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Based on merge done by Liang Qi
Change-Id: Id566e5b9f284d29bff2199f13f9417c660f5b26f
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Fixes the xcb_glx plugin to follow the -opengl configure option for
default surface types. This makes it match closer to xcb_egl behavior
and makes the default match QOpenGLContext::openGLModuleType.
Change-Id: Iea3f8069fffefa46a32945eeeea1312566df129f
Task-number: QTBUG-50015
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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... instead of rolling your own.
qLoadPlugin() expects the create() method of the Plugin
class to take at least the QString key. Since this plugin
create() method doesn't take one, supply a wrapper.
Change-Id: I690fecd3390cc706a45f40ba06dda2b952ff0d85
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Change-Id: Ifae8b906ef3767d9c21f09953076bd640829858f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
src/corelib/global/qglobal.cpp
src/corelib/global/qglobal.h
src/corelib/global/qsysinfo.h
src/corelib/global/qsystemdetection.h
src/corelib/kernel/qobjectdefs.h
src/plugins/plugins.pro
tests/auto/widgets/itemviews/qlistview/qlistview.pro
Change-Id: Ib55aa79d707c4c1453fb9d697f6cf92211ed665c
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Do not attempt to resolve dynamically in static builds. This is not
wrong, but if the GL library is statically linked just like the rest
of Qt, it won't work. Therefore just call the function directly in static
builds, it should be no problem on modern systems.
Task-number: QTBUG-46499
Change-Id: I35fd7c3b5b180d753becbb57377b27dd1a8747ad
Reviewed-by: Andy Shaw <andy.shaw@theqtcompany.com>
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: I4bd5d8534abd9a585a4a641d01931de687eeae77
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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This prevents compiler warnings on less common branches of certain
ifdefs.
Change-Id: I89bae68491151b21cf6887a854cc4c9f68838cf9
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Conflicts:
src/corelib/global/qnamespace.qdoc
src/corelib/io/qwindowspipereader.cpp
src/corelib/io/qwindowspipereader_p.h
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/plugins/platforms/xcb/qxcbconnection.h
tests/auto/network/access/qnetworkreply/tst_qnetworkreply.cpp
tests/auto/tools/qmake/tst_qmake.cpp
tests/manual/touch/main.cpp
Change-Id: I917d694890e79ee3da7d65134b5b085e23e0dd62
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When EGL is autodetected but -no-opengl is specified the backend
must be skipped, just like the GLX one.
Task-number: QTBUG-44998
Change-Id: I1ccbaf540f3777a1fc39aaf12bded4febf20faa0
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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The GLX and EGL integrations are skipped correctly but the base class still
contained createPlatformOpenGLContext() with OpenGL-specific types.
Task-number: QTBUG-44998
Change-Id: I727ded7ca8589b163fc1271709dd718572b51c3e
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/tools/qdoc/tree.cpp
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: Iaa78f601a63191fa643aabf853520f913f2f0fdc
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As per GL_EXT_swap_control this results in BadWindow.
Task-number: QTBUG-45705
Change-Id: Ia3e3f66f326d8f6145d82f33f964b0d6996f0959
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Conflicts:
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/gui/painting/qdrawhelper.cpp
src/plugins/platforms/xcb/qxcbnativeinterface.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/plugins/platforms/xcb/qxcbwindow.h
src/testlib/qtestblacklist.cpp
src/tools/qdoc/node.cpp
src/tools/qdoc/node.h
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
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Make sure the plugins are actually using the 3rdparty headers we ship,
not the system ones.
Change-Id: I5c857abee8e62c207843f9d29c369620be0d7da8
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: If5d2e621c2fa5476c3ab687a3f4620c54fc3b32e
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Task-number: QTBUG-44998
Change-Id: I57c18cd3621a59297d3f91026903628ea6187a5f
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Conflicts:
src/plugins/platforms/xcb/qxcbscreen.cpp
Change-Id: Ie42931791a849b34b63d814d2eb5ac653986d868
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Through the chain of code called by QPlatformIntegrationFactory::create, there
are cases where QGuiApplicationPrivate::platform_integration is accessed
(typically through QGuiApplicationPrivate::platformIntegration()) before the call
to QPlatformIntegrationFactory::create has returned.
