| Commit message (Collapse) | Author | Age | Files | Lines |
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platformServices has not been created and caused a crash as soon as an
URL gets opened.
Task-number: QTBUG-48740
Change-Id: Ib099a0ff3007b168738e02c0fab8f9ca7bcd25c7
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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The message box buttons need to be added inside the XAML thread.
Otherwise QWinRTMessageDialogHelper::onCompleted will not be triggered.
To successfully emit the clicked signal across different threads do not
exit the eventloop.
Change-Id: Ie884bdfe0dc64132559755083dae50c2aa43d80b
Task-number: QTBUG-48209
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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Status bar visibility can be controlled and window geometry can be
adjusted accordingly. Default show to showMaximized instead of
showFullScreen. This means that by default application starts status
bar visible.
[ChangeLog][winphone][Important Behavioral Changes] By default
application starts status bar visible.
Task-Id: QTBUG-48282
Change-Id: Ia60edd53ec2a7181aa97d21a825600b7c8cf87a7
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Fixes GPU memory leak when window is created/deleted dynamically and
repeatedly. EGL context used to own EGL surface, but the context
outlives the surface if window is created/deleted dynamically. The
EGL surface is now owned by the window and destroyed with it.
Change-Id: Ib949261ef6e77217018e60aad3e36e4a6d2eaba0
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Change-Id: I38593c63121e75e5d4a18e715d41c6ce5519e596
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Windows Runtime port supports non-fullscreen and multiple windows.
Change-Id: I6f4791a7c329ece88e5f6f9910f3635a7bfef3f8
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Set screen geometry only for top level window.
For other window types (dialog, popup and etc.) use
their own geometry.
Change-Id: I47e45a9fc6f08587ea284d89d56e419907471572
Task-Id: QTBUG-48089
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Support picking file(s), folder and save file via native component on
Windows Phone.
Task-Id: QTBUG-44833
Change-Id: Ibffc1cf3c133c9fbf9c92e0a4f874c4e197c50ee
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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- Minimized and Hidden: hide the status bar and collapse winrt native ui element.
- Windowed and Maximized: show the status bar and re-size the window.
- FullScreen and AutomaticVisibility: hide the status bar and re-size the window.
Showing & hiding the status bar and re-sizing the window affect only the
windows phone build.
Change-Id: Iaa412382bffc14e470720f2213bb3f6851f57a6b
Task-Id: QTBUG-47811
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Expose on orientation change clears bad frames caused by race between
Qt and ANGLE.
Change-Id: I8970c6be36133d861c718a946d9e9b7a5e88cc2c
Task-Id: QTBUG-44333
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Run native dialog show on XAML thread.
Change-Id: I6273340e87d70aae21c838d9d7646a233c1f48be
Task-Id: QTBUG-47938
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Change-Id: Ibbcb637dac4d531934786fff25f7b8c36ef5ebed
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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These need to occur on the XAML thread.
Change-Id: Id42a37df95b09e6d3c0a1b6e593bbf8cbfe5a129
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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Task-Id: QTBUG-47789
Change-Id: I9ca5f336ba9ee7524d4a4bbff3bbf4fbbb56fd54
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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By using XAML as the platform compositor, many benefits are possible:
- Better input context handling for tablets
- Better multiple window support (including non-fullscreen windows)
- Support for transparent windows and window opacity
- Integration with native platform controls
- Simpler orientation handling on Windows Phone with built-in transitions
This patch applies only the minimal parts to make XAML mode work just as
the raw D3D mode. It does this by:
- Moving all OpenGL parts into QWinRTEGLContext. This will allow us to
have non-OpenGL windows later (e.g. Direct2D raster surfaces).
- Moving more window-specific parts into QWinRTWindow. Each window creates
a SwapChainPanel which can then be used for ANGLE (or Direct2D) content.
- Moving non screen-specific parts into QWinRTIntegration.
- Having QWinRTScreen create the base XAML element Canvas.
- Running certain calls on the UI thread where necessary.
The following code parts were removed:
- The UIAutomationCore code in QWinRTInputContext, as this is incompatible
with XAML automation.
- The D3D Trim and device blacklist, as these have been fixed in ANGLE.
- Core dispatcher processing in QEventDispatcherWinRT. Now there is only
one native event dispatcher; it is always running and never needs to be
pumped.
