| Commit message (Collapse) | Author | Age | Files | Lines |
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There was duplicated code in QWindowsMouseHandler::ensureTouchDevice() and
QWindowsPointerHandler::ensureTouchDevice() which caused deprecation
warnings since the setters of QInputDevice were deprecated.
Join the 2 functions into a single creation function and add simple getters
and setters.
Fix deprecation warnings:
qwindowscontext.cpp:357:108: warning: 'void
QPointingDevice::setCapabilities(QInputDevice::Capabilities)' is deprecated: Use the constructor
qwindowsmousehandler.cpp:132:97: warning: 'void QPointingDevice::setType(QInputDevice::DeviceType)' is deprecated: Use the constructor
qwindowsmousehandler.cpp:136:41: warning: 'void QPointingDevice::setCapabilities(QInputDevice::Capabilities)' is deprecated: Use the constructor
qwindowsmousehandler.cpp:137:49: warning: 'void QPointingDevice::setMaximumTouchPoints(int)' is deprecated: Use the constructor
Change-Id: Iab5385e84d600e45b60f38225175f25ef043c3eb
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: I355f43c200adb3a12e71e0b02aa10060672bb9e4
Reviewed-by: Nodir Temirkhodjaev <nodir.temir@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I8daf735e9b49b24b8144b2aab8966b6313dfa3fa
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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There's a bunch of similar and overlapping logic in QCocoaKeyMapper
already. Moving it to the same place allows us to easier find ways
to reduce the overlap.
None of the exported functions were used outside of the plugin.
Change-Id: I6953690cdfda5ee8265b33ccbf919184c3a1700f
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Along with similar logic for Carbon.
Change-Id: Ie32f8ffa336006387d50d3b9e8491816aba4ea04
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Change-Id: Icd84e96706d5779656d7311755596110494eacd8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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QPlatformOpenGLContext takes care of that via QPlatformOpenGLContextPrivate,
which is set up in QOpenGLContext::create().
Change-Id: I1088c2e18efe6023c8e76f126d967a607746e980
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The platform plugins are implemented to grab the entire screen if
no window ID is provided. They do not grab the entire virtual
screen, just the screen the method is called on.
On macOS, the implementation ignored the window parameter, and
always grabbed the entire virtual screen. This change fixes the
cocoa implementation. The test passes in local tests (with two
displays with different dpr). Since grabbing a screen returns an
image with managed colors, we need to convert it to sRGB color
spec first, otherwise displaying a grabbed image will produce
different results. This will need to be changed once Qt supports
a fully color managed flow.
The test does not cover the case where a window spans multiple
displays, since this is generally not supported at least on macOS.
The code that exists in QCocoaScreen to handle that case is
untested, but with the exception of the optimization it is also
unchanged.
Done-with: Morten Sørvig <morten.sorvig@qt.io>
Change-Id: I8ac1233e56d559230ff9e10111abfb6227431e8c
Fixes: QTBUG-84876
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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As a drive by, fix recursive inclusion in qxcbscreen.h.
Task-number: QTBUG-83255
Change-Id: Ia008921b559ef450c07aa17ca554c6b35e0a88bd
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Align with int16_t in xcb_create_window() and xcb_get_geometry_reply_t.
Fixes: QTBUG-85275
Pick-to: 5.15
Change-Id: Ibbc0fab6b3d725a96ac4545857a4f04b026c4175
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I6b87bb1c3c501613bc147c5f88e0f2d2222b0a50
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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We only support one display (X server connection), so there's no reason
to have the user pass in the display. We can always use the one we know
from the QXCbScreen (which also matches the QXcbIntegration connection).
Change-Id: Ifc43dac4c74ba16490d3dee25fc3d43ee053a7d5
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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The modifierKeyState variable is based on the Carbon modifiers, and
then further mangled to match the expected format of UCKeyTranslate.
But inside QCocoaKeyMapper::toKeyCode() we compare the modifiers to
Qt::KeyboardModifiers.
To ensure the logic works as expected we need to pass in the Qt
modifiers. This fixes shortcut sequences based on "Backtab".
