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path: root/src/plugins/platforms/windows/qwindowsnativeinterface.h
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* Windows QPA: Add detection of dark modeFriedemann Kleint2020-01-251-0/+8
| | | | | | | | | | Read the dark mode setting and make it accessible via native interface. Add a command line option to set the support level. Task-number: QTBUG-72028 Change-Id: I1e9fe296a6b1bda81512d003183038b866b67545 Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
* Return QScreen's HMONITOR handle via QPlatformNativeInterfaceDmitry Kazakov2019-05-071-0/+1
| | | | | | | | It is needed to be able to fetch extra information about the display via DXGI interface. Change-Id: Id83982eb07ade157719e430d0abcc2613409a343 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Windows QPA: Output all adapters in diagnostics used by qtdiagFriedemann Kleint2019-03-141-0/+2
| | | | | | | | | | | | Split up the code detecting the GPUs into small helpers. Add a QDirect3D9Handle class providing Direct3D9 functionality, add GpuDescription::detectAll() and add a QVariantList "gpuList" property to the native interface. Task-number: QTBUG-50371 Task-number: QTBUG-65882 Change-Id: I8673542d327837babc2ad8f507da76e8ff5524ea Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
* Windows platform headers: Add isTabletMode()Friedemann Kleint2017-01-181-0/+2
| | | | | | | | | Add a bool function querying Windows 10 tablet mode. Task-number: QTBUG-56831 Change-Id: Ief728a7d80a11ba79f7859033ff4be6ef79bbd4e Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* Windows: Replace Q_DECL_OVERRIDE by overrideAlexander Volkov2016-12-081-9/+9
| | | | | | | | We can use 'override' directly since Qt 5.7. Also remove redundant 'virtual'. Change-Id: Ib478f19381d53642e1ed1c2a589d6b9c4d663e3c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* QtPlatformHeaders/Windows: Add function to set window activation behavior.Friedemann Kleint2016-02-251-0/+9
| | | | | | | | | | | | | | | | | The Windows OS by default does not activate windows when the calling process is not active; only the taskbar entry is flashed as not to distract the user. Nevertheless, for some use cases, it is desirable to activate the window also in the inactive state. Introduce an enumeration specifying the behavior to QtPlatformHeaders and employ a workaround using the Win32 API AttachThreadInput() to attach to other processes while setting the foreground window to achieve the AlwaysActivateWindow behavior. Task-number: QTBUG-14062 Task-number: QTBUG-37435 Change-Id: I79cb6cd3fab29d55b5d3db7f9af01bbaa5096a37 Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* iOS: Implement support for QApplication::beep()Tor Arne Vestbø2015-12-171-2/+0
| | | | | | | | | | | | | Vibrates the device or plays an alert sound on devices that do not support vibration. The other implementations of beep() have been moved to QPlatformIntegration as a proper API instead of having them as invokables in QPlatformNativeInterface. Change-Id: Ic597dbef04b46d49862b070e78ddfc0d763829a2 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com> Reviewed-by: Kai Uwe Broulik <kde@privat.broulik.de>
* Make native cursor handles accessible.Friedemann Kleint2015-12-141-1/+3
| | | | | | | | | | Add QWindowsNativeInterface::nativeResourceForCursor() and implement for Windows (returning the HCURSOR) and XCB (returning the xcb_cursor). Task-number: QTBUG-49386 Change-Id: I963869f6e8741449822ecbe6489f9c42a786c7a6 Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Windows: Fix font metrics of Vista style wizards.Friedemann Kleint2015-05-291-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | QVistaHelper::drawTitleBar() used the font returned by QApplication::font("QMdiSubWindowTitleBar") (typically "MS Shell Dlg 2",16) to calculate the bounding rectangle of the title text. However, if the window is a toplevel QVistaHelper::drawTitleText() uses the theme font obtained for WIZ_TMT_CAPTIONFONT (typically "Segoe UI",11.25) to draw the title (since it is a window title). This causes the font to be cropped when changing the application font or spurious black rectangles to occur. Fix this by exposing QWindowsFontDatabase::LOGFONT_to_QFont() via QWindowsNativeInterface, and creating a QFont from the LOGFONT obtained for WIZ_TMT_CAPTIONFONT and using that for the bounding rectangle in the case of toplevel windows. Split up the HFONT QVistaHelper::getCaptionFont(HANDLE hTheme) into static LOGFONT getCaptionLogFont(HANDLE hTheme) and use that to obtain the HFONT in drawTitleText() or QFont in static QFont getCaptionQFont(), respectively. Task-number: QTBUG-46360 Change-Id: I9069b403f7f948b6738eec452cb7584be45b8a29 Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
