| Commit message (Collapse) | Author | Age | Files | Lines |
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They would either disappear or be positioned at bogus coordinates.
The MINMAXINFO structure works with coords from the primary screen
then uses an "interesting" algorithm to adjust to secondary screen:
Say you have a primary screen with width=1000 and secondary screen
with width=2000, here's what you get when you set ptMaxSize to:
ptMaxSize.x | Size window gets in second screen
--------------------------------------------------
500 | 500
1000 | 2000
1001 | 2001
1100 | 2100
So basically you can't get any value between 1000 and 1999
How many people use the taskbar on a second display and maximimize
a frameless window anyway ?
Task-number: QTBUG-39537
Change-Id: Ic9b3120e7fb5a9a5d97828a2e44be02ae587b92e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
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isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-35302
Change-Id: I1ad7a66e530710d5338a15057254360dae676451
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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fullscreen.
Task-number: QTBUG-35166
Change-Id: Idcf2d2a5fd0dc59f35a287c106ca772d801550c0
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Windows differs from the other platforms in that transient
parent relationship is not just a window property but also
implies ownership; windows will destroy their transient
children in DestroyWindow(), which interferes with Qt.
Explicitly clear the relationship in QWindowsWindow::destroy()
to prevent this.
Task-number: QTBUG-36666
Task-number: QTBUG-35499
Change-Id: I5e72524ef57422831f60484993f6c8d7c80c8601
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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The previously used GetActiveWindow() returns the application's
window also if it is minimized.
Task-number: QTBUG-36806
Change-Id: I8ede3ea30e7b714aa1af85ed67e510e1692ebb8f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Only top level windows of certain types should be drop sites. Add code to
update drop site registration to setParent().
This ensures the drop site is unregistered for example when winId()
is invoked on a parentless widgets which is later inserted into a layout.
Task-number: QTBUG-33635
Change-Id: Ia3161ecd59753f3f39d2a5967e9cb922cf0b9203
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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QWidgetWindow stores the normal geometry obtained from the widget when
transiting to other states. This does not work reliably on Windows,
where this geometry is already that of the new state. Instead,
introduce QPlatformWindow::normalGeometry(), add implementation
for Windows and use that in QWidgetWindow.
Task-number: QTBUG-21371
Change-Id: I3819ebaf55b4e7d2f7eef1affe6c20712ba45d7c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Add a per-window swap chain to a QPlatformWindow subclass instead of tying
it to the backing store. This is needed to support native widgets (as
opposed to alien widgets).
Change the backing store to draw to an intermediate pixmap and flush to
the requested window by using the per-window swap chain. This also opens
the door for faster window presentation later on by using the swap chain
more intelligently.
Also add a changelog entry for the direct2d plugin, which was omitted
earlier.
[ChangeLog][QtGui][Windows]
Introduce experimental direct2d platform plugin for Windows. This plugin
shares most code with the current windows plugin, but substitutes a
direct2d-based paint engine for window backing stores and pixmaps.
Change-Id: I5f54e7e4c1fb15b1639bd26b712fb40ac141e4ac
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Introduce logging categories and change most debug statements
to qCDebug().
Retrieve the filter rules from the environment variable
QT_QPA_VERBOSE (should be removed once the logging framework
offers a more convenient way of configuring).
Replace the old per-category variables controlling verboseness
of the output by a single variable which can be set on the command
line.
Change-Id: Iae55ecdb0e150efd165b7d3e90b371f72853f194
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Preparing the introduction of the categorized logging system for the
plugin.
Change-Id: I2b180d88cf508559f495d39d4e1d36b8f3da7051
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Conflicts:
src/gui/kernel/qplatformtheme.h
tests/auto/network/socket/qudpsocket/tst_qudpsocket.cpp
tests/auto/widgets/widgets/qspinbox/tst_qspinbox.cpp
Change-Id: Iecd3343d6a050b8764f78d809c4a1532aeba69e5
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In commit 0c936ca83c40b73f30195a619900f2be98b9e968 we fixed the case
where the window was maximized programmatically, but if the window gets
restored by clicking on the taskbar we don't get to set WithinMaximize
flag, since we immediately get the WM_GETMINMAXINFO request from Windows.