Change-Id: I089fe601f0fe7a92f746e0a6447e2de0d974d0b2
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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QCocoaKeyMapper::updateKeyMap would always end up creating a
valid key map, so the logic in CocoaKeyMapper::possibleKeys
for dealing with missing keymaps was not needed, and was
likely copied from one of the other key map implementations.
Since we know that we have a key map we might as well return
it after possibly updating it.
Change-Id: If83974f4ddedae8b1acefbadef48da3ee326eadd
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Paying off technical debt from Qt 4 times, and preparation for removing
Carbon dependency.
- Proper variable names (m_ prefix, titleCase, fullyWrittenOut)
- Modern data structures for lookups
- Removal of dead code/variables
- Categorized logging
- Built in constants instead of magic numbers
- Typed variables instead of naked integers
Change-Id: Ie14621e0da8ed61e2185fa05373047204dc4ea62
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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On tvOS touchesEnded: occasionally gets called with touches that have
not been passed via the touchesBegan:. When this happens previously
cached touch event (that HAVE been passed to touchesBegan:) are no
longer valid.
This causes a crash when testing if new touches contain old ones (since
NSSet dereferences the needle which is no longer valid).
Fix uses the unique (unsigned int) hash that UIKIT assigns to the
UITouch instance so cached copies are never accessed.
Furthermore, tvOS only supports single touch so now just clearing cache
when touch has ended.
Task-number: QTBUG-84383
Pick-to: 5.15
Pick-to: 5.12
Change-Id: I7592cdde74ce834285e7b14196171f6b57736cc8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Q_OS_MAC is not defined when building wasm on mac, so we need
to use a runtime check.
Pick-to: 5.15
Change-Id: I1e9c5ec4e11aae94c9d8e918b5f1f1526723c782
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This fixes key lookups with different keyboard layouts
Pick-to: 5.15
Fixes: QTBUG-84494
Change-Id: I18f1643331961d9bfc1ac6977181f8959e76449d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The Qt macOS event dispatcher defers modal session cleanup until
the next runloop pass. But as it stood, we never did do so for
stand-alone qApp->processEvents() calls. The result was
that a NSModalSession would be kept alive longer than necessary, which
would impact the activation state of other QWindows.
Change-Id: I054f3084132c9d20a29a3f5823c19b7123ef40bf
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Change-Id: I5ccb5ca4f9b9f7a480c575c5a2710ec20361cf88
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Fixes: QTBUG-78814
Pick-to: 5.15
Change-Id: I551024c5d777999f7c79d21fd7b7de061c18f971
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The .prl generation uses a very simple generator expression evaluator
that cannot cope with the $<TARGET_EXISTS> expression used in
src/plugins/platforms/xcb/CMakeLists.txt.
Replace this genex with a conditional qt_extend_target call.
Change-Id: Id17a230d66f701eb0938d10d6b6b7b680290b1c8
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Use %hd instead of %d.
Change-Id: I0062a507140d70263770cd7fe923efe94822d00e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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This is a commit in preparation for an upcoming change in QtQuick.
We want to store the resolved functions for managing VAOs somewhere;
the "least worst" choice is next to the all other function resolvers,
which are in QOpenGLContext(Private).
To avoid moving the VAO resolvers themselves, leave a hook in
QOGLCPrivate, similar to e.g. the texture function resolvers. The hook
gets populated when the VAO resolvers for a given context are
requested.
This removes memory management burden from the users of those functions
(again, just like other function resolvers), and makes the
initialization of the functions automatic.
Change-Id: I0eba30a85bf8ad82946a5d68e91009d8b4bd91cf
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-83255
Change-Id: I9e3aecd8e172b60121f472c840eaf2a5538af438
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Change-Id: I9de4f47bfdf88c92959f210e05c1fc1e8a459cde
Reviewed-by: Liang Qi <liang.qi@qt.io>
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This code was introduced in 2011 as an experimental feature
and have been untested/unmaintained ever since. It's time to
remove it for the following reasons:
- It has never been documented in QGuiApplication under
"Supported Command Line Options". The intended command
line was: ./app -platform xcb:address:display
- I am not aware of other toolkits that would provide this
functionality - connecting to several X displays simultaneously.
