| Commit message (Collapse) | Author | Age | Files | Lines |
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Removes a workaround that was added to force the Windows On-Screen
Keyboard to automatically appear on Windows tablets, since it is
no longer needed in currently supported Windows releases and was
interfering with text input using Input Method Editors.
Also remove logic for programmatically disabling the OSK, since
it is no longer needed here as well, and is already supported in
the UI Automation code elsewhere in the Windows QPA.
Pick-to: 6.2 6.3
Fixes: QTBUG-98003
Change-Id: I6c4781852a5e9f96330d54a24ee3893dcd43a28c
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The first attempt introduced in e9fd1c6aab28f had an unwanted
side-effect which makes the screen name non-unique and made the
screen manager think multiple different monitors with the
same name is one same monitor. This behavior is of course wrong
and unwanted but it was missed due to there's no unit test
for this property and I was not familiar enough with QPA
stuff. As a result the change was reverted in 851dc581cf9a76.
However, the original change is still a good improvement,
so we bring it back, but fixed the side-effect mentioned above,
by letting the screen manager compare the device name instead
of monitor name.
If multiple monitors have the same name, a numeric suffix
will be appended to the monitor name to let people still be
able to distinguish between them.
Change-Id: Ic03105d0825abbb3d21cb51d1da3ab2cbb4ca913
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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When decoding CF_DIB data through the bmp handler we have to
do some assumptions on where the pixel data starts since there's
no file header to get the offset value from. We have to do this
because theres some optional data after the info header that
needs to be skipped over in some cases.
These optional color mask values are now also written when
putting a CF_DIB into the clipboard for maximum compatibility
with other apps on Windows.
This fixes the issue where pasted dibs would be offset by 3 pixels
on Windows.
Fixes: QTBUG-100351
Pick-to: 6.2 6.3
Change-Id: Icafaf82e0aa3476794b671c638455402a0d5206f
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Fix bug where the device independent QWindow size was
set incorrectly, due to usage of incorrect screen and
scale factor. This could happen when a window's screen
was set to QGuiApplication::primaryScreen() as a fallback,
before QWindowsWindow::initialize() would determine the
correct screen.
By sending the screen change first we make sure that
that QWindowSystemInterface::handleGeeometryChange()
uses the correct screen for the window.
Change-Id: I5520ae67a4db60903d38db856fc314c75a3c0219
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Piotr Srebrny <piotr.srebrny@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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For the WM_SETTINGCHANGE message, lParam sometimes may be NULL [1]
and that will lead to crash without extra safe guard.
Amends commit qtbase/1ed449e168af133184633d174fd7339a13d1d595
[1] https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-settingchange
Change-Id: Ibd1e94b4c1d7882db0719c31a66a5fcc9299c3bd
Reviewed-by: Nodir Temirkhodjaev <nodir.temir@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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_com_error::ErrorMessage()."
This reverts commit 043529c9dc609f3dc4bc6c79b7bc4d33ca3a3ba3, that
was introduced to keep compatibility with Windows XP. This is not
necessary anymore, as support for Windows XP got dropped.
The now removed code also had an issue in the format of the fifth
argument of FormatMessage, that is supposed to be a pointer to a
pointer for FORMAT_MESSAGE_ALLOCATE_BUFFER.
Pick-to: 6.2 6.3
Change-Id: Ib75b6a53a778801388d71388701340d3b79dacce
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Ihor Dutchak <ihor.youw@gmail.com>
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Amends a previous workaround used with AMD graphic adapters, which under
some circumstances could incorrectly move pop-up windows and cause
issues with menus.
Fixes: QTBUG-97533
Pick-to: 6.2 6.3
Change-Id: Icc83198913b0e78ae3d7c0679e46f8b46b7015bf
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Task-number: QTBUG-98434
Change-Id: If64c294033c114ae46dfc327c40da7f3c7a598f5
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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As a drive-by, fix qsizetype -> int narrowing conversion warnings for
the touched lines.
Task-number: QTBUG-98434
Change-Id: I7fadd3cf27ad099028d70f05956303e3af62c0f5
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Required for porting away from QLatin1Char/QLatin1String in scope of
QTBUG-98434.
As a drive-by, fix qsizetype -> int narrowing conversion warnings for
the touched lines.
Change-Id: Id76add7e86b6dfb89f758a9efb0644067f0f44de
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Like most QPlatformFoo base classes the default implementations are
empty, or have default behavior that should be completely replaced
by subclasses.
By making it consistent across all the platform plugins when we call
base class methods, we avoid confusion of whether a base class call
is needed or not.