Change-Id: I7805b72be5b56aed5cb8ce30cb908743c9b1f91b
Task-number: QTBUG-44388
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Change-Id: Ie709286a14b452dae7abb59830f584bb33f1ccf5
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Change-Id: Id6dbbbfc542c214fe695c6795c6aaf23aedc1cd1
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Needed due to license header patch.
Change-Id: Id7e30490132a7c487687a0a376419e9f9b97ea41
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This is the right way:
void (*getProcAddress(const QByteArray &procName)) () Q_DECL_OVERRIDE;
However, ICC and GCC do not get it. They expect it in the form:
void (*getProcAddress(const QByteArray &procName) Q_DECL_OVERRIDE) ();
ICC complains with an error, so this needs a workaround. GCC ignores the
incorrectly-placed "override", so it just looks to GCC like no "override"
was added.
See also: https://groups.google.com/a/isocpp.org/forum/#!topic/std-discussion/IjVB8CWiS5A
Change-Id: I1a800c709d3543699131ffff13c2ffc9cee46245
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Change-Id: Ib18320f4d3a7e35d9da8e3bb8d1ba1245c5fccb4
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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The EGL integration should not call Xlib functions in this case.
Change-Id: I46656b12d603ca1b4b0b41f34c3c0e8410c91db8
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Destroy the GLX or EGL backend. This also requires fixing an uninitalized
member in the native interfaace handler.
Besides fixing the leak this will also do eglTerminate on exit, which is
very beneficial for proper resource cleanup and avoids "Display is destroyed
with resources" warnings on Mesa with debugging enabled.
Change-Id: Ibd62d6964e86ac1319abed1f06b478327c348a0e
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Applications which construct a window with one screen configuration and show
the window later on after a screen configuration change crash because the
QXcbWindow::m_screen still pointed to the screen present at the time of window
construction. In QXcbWindow::handleConfigureNotifyEvent the m_screen should get
updated with the new screen, but I didn't see that method called in the
scenario outlined. Looking at the other platform backends, I however see that
they take the screen directly from the QPlatformWindow instead of storing the
instance, hence this patch which makes QXcbWindow do the same.
Change-Id: I13759a5939315c3aac36ec6e2c25bd0a6d7b1c35
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Broken since 8758f532ae6209bcf9447e27edc4fd412c0f173d.
Change-Id: Ifadf37252cc7c1ca68b0a82320b12833f97bf302
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Broken since 8758f532ae6209bcf9447e27edc4fd412c0f173d.
Change-Id: I04cb9a36088ab6753c9519a911d065617f88fe08
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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When running the compositor on xcb the compositor backend will call
nativeResourceForWindow with EglDisplay as resource. When this is done
the window->handle() will be null and result in a crash. By returning
just the eglDisplay() when the window->handle() is null solves the
problem and also makes the compositor work.
Change-Id: I72f4341402facc8c44a41151c4f76d6447bd8070
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: I533f1d989b5f4b427ce572620e27c3870a64c2ae
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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The EglDisplay and the Display is normally a PlatformIntegration wide
resource
Change-Id: Ie5382a2a0b34fbe1c506b5134bf581afbd7f5d99
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
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[ChangeLog][QPA][Xcb] GLX and EGL code paths are now dynamically
resolved, making it possible for one build of a plugin to use both code
paths. Default is to use the GLX code path if available. This can be
overwritten by specifying QT_XCB_GL_INTEGRATION=xcb_egl as an
evnironment variable. Enable qt.xcb.glintegration.debug to get debug log
output of what integration is used
Change-Id: Ia9fa95fcca3d901b91dadb8c98a695fea0ae3b1e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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