Future commits should address:
- Maintaining the window stack list and visibility using the XAML Canvas.
- Allowing for windows (e.g. popups) to be sized and positioned instead
of fullscreen.
- Using the XAML automation API to improve the platform input context.
[ChangeLog][QPA][winrt] Windows Store apps are now composited inside a
XAML container, allowing for tighter integration with the native UI layer.
Change-Id: I285c6dea657c5dab2fda2b1bd8e8e5dd15882c72
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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The platform message dialogs are always used on WP.
Change-Id: If55e1ea804981201fded796adaaf11eb17bc5050
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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Since 8.1, DirectWrite is always used on WinRT platforms.
Change-Id: I742e4a48be6c478a62c16a32cf89852b850aff9d
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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From 5.5.0 -> WinRT port is licensed with LGPLv3, see
http://blog.qt.io/blog/2015/04/29/windows-10-support-in-qt/
Change-Id: I7e42564276af3fdbd0d4c61e2736610fa698b11c
Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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Change-Id: I0505523a5524995e374dc8f005f101d0cea8b01e
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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This makes it easier to change the version numbers by changing
the macros in QtGui.
Task-number: QTBUG-46009
Change-Id: I94c9591ec6f7c9173a698df9e1fe8fd6a904caf4
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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This allows the plugin to communicate the swap region to ANGLE and avoid
glitches when the orientation changes.
Task-number: QTBUG-44333
Change-Id: I40240cbcb3aaec92dbf4a82f4957965e92b9c3da
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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This was completely broken until now because the ranges were assumed to be
from the OS/2 header map. These are actual unicode ranges from the cmap,
so they need to be matched by looping over the values and checking if they
fall within a given writing system range.
Task-number: QTBUG-44155
Done-with: Peng Wu <peng.wu@intopalo.com>
Change-Id: I933429627c4dbf3377f41c9281df5a801057698f
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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Remove manual EGL window resizing as this is now handled inside ANGLE.
Change-Id: I0d4c4df71114c60f4ce75e9010f40a0fd58dee1a
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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This is done by multiplying by the DIP scale factor.
Task-number: QTBUG-44152
Change-Id: I587a66f1a2f7fa3a713c279f5d877e6acb844620
Reviewed-by: Andrew Knight <qt@panimo.net>
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Change-Id: I8db61b4db32052f64833767085f2ebc5f1cc5bcf
Reviewed-by: Andrew Knight <qt@panimo.net>
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Properly handle some empty parameters cases in QWinRTFileDialogHelper
which cause WinRT file engine native API failure.
Task-number: QTBUG-44933
Change-Id: I89de2f98ca501af24c356d5b9bb98abd20b9bbf5
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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This is needed by the abstract file engine.
Change-Id: Ia7ceca1be59f00a90e96e97ccd394634bad8b02f
Task-number: QTBUG-44969
Reviewed-by: Andrew Knight <qt@panimo.net>
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Currently Qt uses the QPlatformIntegration::StyleHint
SynthesizeMouseFromTouchEvents to check whether to synthesize mouse
events from touch events. But not only platform plugins can produce
touch events, they can be created by e.g. QTest::touchEvent() and in
this case we almost definitely need synthesizing regardless of the
platform.
This commit introduces a QTouchDevice::MouseEmulation capability which
replaces use of the QPlatformIntegration::SynthesizeMouseFromTouchEvents.
So it's possible to pass QTouchDevice without this capability to
QTest::touchEvent() and be sure that mouse events will be synthesized.
Notice that touch pads always emulate mouse events.
As a result we can activate some tests which were disabled for specific
platform configurations by commits 6c1670d8c273819435867c42725c0db0eee597dc
and e9760f1559361c39f269fb89f1ebd01f6ee8378d.
Change-Id: Idc82fa4007a095fc1cb5934979361b0023d2b793
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
examples/xml/htmlinfo/simpleexample.html
examples/xml/rsslisting/rsslisting.cpp
qmake/generators/win32/msbuild_objectmodel.cpp
src/3rdparty/harfbuzz-ng/src/hb-private.hh
src/corelib/global/qlogging.cpp
src/corelib/io/qstorageinfo_unix.cpp
src/corelib/thread/qwaitcondition_unix.cpp
src/gui/kernel/qguiapplication.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
src/testlib/doc/src/qt-webpages.qdoc
tests/auto/other/qaccessibility/tst_qaccessibility.cpp
Change-Id: Ib272ff0bc30a1a5d51275eb3cd2f201dc82c11ff
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You need to specify explicitly the styleHint enum instead of the
theming one, which is where we want to forward to.