Change-Id: Idd8e4a6fa0e24a1dffd21b63471c9b1c2348691f
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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WM_SETTINGCHANGE may be triggered in many different reasons,
we don't have to verify whether the system changes the global
theme or not in all cases. Although not officially documented,
there's a widely known and used technique to detect whether the
user actually changes the personalize settings or not, that is
when wParam is 0 and lParam is "ImmersiveColorSet", this
combination indicates system's personalize settings has been
changed. We can get rid of most unneeded verify of system theme
by only execute the logic in this specific case.
Change-Id: Iaf934c29975b3b2090fd692776f80b1125d3ddb3
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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If you try to use the QKeySequence::FullScreen
as a shortcut for your Qt applications, you'll find
it's not working. This is due to this key combination
is being skipped by Qt and it's being passed to Windows's
default handling procedure. This is wrong because
Windows doesn't provide any default action for this
shortcut so nothing will happen.
Change-Id: Id73b7275764fe63c119a6d673a665b0090944fef
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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DWM colorization color change should also be considered
as a theme change event.
Change-Id: I55562b9d43988aafc8a60a6264fe16dccbefff92
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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The QWSI event for theme change has an optional window parameter to
specify the window affected, but most platform react to global theme
changes, and end up passing nullptr into the event.
The reasonable thing to do in QGuiApplication in that case is send
a theme change event to every QWindow, so that they are all notified
about the situation.
This approach is what the Windows platform plugin was doing already,
but did so by iterating manually over the windows, resulting in multiple
calls to QGuiApplicationPrivate::handleThemeChanged -- one for each QWSI
event.
Change-Id: Ifb27b6c31231377c0df389a592cafd0075d3d8bb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The QPlatformBackingStore::scroll() API takes a QRegion as input, but
we have no guarantee that the individual source and destination rects
of the region will not overlap each other when applying the scroll offset,
so we can't naively iterate the rects and call qt_scrollRectInImage for
each one.
The reason this didn't cause any issues in practice was that the QWidget
repaint manager was always passing in a single rect as the region.
On the other hand, the client has requested a scroll of the given
region, so it might assume any other part of the backing store is
preserved as is. Scrolling the bounding rect of the region violates
this assumption.
Amends 19ef76b0606621f189d3bc56549d200f2f5ebb25.
Pick-to: 6.2 6.3
Change-Id: I27934dd6685311c0b53ea2adb60fa5997e360f6c
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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The accessibility code for notifying focus changes related to a
table/tree view was iterating over all items to find the focused one,
which for a very large number of items could cause a major slowdown
and UI freeze. This patch avoids the issue by removing the loop and
implementing the focusChild() method in the table/tree accessibility
classes.
Fixes: QTBUG-100997
Pick-to: 6.2 6.3 5.15
Change-Id: I04c847a5e65223b7a93ab82363feb32e1ebab9f3
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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When accessibility was activated after the application startup, it would
send state update notifications for every accessible object, which for a
large number of objects could result in a flood of UI Automation
notifications and UI slowdown. This patch ignores these notifications
until QAccessible is activated, which should avoid the slowdown and
seems to cause no side effects with accessibility tools.
Fixes: QTBUG-95114
Pick-to: 6.2 6.3 5.15
Change-Id: If1495d0aa846d7810b3d297b7e156563a7e5f6e6
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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A previous fix for QTBUG-70621, which allowed changes in the state of a
Quick combo box control to be detected by accessibility clients has
reportedly caused significant slowdowns under some difficult to reproduce
circumstances, probably associated with a large number of accessible
objects. This patch restricts the name change notification to combo
boxes, which seem to be the only kind of control requiring them for
accessibility, instead of sending it for all control types.
Fixes: QTBUG-97103
Pick-to: 6.2 6.3 5.15
Change-Id: I18c0067478df5a80f7365195d3559b3f04faa815
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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As a drive-by, remove superfluous includes from qnetworkmanagerservice.h
and obey the coding conventions for includes in a few more places.
Change-Id: I65b68c0cef7598d06a125e97637040392d4be9ff
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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This made the screen names be non-unique (in my case
“28E850”), which causes the code in handleScreenChanges()
to think they are the same screen.
This reverts commit e9fd1c6aab28f027760da76ebc154f0ff9aefcf8.
Pick-to: 6.3 6.2
Change-Id: I97fb76aeb66857b4bf9b3c5b4bd6db6024446798
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Yuhang Zhao <2546789017@qq.com>
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By changing it to unique_ptr.
Pick-to: 6.2 6.3
Change-Id: I91abb69445b537d4c95983ae735341882352b29d
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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To be used in a later commit.
