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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Rename the new platform APIs from QPlatformInterface to QNativeInterfaceTor Arne Vestbø2020-10-071-1/+1
| | | | | | | | | | | | We were already using the 'native' nomenclature when referring to these kinds of APIs, e.g. when talking about native handles, or the existing QPlatformNativeInterface on a QPA level. Using 'native' for the user facing APIs also distinguishes them from the 'platform' backend layer in QPA and elsewhere. Change-Id: I0f3273265904f0f19c0b6d62471f8820d3c3232e Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Introduce platform API abstraction for QOpenGLContextTor Arne Vestbø2020-07-021-16/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The API is available by including qopenglcontext.h as usual, but scoped in the QPlatformInterface namespace. The namespace exposes platform specific type-safe interfaces that provide: a) Factory functions for adopting native contexts, e.g. QCocoaGLContext::fromNative(nsContext, shareContext); b) Access to underlying native handles, e.g. openGLContext->platformInterface<QCocoaGLContext>->nativeContext() c) Platform specific functionality, e.g. static QWGLContext::openGLModuleHandle() openGLContext->platformInterface<QEGLContext>->doSomething(); The platform interfaces live close to the classes they extend, removing the need for complex indirection and plumbing, and avoids kitchen-sink modules and APIs such as the extras modules, QPlatformFunctions, or QPlatformNativeInterface. In the case of QOpenGLContext these platform APIs are backed by the platform plugin, so dynamic_cast is used to ensure the platform plugin supports the requested interface, but this is and implementation detail. The interface APIs are agnostic to where the implementation lives, while still being available to the user as part of the APIs they extend/augment. The documentation will be restored when the dust settles. Task-number: QTBUG-80233 Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Track swap interval in QXcbWindowErik Kurzinger2019-06-131-1/+0
| | | | | | | | | | | | | | | | | | As per GLX_EXT_swap_control, the GLX swap interval is specified on a per-drawable basis. However, QGLXContext only tracks it per-context using the m_swapInterval member. If a new drawable is made current to a context, it is still necessary to call glXSwapIntervalEXT to change the swap interval, even if it has been previously called for the same context with a different drawable. However, currently, QGLXContext::makeCurrent doesn't do this if its m_swapInterval field matches the new swap interval. This change removes m_swapInterval from QGLXContext, instead tracking it in QXcbWindow. This still avoids unnecessary calls to glXSwapIntervalEXT, while ensuring the swap interval is always set for new window drawables. Change-Id: Idc34101476c6af618059f6f3d8925dee743994a3 Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Support GLX_NV_robustness_video_memory_purge in XCB-GLXDavid Edmundson2018-03-221-0/+2
| | | | | | | | | | | | | Nvidia doesn't handle suspend very well in Linux and textures get corrupted. To handle this Nvidia has a bespoke extension to query when this has happened. This patch checks if graphics have been reset and invalidates the surface. Task-number: QTBUG-56610 Change-Id: I0b97d539ce6cc2b9cfe41c71bf6efd4f68496cd6 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* xcb: remove DISPLAY_FROM_XCB macroGatis Paeglis2017-06-271-0/+1
| | | | | | | | | | | | | | | | | | | | ... as it does not add much value and is not widely used. and cleanup code: - where we repeatedly (for no good reason) call DISPLAY_FROM_XCB, instead of storing display as a (member) variable. - inconsistency where we (in the same function) alternatingly use DISPLAY_FROM_XCB and variable holding pointer to Display (when both refer to the same display). In other places this patch replaces macros with code they would translate to (or with minor adjustments to keep sensible line length). Change-Id: Ieb2a3e055892dcf31f132891f83ed4a665e3fa6e Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* xcb: Replace Q_DECL_OVERRIDE by overrideAlexander Volkov2016-12-011-9/+9
| | | | | | | | We can use 'override' directly since Qt 5.7. Also remove redundant 'virtual' keywords. Change-Id: Ia40be0e1e60e51f9d043ab575fd6b9305ea620b0 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
* X11: Better support non-32bit visualsLouai Al-Khanji2016-04-091-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch improves support for non-32bit screen configurations on X. The patch mostly touches the xcb platform plugin but the changes to the glx convenience functions do affect e.g. the offscreen plugin as well. Since QWindow instances are now by default of type RasterGL instead of Raster the majority of all windows are in fact instances of QXcbGlxWindow. This means that the eventual QSurfaceFormat that we use is chosen based on the available OpenGL configurations. Here the GLX config resolution code did not do a very good job in trying to find the closest match relative to the requested QSurfaceFormat, instead preferring higher bit depths. This is an issue since many configurations support 32-bit windows even if the screen itself has a root window with depth 16. In particular, servers supporting both GLX and Render are very likely to have such visuals. Particularly affected are remote X connections - even if the application itself makes no use of OpenGL at all! The changes introduced by this patch are as follows: 1. Improve the GLX visual selection logic 2. Improve the xcb visual selection logic 3. Remove duplicated visual lookup for OpenGL-enabled windows 4. Configure the default QSurfaceFormat to match the primary screen depth Change-Id: Id1c176359e63a4581410e20350db5ac2c083e1cf Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Avoid repeated QByteArray creation when resolving opengl functionsLars Knoll2016-03-011-1/+1
| | | | | | | | | | Add an getProcAddress(const char *) overload to QOpenGLContext, and refactor the QPA interface to take a const char *. Like this we can avoid lots of mallocs when resoving GL methods. Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Fix compilation with ICC: failure to parse placement of Q_DECL_OVERRIDEThiago Macieira2015-02-171-1/+1
| | | | | | | | | | | | | | | | | This is the right way: void (*getProcAddress(const QByteArray &procName)) () Q_DECL_OVERRIDE; However, ICC and GCC do not get it. They expect it in the form: void (*getProcAddress(const QByteArray &procName) Q_DECL_OVERRIDE) (); ICC complains with an error, so this needs a workaround. GCC ignores the incorrectly-placed "override", so it just looks to GCC like no "override" was added. See also: https://groups.google.com/a/isocpp.org/forum/#!topic/std-discussion/IjVB8CWiS5A Change-Id: I1a800c709d3543699131ffff13c2ffc9cee46245 Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com> Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Make GLX and EGL dynamic dependencies for xcbJørgen Lind2014-12-201-0/+110
[ChangeLog][QPA][Xcb] GLX and EGL code paths are now dynamically resolved, making it possible for one build of a plugin to use both code paths. Default is to use the GLX code path if available. This can be overwritten by specifying QT_XCB_GL_INTEGRATION=xcb_egl as an evnironment variable. Enable qt.xcb.glintegration.debug to get debug log output of what integration is used Change-Id: Ia9fa95fcca3d901b91dadb8c98a695fea0ae3b1e Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>