- XCB plugin respects the "-display" command line and DISPLAY
envvar which should be sufficient. So the "workaround" to get
your window on 2 X displays is:
./app -display :0
./app -display :1
- There are no JIRA bugs where users would complain that this
feature does not work. AFAICT it has not worked for years.
Almost all functions care only about the "default" connection,
and don't attempt to support multi-connection.
- This will stop confusing people who want to contribute to
the XCB plugin.
[ChangeLog][Platform Specific Changes][X11] Connecting to multiple
X servers simultaneously within the same application is no longer
supported.
Task-number: QTBUG-52408
Change-Id: I61ce23480702bb89b02c6028fa0986fe63481978
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Android platform event of activating accessibility might be received,
before the platform plugin is initialized, thus disregarding the activation
step.
This change saves the activation event state and defers setting it in
platform integration.
Fixes: QTBUG-77320
Pick-to: 5.15 5.12
Change-Id: I06aab76159d1de0e72c0c535dbe80c2858f8e79b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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There is no reason for keep using our macro now that we have C++17.
The macro itself is left in for the moment being, as well as its
detection logic, because it's needed for C code (not everything
supports C11 yet). A few more cleanups will arrive in the next few
patches.
Note that this is a mere search/replace; some places were using
double braces to work around the presence of commas in a macro, no
attempt has been done to fix those.
tst_qglobal had just some minor changes to keep testing the macro.
Change-Id: I1c1c397d9f3e63db3338842bf350c9069ea57639
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Amends 6589f2ed0cf78c9b8a5bdffcdc458dc40a974c60 to match the comment.
If the master device we found is a keyboard, then its own ID is the
keyboard ID, and the attachment is a pointer; but if the master device
we found is a pointer, then its attachment is the master keyboard.
In practice, this gives all devices the same seatId on normal
single-user sessions.
Change-Id: Ibe7d7cdee7b3fe642efacd0349c109271059cb36
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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We want every QInputEvent to carry a valid device pointer. It may be
some time until all QPA plugins are sending it, but it's necessary to
provide the functions for them to start doing that.
We now try to maintain the same order of arguments to all the functions.
handleTouchEvent(window, timestamp, device, the rest) was already there
(except "device" has changed type now), and is used in a lot of platform
plugins; so it seems easiest to let that set the precedent, and modify
the rest to match. We do that by adding new functions; we can deprecate
the older functions after it becomes clear that the new ones work well.
However the handleGestureEvent functions have only ever been used in
the cocoa plugin, so it's easy to change their argument order right now.
Modify tst_qwindow::tabletEvents() to test new tablet event API.
Task-number: QTBUG-46412
Change-Id: I1828b61183cf51f3a08774936156c6a91cfc9a12
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-83255
Change-Id: I95cd25c6e18ffb46955acc76d6cab551d1c8f5ae
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: Ie57908f5e882ef4f85f4199ecb06c09ae5d8ae2a
Pick-to: 5.15
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: Ib29012361a2b7f2f0b0da53a7736bb3f3384ae38
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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- Remove the DirectWrite1,2 features. Windows 10
should have them, only MinGW is missing directwrite3.
The feature directwrite now implies DirectWrite2.
- Remove the custom defines.
- Port over the configure tests from configure.json
and add missing ones for DirectWrite(2), DirectWrite3
and Direct2D and Direct2D 1.1, fix the conditions
and report them in the summary.
Task-number: QTBUG-83255
Fixes: QTBUG-83931
Change-Id: I1fc68997adc715bd5c6d7ec457f58c46e1f81c6a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Task-number: QTBUG-84319
Change-Id: If409ba1c99f30c7ab32c7cc826c7f303ccf18c1d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Task-number: QTBUG-83255
Change-Id: Id85a1e0f3de371951783fe97485158c4a02e1f15
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Note for manual testing: You can read it manually with vo+shift+h
Fixes: QTBUG-84864
Pick-to: 5.15
Change-Id: I5686e40642396db2fde685cf07b758acd29c6ee0
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Use QT_CONFIG, QT_REQUIRE_CONFIG instead of custom macros.