* Clean headers in the Windows plugin.Friedemann Kleint2015-03-051-2/+1
| | | | | Change-Id: Ibc6b904e6e0b21f5daa0730a7eda2cae43cd3dcf Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Merge remote-tracking branch 'origin/5.4' into devFrederik Gladhorn2015-02-101-1/+4
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/3rdparty/harfbuzz-ng/harfbuzz-ng.pro src/gui/image/qimage_conversions.cpp src/gui/opengl/qopenglextensions_p.h src/gui/text/qtextengine.cpp src/network/ssl/qsslsocket_openssl.cpp src/plugins/platforms/eglfs/qeglfshooks_stub.cpp src/plugins/platforms/eglfs/qeglfsscreen.cpp src/plugins/platforms/eglfs/qeglfswindow.cpp src/plugins/platforms/windows/qwindowsfontdatabase.cpp src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp src/plugins/platforms/windows/qwindowsnativeinterface.cpp src/plugins/platforms/windows/qwindowsscreen.cpp src/plugins/platforms/windows/qwindowswindow.cpp src/plugins/platforms/windows/qwindowswindow.h src/plugins/platforms/xcb/qxcbdrag.h src/widgets/itemviews/qabstractitemview.cpp src/widgets/kernel/qwidget.cpp src/widgets/util/qsystemtrayicon_p.h tests/auto/corelib/itemmodels/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp Thanks to Friedemann Kleint for resolving the qwindowsfontdatabase.cpp conflicts. Change-Id: I937232c30523d5121c195d947d92aec6f129b03e
| * Windows: Add GPU detection.Friedemann Kleint2015-01-151-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | Compile qwindowsopengltester on all platforms and add struct GpuDescription with detection method based on IDirect3D9 (dynamically loaded). Expose as a QVariantMap-property to QWindowsNativeInterface to be able to access it from qtdiag. Task-number: QTBUG-43263 Change-Id: I3c6cd0bbbe36465e0e05f7064ecfc943d6ea4101 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Add a platform function to enable setting the touch flags on WindowsAndy Shaw2015-01-051-0/+2
|/ | | | | | | | | This makes it possible for the flags that RegisterTouchWindow takes to be specified after the window has been created. Task-number: QTBUG-41433 Change-Id: I166143875ef54ab6a249cffb31d017845a694a01 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Windows: Expose helper functions for QWindowsMime to the native interface.Friedemann Kleint2014-06-131-0/+4
| | | | | | | | | Enable QWindowsMimeConverter to use external mime handlers which it does not own. Task-number: QTBUG-39559 Change-Id: Ife6607dffd9571fa4aa12fffdc61b42662182b0a Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-6/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The dynamic builds (-opengl dynamic) are now functional on Windows. In such a build no components in Qt link to any OpenGL libraries directly and qmake will not automatically add any such libraries to the applications' makefiles. Instead, the libraries are chosen and loaded during runtime and applications are expected to use QOpenGLFunctions instead of direct OpenGLfunction calls. Set the environment variable QT_OPENGL to desktop or angle to skip testing and force the given implementation. The application attributes (AA_UseOpenGLES and such) are also taken into account. The testing logic is same as before: We try to load opengl32 and resolve a shader related function. If this fails, ANGLE is chosen. This allows utilizing full desktop OpenGL on systems that have proper drivers, while a transparent fallback to ANGLE will be done automatically for systems that don't. The latter includes also remote desktop connections. Software rendering via Mesa llvmpipe is supported too. The fallback is automatic on systems where the desktop test fails and ANGLE fails to load or initialize (e.g. due to missing libs like d3dcompiler), as long as a suitable patched build of Mesa is available. [ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported on Windows. This requires Qt to be configured with -opengl dynamic. Task-number: QTBUG-36483 Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Shuffle things around in preparation for Direct2D platform pluginLouai Al-Khanji2014-01-101-0/+94
Add a layer of abstraction in some spots where the Direct2D plugin will hook in. Change-Id: Ifca7daf6ad0284af52a81822e970c2317d339234 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>