Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Unify license header usage. | Jani Heikkinen | 2016-03-29 | 1 | -12/+15 |
* | Avoid repeated QByteArray creation when resolving opengl functions | Lars Knoll | 2016-03-01 | 1 | -1/+1 |
* | winrt: Add support for offscreen surfaces | Maurice Kalinowski | 2016-01-26 | 1 | -0/+2 |
* | winrt: Refactor platform plugin for XAML support | Andrew Knight | 2015-08-13 | 1 | -8/+14 |
* | Updated WinRT license headers to use LGPLv3 instead of LGPLv21 | Jani Heikkinen | 2015-05-20 | 1 | -10/+13 |
* | winrt: Use ANGLE sub-buffer swap on Windows Phone | Andrew Knight | 2015-05-08 | 1 | -0/+1 |
* | Update copyright headers | Jani Heikkinen | 2015-02-11 | 1 | -7/+7 |
* | winrt: Blacklist certain devices from creating a depth/stencil buffer | Andrew Knight | 2014-11-14 | 1 | -1/+1 |
* | Update license headers and add new license files | Matti Paaso | 2014-09-24 | 1 | -19/+11 |
* | winrt: Fix EGL context getProcAddress() | Andrew Knight | 2014-08-05 | 1 | -0/+2 |
* | Windows RT and Windows Phone QPA | Andrew Knight | 2013-10-02 | 1 | -0/+63 |