Task-number: QTBUG-83255
Task-number: QTBUG-83931
Change-Id: Id067448dd59f4810a6bc8042d3fbe4244d5cc88a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Requires adapting a few config checks since cmake currently
does not detect directwrite.
Task-number: QTBUG-83255
Task-number: QTBUG-83931
Change-Id: I521f1924f701260b41dccbcecf87b19f08df5ccc
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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To allow treating long press as right click on Android, set
the environment variable QT_ANDROID_ENABLE_RIGHT_MOUSE_FROM_LONG_PRESS
to 1.
Pick-to: 5.15
Fixes: QTBUG-73416
Task-number: QTBUG-84179
Change-Id: Ibe1d6af6ab9965112f1418638a088717798b554c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Task-number: QTBUG-84319
Change-Id: I29726ebfda7a5f51a0a6ee29e905b0b904256c8d
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Task-number: QTBUG-83255
Change-Id: I7d32eb1ec01784c9ed6bf5fc4913ffc5b3a34a49
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Make QPair an alias for std::pair, and qMakePair just a forwarder
towards std::make_pair.
Why? Fundamentally to ditch a bunch of NIH code; gain for free
structured bindings, std::tuple and std::reference_wrapper
compatibility, and so on.
Breakages:
* Some that code manually forward declares QPair.
We don't care about it (<QContainerFwd> is the proper way).
* Some code that overloads on std::pair and QPair. Luckily
it's mostly centralized: debug, metatypes, testing macros.
Just remove the QPair overload.
* Usages of qMakePair forcing the template type parameters.
There are a handful of these in qtbase, but only one was actually
broken.
* std::pair is NOT (and will never likely be) trivially copiable.
This is agreed to be a mistake done by practically all implementations
in C++11, can can't be fixed without breaking ABI.
Some code using QPair assuming it's trivially copiable may break;
exactly one occurrence was in qtbase.
* QMetaType logic extracts the type names in two different ways,
one by looking at the source code string (e.g. extracted by moc)
and one via some ad-hoc reflection in C++. We need to make
"QPair" (as spelled in the source code) be the same as "std::pair"
(gathered via reflection, which will see through the alias)
when compared. The way it's already done e.g. for QList is
by actually replacing the moc-extracted name with the name
of the actual type used in C++; do the same here.
On libc++, std::pair is actually in an inline namespace --
i.e. std::__1::pair; the reflection will extract and store
"std::__1::pair" so we need an ad-hoc fix to QMetaType.
[ChangeLog][QtCore][QPair] QPair is now an alias to std::pair,
and does not exist as a class in Qt any more. This may break
code such as functions overloaded for both QPair and std::pair.
Usually, the overload taking a QPair can be safely discarded,
leaving only the one taking a std::pair. QPair API has not changed,
and qMakePair is still available for compatibility (although
new code is encouraged to use std::pair and std::make_pair
directly instead).
Change-Id: I7725c751bf23946cde577b1406e86a336c0a3dcf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Task-number: QTBUG-83255
Change-Id: Ida86f27d7f52b9be48fbea909979320866ff8dae
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Prevents buildup of autoreleased NSViews (drawables) in the outer pool
of the main runloop, which may not drain as often as we wish.
Change-Id: Ifcf7317c50ec243e0d957bf4a19aab8bf34d5dd6
Fixes: QTBUG-84762
Pick-to: 5.15 5.12
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Remove QDestopWidget public header, simplify the implementation that
maintains a Qt::Desktop type QWidget for each QScreen, and turn
QWidget's initial target screen into a QScreen pointer.
QApplication::desktop() now takes an optional QScreen pointer, and
returns a QWidget pointer, so that applications and widgets can get
access to the root widget for a specific screen without having to
resort to private APIs.
QDesktopWidgetPrivate implementations to look up a screen for an index,
widget, or point are now all inline functions that thinly wrap
QGuiApplication::screens/screenAt calls. We should consider adding those
as convenience APIs to QScreen instead.
Note that QWidget::screen is assumed to return a valid pointer; there is
code that handles the case that it returns nullptr (but also code that
trusts that it never is nullptr), so this needs to be defined, verified
with tests, and asserted. We can then simplify the code further.
Change-Id: Ifc89be65a0dce265b6729feaf54121c35137cb94
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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