To reproduce the problem, run tests/manual/windowflags, remove frames,
maximize, minimize, and restore by clicking on the taskbar.
Task-number: QTBUG-8361
Change-Id: I8a7cf4fccbb2c3dac5f570848501ac1e8d2c2307
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Brings Windows QPA on par with other platforms.
[ChangeLog][Windows] Don't cover the taskbar when maximizing
frameless windows.
Task-number: QTBUG-8361
Change-Id: Iba35132f697cb7379650a4c883b616c5c2023d4c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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When the window is requested to be made active then it should check if
the window accepts focus or not. If it does not then it should ensure
it informs the underlying system that it does not accept the activate
event.
Change-Id: I3e6533be792d8bdbb2bfcdf3b9c1a93e2c67c75a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This is an improvement over 6800728d where we only fixed it if
the window was in "normal" state (Qt::WindowNoState) before
minimizing.
With this patch, if the window was previously maximized or
full-screen it will also get the expose events when being
restored.
Change-Id: I4a30423145e0999c5d0a5ee2a989730b83f4e3f2
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Nicolas Arnaud-Cormos <nicolas@kdab.com>
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Analoguous to Window creation code.
Task-number: QTBUG-34503
Change-Id: I3cf7d58999bff5b106ca9d2e2c6f550e35f9db9a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Task-number: QTBUG-34503
Change-Id: I7a1e06b34deaf8e595f4986114701480bdcf219c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Introduced by a1db174ea98fab8669da498639895bac4c894baf (Fix window state
handling).
Task-number: QTBUG-34477
Change-Id: I4c92edddef346f9d7c4741f2f9784e9f686e9cda
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Task-number: QTBUG-34376
Change-Id: I81a5ee6ff14e5472eb1f3846577d86b615be34e0
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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The logic here was a bit broken. Every QWindow has an opacity
which is 1 by default so the expose was hit for every single
window, regardless of it being layered or not.
Change-Id: I04873cd5db1cd147708e7de140f5947d3a01e9e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I55a165669dbcadf2bd06b2315b1db43b092a1758
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Conflicts:
src/concurrent/qtconcurrentmedian.h
src/corelib/itemmodels/qabstractitemmodel.cpp
Change-Id: Iac46a90bbb2958cef7670031a4b59c3becd8538a
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Use the UpdateLayeredWindow() functions only for windows with alpha.
Task-number: QTBUG-33025
Change-Id: I64b0c28ee0997cd3d09dc76babe105ed474c6835
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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refs/staging/dev
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Task-number: QTBUG-33079
Change-Id: Iec2ddfe07b07b3a921098c7147f26aff316bf6e6
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Layered (translucent/non-opaque) windows do not receive WM_PAINT,
expose events need to be generated. Improve
6800728d091e5122e6d93675db84ee028221d161 to handle transient
children as well.
Task-number: QTBUG-17548
Change-Id: Id113604512692dfbea1f2b10d0db3068213cf599
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Starting with Windows Vista, we can control the compositing window
manager using the DWM APIs. This allows us to make truly transparent
OpenGL windows.
We also have to detect and listen if compositing is enabled, otherwise
enabling transparency will cause glitches all over the place.
This (partially) fixes
Task-number: QTBUG-28214
Change-Id: I0fe1ec7adec8181b788c32de03c59142731d9e7f
Done-with: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Suppress resize cursor for fixed size windows.
Task-number: QTBUG-32663
Change-Id: I9579bb13d494fe21e5db7b75d01a3cf1b693c7f6
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Change-Id: I5e94c4f01564df633c9925561ebb0b553bd31a2e
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Task-number: QTBUG-32042
Change-Id: I8aa5df84b7ca6deb47e0c3eff9a6a7d2c4793553
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Just moved applyCursor() and defaultCursor() to a #ifndef block.