This caused all clicks to be ignored in case there is a listener to
pressAndHold as the hold period is reduced to 0 milliseconds.
Task-number: QTBUG-44196
Change-Id: I30d1771b91b5fa358e896e8441ade965543d4613
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Andrew Knight <qt@panimo.net>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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...where passing them by value was not intentional.
Change-Id: Ifd5036d57b41fddeeacfbd3f5890881605b80647
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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And try to make good use of them in order to match the QFont
request more closely.
Task-number: QTBUG-38482
Change-Id: I768dfa8828e370d77a1c17ecf4796d750b3edd9b
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
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Conflicts:
doc/global/template/style/online.css
mkspecs/android-g++/qmake.conf
Change-Id: Ib39ea7bd42f5ae12e82a3bc59a66787a16bdfc61
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The fixed-size EGL display must be updated on PC as well as Windows Phone.
Task-number: QTBUG-43112
Change-Id: I0ba90370b67e8c065843e5754579e341b647266d
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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WinRT requires that IDXGIDevice3::Trim() is called on application
suspend in order to pass Store Certification.
Task-number: QTBUG-38481
Change-Id: Ia3cb5d3f6a2db8f11e4bfa4fd5c7791e18d6c36d
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
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DirectWrite and CoreText supports scaling of non-scalable fonts.
Change-Id: I910c6a35e3d94c31efa9b26dd89bcb027951ac99
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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Conflicts:
src/corelib/io/qiodevice.cpp
src/plugins/bearer/linux_common/qofonoservice_linux.cpp
src/plugins/bearer/linux_common/qofonoservice_linux_p.h
src/plugins/platforms/android/qandroidplatformtheme.cpp
src/tools/bootstrap/bootstrap.pro
src/widgets/styles/qmacstyle_mac.mm
Change-Id: Ia02aab6c4598ce74e9c30bb4666d5e2ef000f99b
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To avoid duplicating code in ANGLE, we can resize the framebuffer in QPA.
This potentially allows us to synchronize rendering to avoid displaying
a frame which is rendered for the new geometry but is displayed with the
old geometry.
Change-Id: I5f3a0634628d9ea4ca73349a02e646eb043bd757
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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This passes the EGLConfig created in the platform screen to the
underlying context, and certain GPUs are blacklisted to be prevented
from creating a configuration which does not render properly with Qt
Quick.
Task-number: QTBUG-42260
Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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Add platform backend for QWinRTWindow::setWindowTitle.
Task-number: QTBUG-40736
Change-Id: I0b03c9b5977368b38ba63044b00178c3f2bb0b86
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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Change-Id: I05fcd8dc66d9ad0dc76bb7f5bae05c9876bfba14
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This reverts commit 636d2e340206664a5885656c06e1ae9eb032d446.
The issue was caused by a bug in ANGLE, not a lack of hardware support.
Change-Id: If2a66cd023dc7f2329dc2812169042487eecd428
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/image/qimage.cpp
src/gui/image/qppmhandler.cpp
src/gui/kernel/qguiapplication.cpp
src/gui/painting/qpaintengine_raster.cpp
Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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qwinrtscreen(1010): 'd': local variable is initialized but not referenced
Change-Id: Ic21a9bc087d8418ad9f01b263677438a4db8f493
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Updating the geometry and available geometry in two steps means that
QScreen will be in an inconsistent state when emitting the geometry
change signal, as the available geometry has not been updated yet.
Piggy-backing changes to the availableGeometry based on the virtual
geometry changing does not make sense, so we now tie geometry and
availableGeometry (and their size variants) to their own separate
geometryChanged and availableGeometryChanged signals.
Change-Id: Iee0ced642cbb91c470cb54bc507d2c0512482c13
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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It doesn't allocate memory, so cannot throw and is a lot faster
than qgetenv().
Change-Id: I73d548ad4e25424fc41722961f527e63632a7b56
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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The scale factor was only being applied to touch coordinates.
Change-Id: I7fc2793b1514c73986a574a95478306c1eb54c5e
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
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