As a drive-by, return early in the frameOnPrimaryScreen
overload to avoid calling GetWindowLong in cases we
don't need them.
Pick-to: 6.3 6.2
Change-Id: Ia69f4acbbf3e044073f818f357e614d4c6680d21
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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Before this patch, the system menu will always appear on
the top-left corner of the window if the window doesn't
have the standard window frame. However, this doesn't look
very good on most situations, especially when the window
has a homemade title bar. This patch adds an extra check
for this kind of situations. This patch will automatically
apply an appropriate offset for the system menu if the user
is trying to use a self-made title bar for their frameless
or customized windows.
Pick-to: 6.3 6.2
Change-Id: I55e1c4ac26a4051ca48928d4a2ac3456dce117d1
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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According to Microsoft Docs [1][2], WS_MINIMIZEBOX and WS_MAXIMIZEBOX
must be accompanied by the WS_SYSMENU style, and the WS_EX_CONTEXTHELP
style is not compatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX. This
patch adds additional checks for these situations.
[1] https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
[2] https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
Pick-to: 6.3 6.2
Change-Id: If32f8b42e25cfc67ffd1e84cc4b061f21a01042a
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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The correct calculation of the invisible frame margin and the window
border width (they are the same thing actually) is the thickness
of the size frame plus the thickness of the padded border. When
DPI is 96, both of them is 4px and thus the invisible frame margin
and window border width is 8px. So previously the empirical
magic number can work normally is because the error is very small.
It's not a big thing because even on a high DPI screen the error
is still very small. For example, on my 4K monitor with 200%
scaling, the error is only 2px, human eyes almost can't find the
visual difference. But since we now know how to calculate these
values correctly, let's use the correct calculation instead. The
magic numbers and empirical expressions just make people confused.
Pick-to: 6.3 6.2
Change-Id: Ieda4796231935f2ad1b6f28e4aa4af5b5bce2256
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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This is what native Win32 applications usually do.
Pick-to: 6.3 6.2
Change-Id: I19f1170113b4064f1d683dbd13b7de7d263105f0
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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Pick-to: 6.3
Change-Id: Ibf03fa82f14cf704267b85348ce11ee2d505ff24
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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code paths
When we add the WS_THICKFRAME/WS_CAPTION window flags to a
frameless window the return value of AdjustWindowRectEx is no
longer 0. This works fine when creating the window since the version
of QWindowsGeometryHint::frame used during creation checks the
FramelessWindowHint, however later when the window changes
screen, the screen change code checks the fullFrameMargins which
uses a version of QWindowsGeometryHint::frame that does not
early out, causing a missmatch in the geometries of the backing
store and platform window.
This fixes aero snapping shortcuts for frameless windows on multi
monitor setups.
Fixes: QTBUG-84466
Pick-to: 6.2 6.3
Change-Id: I2357ea32669e4676645549996a3ac6073f3df15c
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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qt_windows takes care of setting NOMINMAX, which prevents native headers
from defining `min` and `max` as macros, breaking the build. So include
that header always as the first header.
Pick-to: 6.3
Change-Id: I82cd8b21d263102000e6e66f135465bc2c126db4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Pick-to: 6.2 6.3
Change-Id: I87348370d10d2047e8fa861d7675bc0cd3db080b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Using QSystemLibrary ensures that it will only use the expected copy of
the system library and not one that has been placed in the application's
working directory or elsewhere in the PATH environment variable.
Pick-to: 5.15 6.2 6.3
Change-Id: Ic4234334f73482b38ee5f06345bf11f8c029edc5
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Amends 46e9852a1d04357c98b2c62338e1e2af0de9b486
The previous code would fail if the windows taskbars are placed
to the top or left on the screen. The mistake was missed because
Windows seems to adjust the window position automatically
in case the window handles WM_NCCALCSIZE and returns 0,
which was the case for me.
Task-number: QTBUG-51327
Pick-to: 5.15 6.2 6.3
Change-Id: I38ef974f7518be63a0bacf080f3359c219284078
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Frameless windows shouldn't cover the taskbar when maximized.
This has been fixed for the main screen in the past but did not
work for secondary screens. According to the code the MINMAXINFO
is only available for the main screen but I believe this is a
misunderstanding of the Windows documentation. Besides
we use QScreen::availableGeometry() which seems to be correct.
Fixes: QTBUG-51327
Pick-to: 5.15 6.2 6.3
Change-Id: Ib2205c480359d1a870dcfcf0312fbe417f650e28
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Task-number: QTBUG-94446
Change-Id: I136d8b4ab070a832866aa50b5701fc6bd863df8a
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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[ChangeLog][QtGui][QScreen] QScreen::name() now returns the user friendly name
instead of the GDI device name on Windows. This is consistent with other
platforms and also obeys the documentation.
