| Commit message (Collapse) | Author | Age | Files | Lines |
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This passes the EGLConfig created in the platform screen to the
underlying context, and certain GPUs are blacklisted to be prevented
from creating a configuration which does not render properly with Qt
Quick.
Task-number: QTBUG-42260
Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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- Drop "Platform" from class name for consistency
- Move styleHint() into theme class for better code reuse
- Use ComPtr and result checking
- Remove obsolete WinRT ifdefs
Change-Id: Id26bd75739a9665f61ee2e70eb3fb36747b75410
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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- Remove WP8.0 code paths
- Remove WinRT types from header as much as possible
- Use ComPtr where appropriate
- Use COM convenience methods
Task-number: QTBUG-38115
Change-Id: Ib241c3e5107add255a48340f86ee5885f895ff83
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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The integration seems to have been missing this flag. Hence we tried to
open new windows in non-fullscreen mode causing lots of issues. For
instance this resolves QCombobox popup problems.
Task-number: QTBUG-37593
Change-Id: I3d3e3699dff91dcb95613893c2a5bdefc90131b7
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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The native event dispatcher is responsible for delivering callbacks
to non-GUI handlers, such as network socket listeners. So, the non-GUI
logic is moved into the core dispatcher so that the event loop works
better for apps (and test cases) which use QCoreApplication.
Change-Id: Ic5f7d939cf164198fd39aa5880e265ae560b39b4
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Added a basic theme class, which creates accessors for the
QPlatformMessageDialogHelper. This handles creation of the
native dialog, but also spawning an event loop around it.
There are some limitations shared with the Android implementation.
First you cannot create custom labelled buttons and also selecting
the default button is not possible. This will be added at a later
point.
Note that Windows Phone is not supported.
Change-Id: I2dec83dcded7919835a6dcdf8dc2a56282024a7e
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Simplify key handling by providing a cleaner tracking of physical key
presses and associated character events.
Change-Id: I5aa8990e0b24e101b348c04d1ada2cbcd1b0b6be
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Change-Id: I5605cbe926b57b981071d71187aca6af5d2e6269
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: I6ab8af31f73439172e43fb709831821482b1cc99
Done-with: Kamil Trzcinski
Done-with: Oliver Wolff
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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