| Commit message (Collapse) | Author | Age | Files | Lines |
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Based on merge done by Liang Qi
Change-Id: Id566e5b9f284d29bff2199f13f9417c660f5b26f
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Fixes the xcb_glx plugin to follow the -opengl configure option for
default surface types. This makes it match closer to xcb_egl behavior
and makes the default match QOpenGLContext::openGLModuleType.
Change-Id: Iea3f8069fffefa46a32945eeeea1312566df129f
Task-number: QTBUG-50015
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Change-Id: Ifae8b906ef3767d9c21f09953076bd640829858f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
src/corelib/global/qglobal.cpp
src/corelib/global/qglobal.h
src/corelib/global/qsysinfo.h
src/corelib/global/qsystemdetection.h
src/corelib/kernel/qobjectdefs.h
src/plugins/plugins.pro
tests/auto/widgets/itemviews/qlistview/qlistview.pro
Change-Id: Ib55aa79d707c4c1453fb9d697f6cf92211ed665c
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Do not attempt to resolve dynamically in static builds. This is not
wrong, but if the GL library is statically linked just like the rest
of Qt, it won't work. Therefore just call the function directly in static
builds, it should be no problem on modern systems.
Task-number: QTBUG-46499
Change-Id: I35fd7c3b5b180d753becbb57377b27dd1a8747ad
Reviewed-by: Andy Shaw <andy.shaw@theqtcompany.com>
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: I4bd5d8534abd9a585a4a641d01931de687eeae77
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Conflicts:
src/tools/qdoc/tree.cpp
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: Iaa78f601a63191fa643aabf853520f913f2f0fdc
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As per GL_EXT_swap_control this results in BadWindow.
Task-number: QTBUG-45705
Change-Id: Ia3e3f66f326d8f6145d82f33f964b0d6996f0959
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Change-Id: Ie709286a14b452dae7abb59830f584bb33f1ccf5
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Change-Id: Id6dbbbfc542c214fe695c6795c6aaf23aedc1cd1
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This is the right way:
void (*getProcAddress(const QByteArray &procName)) () Q_DECL_OVERRIDE;
However, ICC and GCC do not get it. They expect it in the form:
void (*getProcAddress(const QByteArray &procName) Q_DECL_OVERRIDE) ();
ICC complains with an error, so this needs a workaround. GCC ignores the
incorrectly-placed "override", so it just looks to GCC like no "override"
was added.
See also: https://groups.google.com/a/isocpp.org/forum/#!topic/std-discussion/IjVB8CWiS5A
Change-Id: I1a800c709d3543699131ffff13c2ffc9cee46245
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: Ib18320f4d3a7e35d9da8e3bb8d1ba1245c5fccb4
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Applications which construct a window with one screen configuration and show
the window later on after a screen configuration change crash because the
QXcbWindow::m_screen still pointed to the screen present at the time of window
construction. In QXcbWindow::handleConfigureNotifyEvent the m_screen should get
updated with the new screen, but I didn't see that method called in the
scenario outlined. Looking at the other platform backends, I however see that
they take the screen directly from the QPlatformWindow instead of storing the
instance, hence this patch which makes QXcbWindow do the same.
Change-Id: I13759a5939315c3aac36ec6e2c25bd0a6d7b1c35
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Broken since 8758f532ae6209bcf9447e27edc4fd412c0f173d.
Change-Id: Ifadf37252cc7c1ca68b0a82320b12833f97bf302
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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[ChangeLog][QPA][Xcb] GLX and EGL code paths are now dynamically
resolved, making it possible for one build of a plugin to use both code
paths. Default is to use the GLX code path if available. This can be
overwritten by specifying QT_XCB_GL_INTEGRATION=xcb_egl as an
evnironment variable. Enable qt.xcb.glintegration.debug to get debug log
output of what integration is used
Change-Id: Ia9fa95fcca3d901b91dadb8c98a695fea0ae3b1e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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