| Commit message (Collapse) | Author | Age | Files | Lines |
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This is done by multiplying by the DIP scale factor.
Task-number: QTBUG-44152
Change-Id: I587a66f1a2f7fa3a713c279f5d877e6acb844620
Reviewed-by: Andrew Knight <qt@panimo.net>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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This passes the EGLConfig created in the platform screen to the
underlying context, and certain GPUs are blacklisted to be prevented
from creating a configuration which does not render properly with Qt
Quick.
Task-number: QTBUG-42260
Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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On WP8.0, setting auto rotation preferences at runtime worked like an
orientation update mask, and did not modify the behavior of the window.
With WP8.1, setting auto rotation preferences has the side effect that the
compositor will then resize the window when moving from e.g. portrait to
landscape. Because of this, the auto rotation API should not be called
inside orientationUpdateMask(). The default implementation is now
sufficient, so the platform override is removed.
Developers looking to set auto rotation preferences should use the
application manifest or call the native api directly.
Task-number: QTBUG-35953
Change-Id: I90cf4290ced34df1bb350cb6aa5deff209622865
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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This partially reverts eea02ff1 in that devicePixelRatio() will now
always return 1. This is because non-integer ratios are bound to cause
problems with pixel alignments, and their use prevents users from
accessing the complete pixel grid in Qt Quick. Now, the full physical
resolution of the screen/window is reported instead.
The EGL initialization is adjusted to match requirements for ANGLE 2.1.
Change-Id: I24c6dcf4419f30e5e4c73c592beb446a418a0b8b
Reviewed-by: Jochen Seemann <seemann.jochen@gmail.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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- Remove WP8.0 code paths
- Remove WinRT types from header as much as possible
- Use ComPtr where appropriate
- Use COM convenience methods
Task-number: QTBUG-38115
Change-Id: Ib241c3e5107add255a48340f86ee5885f895ff83
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Previously, the backing store and default framebuffer were created with
the logical screen resolution (in device-independent pixels), not the
the physical screen resolution. This lead to blurry text on high-DPI
devices. This change fixes this by creating those at full size, and
setting the device pixel ratio appropriately. Windows are still reported
in device-independent pixels, but text and images are now rendered
sharply for Qt Quick applications.
As QPainter does not support non-integer scaling, the backing store is
still drawn in DIPs and scaled by OpenGL.
Task-number: QTBUG-38464
Change-Id: I7377d4c734126825d670b8ebb65fd0dd1ef705f2
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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The pointer ID was incorrectly interpreted as a device ID, which caused
creating a new QTouchDevice for each touch update and potential crashes
in QtQuick. The handling has now been simplified and aligned with Windows
Phone, treating all touch events as if they originate from the same
device. Given that the native device has no ID, it is not
possible to track the native device between events anyway (even the
pointer values change).
Task-number: QTBUG-38745
Change-Id: I24b6c00b765dcb49cd653638afafc04fdd80f774
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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When the back button is pressed, send an immediate key event to the
topmost window (or the application if there is no window). If it is
accepted, mark the native event as accepted and send a key release event.
This way, the application may call accept() on the KeyPress event for
Qt::Key_Back in order to create backstepping behaviors within the app.
This is in line with Android, which quits the app when the event is
ignored. On Windows Phone, the default behavior occurs when the event is
ignored, which is to back out of the application and leave it running
in the background.
Task-number: QTBUG-35951
Change-Id: I46d15478f441f73d3660370370689b2f9fa11f25
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Task-number: QTBUG-35952
Change-Id: Icb4edb0f55c1d02dfbb5501df311b0fff87d2dc1
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Simplify key handling by providing a cleaner tracking of physical key
presses and associated character events.
Change-Id: I5aa8990e0b24e101b348c04d1ada2cbcd1b0b6be
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Support setting the update mask.
Change-Id: I88f4dddd9af5203ec47c70ad3381436caf140fef
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Change-Id: I6ab8af31f73439172e43fb709831821482b1cc99
Done-with: Kamil Trzcinski
Done-with: Oliver Wolff
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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