist2013-09-211-2/+13
| | | | | | | | | | This patch aims to implement the session management for Windows. Based on the Qt 4 QApplication windows specific code Task-number: QTBUG-28228 Task-number: QTBUG-33032 Change-Id: I7059298ad9661aebd51e77a03f55a7a04f461479 Reviewed-by: Kai Koehne <kai.koehne@digia.com>
* Windows: Add command line parameter enabling OS-synthesized mouse events ↵Friedemann Kleint2013-09-091-2/+6
| | | | | | | | | | | from touch. Applications launched with -platform windows:mousefromtouch will receive OS-synthesized mouse events. Task-number: QTBUG-31386 Change-Id: I1c49486589c4a7fa4fb5525f7a5adca09b1cfb89 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Windows: Handle Qt::ForeignWindow.Friedemann Kleint2013-08-211-0/+2
| | | | | | | Task-number: QTBUG-33079 Change-Id: Iec2ddfe07b07b3a921098c7147f26aff316bf6e6 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Windows: Send a geometry change after Window creation.Friedemann Kleint2013-06-071-0/+3
| | | | | | | Task-number: QTBUG-30996 Change-Id: I03b5e1fdbbdd779f86541291c13e9eb6840ff3c6 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Windows: Suppress mouse events synthesized by OS.Friedemann Kleint2013-05-301-0/+4
| | | | | | | | | | | | | | | | Change the hint for QPlatformIntegration::SynthesizeMouseFromTouchEvents to false for Windows and suppress the events synthesized by OS. The synthesized events cause touch events to generate 2 clicks in Quick2. Leave code as is for Windows CE. Task-number: QTBUG-31386 Change-Id: Ia0987342dcdd55c8540810da5e4b90518a501ce6 Reviewed-by: Alan Alpert <aalpert@blackberry.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Implement QApplication::beep().Friedemann Kleint2013-04-191-0/+2
| | | | | | | | | | Invoke slot "beep" on QPlatformNativeInterface. Implement for Windows and X11. Task-number: QTBUG-30416 Change-Id: I2be651165b899e5147818a012001d354827bb090 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Windows: Ignore mouse events generated by Windows.Friedemann Kleint2013-04-051-1/+5
| | | | | | | | Task-number: QTBUG-29946 Change-Id: Idef0e7cc8bc407377e60e4a9d67c3ba78b347b76 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-02-141-4/+21
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/concurrent/doc/qtconcurrent.qdocconf src/corelib/doc/qtcore.qdocconf src/corelib/global/qglobal.h src/dbus/doc/qtdbus.qdocconf src/dbus/qdbusmessage.h src/gui/doc/qtgui.qdocconf src/gui/image/qimagereader.cpp src/network/doc/qtnetwork.qdocconf src/opengl/doc/qtopengl.qdocconf src/opengl/qgl.h src/plugins/platforms/windows/qwindowswindow.cpp src/printsupport/doc/qtprintsupport.qdocconf src/sql/doc/qtsql.qdocconf src/testlib/doc/qttestlib.qdocconf src/tools/qdoc/doc/config/qt-cpp-ignore.qdocconf src/widgets/doc/qtwidgets.qdocconf src/xml/doc/qtxml.qdocconf Change-Id: Ie9a1fa2cc44bec22a0b942e817a1095ca3414629
| * Fixed QT_NO_DRAGANDDROP build for the windows pluginBjoern Breitmeyer2013-02-071-4/+9
| | | | | | | | | | Change-Id: Ieb987105bdcc08118a1b83cf3b74a93fa402264a Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
| * Windows tray icon: Fix reinstalling after restart of Explorer.Friedemann Kleint2013-01-301-0/+12
| | | | | | | | | | | | | | | | | | | | | | Use a normal instead of a HWND_MESSAGE-window since the latter do not receive the "TaskbarCreated" message. Provide an invokable slot in the native interface to register a window class for that purpose. Task-number: QTBUG-29160 Change-Id: Ic25222d08d21867f7d882a9e19d8aaf50f3f47cf Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-281-2/+2
|\| | | | | | | Change-Id: I12b4d8b99bdccae53b1a978cd6eb8f4ac6fb3c76
| * Doc: Fix module name formatSze Howe Koh2013-01-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtCore -> Qt Core QtDBus -> Qt D-Bus QtDesigner -> Qt Designer QtGui -> Qt GUI QtImageFormats -> Qt Image Formats QtNetwork -> Qt Network QtPrintSupport -> Qt Print Support QtScript -> Qt Script QtSql -> Qt SQL QtSvg -> Qt SVG QtTest -> Qt Test QtWebKit -> Qt WebKit QtWidgets -> Qt Widgets QtXml -> Qt XML QtConcurrent -> Qt Concurrent (partial) QtQuick -> Qt Quick (partial) Also, distinguish between "module" and "library" Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-221-1/+1
|\| | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | | | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | Fix frame of Aero-Style wizards.Friedemann Kleint2013-01-091-0/+42
|/ | | | | | | | | | | | | | | | Add custom frames which are added to the system frame to the platform plugin. Make them settable when creating a platform window using dynamic properties and per window properties of the platform native interface. Use this in favor of the native event handling changing the frame in wizard_win.cpp since that caused the frame/backing store sizes of the QWindow to be wrong. Task-number: QTBUG-28099 Change-Id: Idd6416cf1b0eb629f56663088b0ce17162e1739d Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* WINCE: Follow new library naming schemaAndreas Holzammer2013-01-031-2/+2
| | | | | Change-Id: Iad85e64bf504053e21cad809d2435c1ca239201b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Rename all QWindow properties that have "window" in themShawn Rutledge2012-11-071-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | windowTitle, windowModality, windowIcon and so on are named that way to be similar to the ones in QWidget. However QQuickWindow inherits all of the declared properties, and we would like to have shorter property names in QML. If you are working with a Window then it's obvious the title property is the window title. Unfortunately, there must be patches in many other modules which depend on this one. In order to avoid the need to merge them all at the same time, there is also patch https://codereview.qt-project.org/#change,39001 which temporarily adds backwards-compatible accessors, which can be removed after the other modules are able to build without them. We should not rename windowState to state, because in QML, state usually drives the state machine for animation transitions etc. (although QWindow is not an Item, a user might get confused about it). Related patches are https://codereview.qt-project.org/#change,39001 https://codereview.qt-project.org/#change,37764 https://codereview.qt-project.org/#change,37765 https://codereview.qt-project.org/#change,37766 https://codereview.qt-project.org/#change,37762 Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Added MultipleWindows platform capability.Samuel Rødal2012-11-021-0/+2
| | | | | | | | | | | | | | Several platform plugins, like eglfs, kms, etc don't support multiple windows as there's no system compositor, they're rendering directly to a single back buffer. By adding a platform capability we'll be able to provide better error reporting when an application tries to create multiple QWindows on a single-window platform. Also, QML apps can use this capability to figure out whether they should create a QWindow for dialogs / popups / menus, or whether to just create items in the same scene, that are shown on top of the rest of the content. Change-Id: I15b8d21ee2bc4568e9d705dbf32f872c2c25742b Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* Bring back native dialogs for Windows XP.Friedemann Kleint2012-10-301-0/+6
| | | | | | | | | | | | | | | The CLSID_FileOpenDialog, CLSID_FileSaveDialog-based dialogs are available from Windows Vista on only, the old Shell-function based ones are required for Windows XP. Add a command line argument to switch dialog types. Extract some common functionality for both dialog types. Task-number: QTBUG-27621 Change-Id: I224c5c4574c2ff54daf354f00d3d1f82abc6f459 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>