Fixes: QTBUG-74317
Pick-to: 6.3 6.2
Change-Id: Iefbfaa1f9fd504277a0b5eb8c7a1fc13257c01f2
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QString::utf16() needlessly detaches fromRawData() to ensure a
terminating NUL. Use data() where we don't require said NUL, taking
care not to call the mutable data() overload, which would detach,
too.
Task-number: QTBUG-98763
Change-Id: I7075a8f18ab1f82ebbcf8cfab1643e8ab7f38d51
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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We store the primary pointing device in a static variable to avoid the
lookup for each mouse event. However, when QApplication is destroyed,
then the device is destroyed, and the pointer needs to be reset so
that QApplication can be created again by the same process without the
first mouse event crashing the program.
Use QPointer to prevent the pointer from becoming dangling.
Fixes: QTBUG-99319
Pick-to: 6.2 6.3
Change-Id: Ie534c5eee48afb83e3a4adf70fc6cb4a2c310a7a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
https://docs.microsoft.com/en-us/windows/win32/winmsg/extended-window-styles
https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setwindowpos
Change-Id: I54392b36c52c4318c0d2d5489bbfd582ff7bccb3
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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According to Microsoft Docs [1], applications should
return non-zero in response to WM_ERASEBKGND if it
processes the message and erases the background and
that's indeed the case for Qt.
Although I can't see any visual difference, this patch
obeys the official documentation at least.
[1] https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-erasebkgnd
Pick-to: 6.3 6.2
Change-Id: I8aa0bfb25259013bfc2ca4074f05a97c7865159c
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: Iabe7c0093acc9b892182aa7e69e5af50abf61275
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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cursors on native windows
Introduce a flag to QWindowsWindow which forces the cursor to be applied
after restoring override cursors.
Fixes: QTBUG-98856
Pick-to: 6.2 5.15
Change-Id: Id62cdc2dd01f45324503a542446b1c11a1fe6f44
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Keith Kyzivat <keith.kyzivat@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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QApplication hides the fact that the reason is never set by several
QPA plugins, but Quick items don't receive the correct reason on
Windows, Android, the offscreen plugin, and other platforms.
Add relevant scenario to the QFocusEvent test case, and fix the
plugins to always set the focus reason when handling window activation
changes. Exclude the minimal plugin from the test, it seems largely
unmaintained anyway.
Task-number: QTBUG-75862
Change-Id: I5404a225b387fc9a3851b6968d0777c687127ed1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Mostly a removal of dynamically loaded Win32 APIs.
Since Qt 6's minimum supported platform is Win10 1809
(10.0.17763, code name RS5), all these functions will
be available and no need to resolve them at run-time.
Things not remove:
WinTab functions in "qwindowstabletsupport.cpp".
Not my familiar area, so not touch it.
Pick-to: 6.2
Task-number: QTBUG-84432
Change-Id: I7ad6c3bc8376f6c0e3ac90f34e22f7628efeb694
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Some multi-touch devices send touch information for each finger using
different WM_POINTER messages/frames, instead of a single one with
a list of touches, like most devices. This would result in the generation
of multiple touch events, which can cause unexpected behavior in
applications (the QTouchEvent documentation specifies that it should
contain all simultaneous touches). This patch adds a workaround to
ensure all simultaneous touches are included in the events, to comply
with the expected behavior.
Pick-to: 6.2 5.15
Change-Id: I12a2f84b35a6bdd49ee53d25de580c0941a9aea6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Allowing Windows to re-use parts of the client area when resizing
might result in jitter. See discussion in:
https://stackoverflow.com/questions/53000291/how-to-smooth-ugly-jitter-flicker-jumping-when-resizing-windows-especially-drag
Fixes: QTBUG-97774
Pick-to: 6.2
Change-Id: Idc8f0d1953dd0a8b329312d8a9fd0509cc24d81f
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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And bump NTDDI_VERSION to 0x0A00000B (NTDDI_WIN10_CO) at the same time,
to unblock the developers from accessing the latest Windows APIs.
Pick-to: 6.2
Change-Id: Ifbc28c8f8b073866871685c020301f5f20dc9591
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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“Handle invisible child windows gracefully on dpi changes”
This fix was accidentally removed by commit cd96d870
“Move VM_DPICHANGE handling to QWindowsWindow”.
Fixes: QTBUG-96466
Pick-to: 6.2
Change-Id: I3774f6305631ba47282d43e8480e2acaba517a96
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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