Change-Id: I14c21aa509395fb1bd72d389cfc46f0f34ab7649
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Synthesize expose events for all Windows except ANGLE-windows.
Task-number: QTBUG-32121
Change-Id: Ifbff2730ec8f2e8cfe23eeb4022b76a6e432598e
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Remove call to QWindowSystemInterface::flushWindowSystemEvents()
introduced by 153d613353863987322db81f3c31e33541ef7226 .
Task-number: QTBUG-32125
Change-Id: I14aa2772848e04b47deff6218b48eaf69f0bb649
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Usually, a window get un-exposed when minimized, and exposed
after the first WM_Paint event when restored.
With layered windows (translucent+frameless) we never receive
a WM_Paint, so lets send the expose event when the window is
restired.
Task-number: QTBUG-17548
Change-Id: Ib56d8abd91b15f9238d223fe692b19a3d2c930b7
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Setting an icon on a QWindow before creating the platform
window did not have any effect.
Task-number: QTBUG-31961
Change-Id: I8e58a3b239c8bc69af58f765e7826337463d2201
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Do not touch windows whose geometry (including the unknown frame
size) is likely to be larger than the screen.
Remove fix-up in the Windows plugin.
Task-number: QTBUG-30142
Task-number: QTBUG-31071
Change-Id: I13a8ffb9fb9d8c71d35de75094275388fa427f2c
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Task-number: QTBUG-31071
Change-Id: Idab21c5996d1dc31b0a6fab4960c3c48a50d4966
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Task-number: QTBUG-31111
Change-Id: I58dcf8101077f18c7867cae914026c692735fc15
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Task-number: QTBUG-28407
Task-number: QTBUG-31258
Change-Id: Ie918fddbeb6adee4ccbfffb2fab62b3d1842d272
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Introduce flag to determine "create" state and do
not try to determine the screen from the geometry.
Fixes breakage introduced by
ded4613ae43842d4b960137843eb83a7472adc65.
Task-number: QTBUG-31166
Task-number: QTBUG-30724
Change-Id: Ibe8df95e0ea84be070fdd06b158a6a10c76d42be
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Similar to XCB.
Task-number: QTBUG-30707
Change-Id: I6dd7aa370891a46aa5a2243528692180d8366486
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Make sure the value of QWindowsWindow::isExposed is in sync
with regions we expose.
This provoked a couple of existing issues in the qwidget test.
setWindowGeometry tested that windows with invalid sizes got
exposed on screen. They didn't, but because the plugin sent
bogus events, these used to pass. Same with windowMoveResize.
The expect fails are also rather bogus. Showing invalid-size
widgets could be considered undefined behavior. The Window
manager could resize it, choose to not show it at all, etc,
but they now pass on windows.
resizeEvent has been broken since 5.0.0, but the test didn't
spin the event loop so the second event didn't get delivered
before the test completed.
Task-number: QTBUG-30744
Change-Id: I3a9efcd095f366126a87739f4248185b6c81d407
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Find effective screen by searching the virtual sibling that
contains the center as does QDesktopWidget::screenNumber().
Task-number: QTBUG-30724
Change-Id: I8441ab4f3e5ee8169613a82f150d1a4f1777b662
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Add QWindow::alert() and QPlatformWindow::setAlertState().
Add logic to clear alertion state when the window becomes
active. The platform plugins then only need to implement a setter
and a cheap getter and need not handle activation.
Prototypically implement X11 and Windows.
Task-number: QTBUG-30416
Change-Id: Ia70c4722d812462a21f4034b7d52735c9f2bc49c
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Stop processing for Qt::Desktop windows (which caused
RegisterTouchWindow() to fail with access denied) and set a
flag to cleanly unregister.
Change-Id: I3d10c93ec92536d3ab1c0503f088c40b0c08a01f
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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If the widget is larger than the screen,
its title bar top left corner will be shown
inside the screen.
Task-number: QTBUG-30142
Change-Id: Id93773874be3616b3ef4b9bee6e1bb751c541d7b
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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