| Commit message (Collapse) | Author | Age | Files | Lines |
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Task-number: QTBUG-84469
Change-Id: Ic86f4a3000592a1c9ae62e4a83f4fe39832a6b24
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Replace by using (except for function pointers).
Change-Id: I0dfe03c22f9f87155003d13a6376381623df7217
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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- Use ' = default' for trivial constructors/destructors
- Remove unneeded destructors
- replace virtual by override or add override where applicable
- Add Q_DISABLE_COPY
Change-Id: Ic7a61579dbc845769beada4fc79bb5dd310e5e52
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change
#include <QtCore/QDebug>
to
#include <QtCore/qdebug.h>
according to the coding style.
Change-Id: I6ba8a7424c548ddde1d18f3f6f4f87e30973d710
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Add simple Win32-API based menus (not owner-drawn).
Native menus are implemented using Win32 API and are simpler than
QMenu-based menus in for example that they do allow for placing widgets on
them or changing properties like fonts and do not provide hover signals.
They are mainly intended for Qt Quick. By default, they will be used if the
application is not an instance of QApplication or for Qt Quick Controls
2 applications.
In addition, the command line option -platform windows:menus=native
will unconditionally activate them and -platform windows:menus=no
turns them off.
[ChangeLog][QtGui][Windows] Native menus have been implemented.
Task-number: QTBUG-55967
Change-Id: I439a7d949745debea3eb0e5789cf42288a0d526f
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
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