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* Windows file dialogs: Use FOS_NOREADONLYRETURN only for mode AcceptSave.Friedemann Kleint2014-02-251-6/+10
| | | | | | | | Task-number: QTBUG-36886 Change-Id: I727abb92675187f15d1357b1df60f2fb609dc4d5 Reviewed-by: Andy Shaw <andy.shaw@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Cocoa: Prevent "Invalid Drawable" GL warnings.Morten Johan Sørvig2014-02-251-0/+4
| | | | | | | | | | | | Worst case this can cause the various OpenGL initialization functions to fail due to the lack of a valid GL context. Task-number: QTBUG-35342 Task-number: QTBUG-31451 Change-Id: I08256ad51acb5370c8c6d44b556572eadd6a9c1d Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Cocoa: Clear GL context pointer on deletion.Morten Johan Sørvig2014-02-251-0/+3
| | | | | | | | | | | | | | | The QGLWidget destructor sequence is such that the GL context will be deleted before the window is hidden. This would leave QCocoaWindow with a stale m_glContext pointer. Clear QCocoaWindow's context pointer on context deletion. Task-number: QTBUG-36820 Change-Id: I710e3813f9ce90ddd37ad7b406693f0c58a1436d Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Cocoa: QImage -> CGImage conversion cleanupMorten Johan Sørvig2014-02-257-113/+42
| | | | | | | | | | | | | | | | | | | | | | | | | Move to one qt_mac_toCGImage function that has simple semantics and properly retains a copy of the QImage for the lifetime of the CGImage. Remove the old qt_mac_toCGImage function which had two problems: 1) It would not retain the QImage data (this was probably ok for its original use case: creating short-lived CGImages for the paint engine) 2) It had acquired a somewhat odd **datacopy out parameter for the cases where you _do_ want to retain the image data. This makes the exported image conversion function from QtMacExtras work: The CGImages it creates will no longer reference free'd memory once the QImage is deleted. Change-Id: I583040d16aefb17fc3d801d6b047a0b2a76c7f74 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
* Windows: Clear transient relationship before destroying windows.Friedemann Kleint2014-02-241-4/+29
| | | | | | | | | | | | | | | | | | Windows differs from the other platforms in that transient parent relationship is not just a window property but also implies ownership; windows will destroy their transient children in DestroyWindow(), which interferes with Qt. Explicitly clear the relationship in QWindowsWindow::destroy() to prevent this. Task-number: QTBUG-36666 Task-number: QTBUG-35499 Change-Id: I5e72524ef57422831f60484993f6c8d7c80c8601 Reviewed-by: J-P Nurmi <jpnurmi@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Fix potential null pointer access in qglxKai Koehne2014-02-241-10/+12
| | | | | | | | | | | This reportedly does fix crashes when running a Qt Quick 2 application over remote X. Task-number: QTCREATORBUG-11207 Change-Id: I6fa82420f9d12e56e52fa8efd263bf18d868d7d8 Reviewed-by: Ville Nummela <ville.nummela@parker.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Make full use of QT_ANDROID_RASTER_IMAGE_DEPTH env variable.BogDan Vatra2014-02-224-6/+7
| | | | | | | | If raster only apps set QT_ANDROID_RASTER_IMAGE_DEPTH to 16 (RGB16), we should create also RGB16 native surface. Change-Id: I82692ff34b0e604e627d1d86a437272e3700daf8 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Use GetForegroundWindow() to check for active windows.Friedemann Kleint2014-02-221-1/+1
| | | | | | | | | | | | | The previously used GetActiveWindow() returns the application's window also if it is minimized. Task-number: QTBUG-36806 Change-Id: I8ede3ea30e7b714aa1af85ed67e510e1692ebb8f Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Start the chronometer.BogDan Vatra2014-02-211-0/+1
| | | | | Change-Id: Ia165ce4a79b108ddb0d74a7d8fccd4f48fe14442 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Sort include headersBogDan Vatra2014-02-211-7/+6
| | | | | Change-Id: I453a40d57a7c3d6062c23f6772de1b8330f61067 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Avoid using GLX Pbuffers on CatalystLaszlo Agocs2014-02-211-1/+12
| | | | | | | | | | | Trigger QOffscreenSurface's fallback mode (hidden QWindow and a regular window surface) instead. queryDummyContext() already works like this but the same must be done for any QOffscreenSurface. Task-number: QTBUG-36900 Change-Id: I64176ac6704e9d6ed768fa3d456c40c8818be6dc Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Fix paint artifacts.BogDan Vatra2014-02-213-32/+31
| | | | | | | | Android is using double buffering, so, we need to repaint the bounding rect of the repaint region, otherwise black holes will appear. Change-Id: I21f36a6f5f1a6c64b605c0fef3af10dfdc5ec6e2 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Windows: Ensure clipboard is flushed out before QGuiApplication is destroyed.Friedemann Kleint2014-02-202-1/+18
| | | | | | | | | | Otherwise, OleFlushClipboard() might query the data again which causes problems for QMimeData-derived classes using QPixmap/QImage. Task-number: QTBUG-36958 Change-Id: I89e58eeb64bd3481e89ad789f310f19ddb4604a2 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Unify glyph format between QFontEngine and QFontEngineGlyphCacheTor Arne Vestbø2014-02-193-4/+4
| | | | | | | | | | | | Instead of the glyph cache having its own cache type that always mapped one to one to a font engine glyph format, causing confusion and needless conversions, the glyph caches now use QFontEngine's glyph format enum. This also removes the iffy use of an int for the glyphFormat in the font engines. Change-Id: I529bad5c179e004f63e152f7dcc311d298c3db98 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
* Merge remote-tracking branch 'origin/dev' into stableOswald Buddenhagen2014-02-19273-6293/+14313
|\ | | | | | | Change-Id: Ice524edcc51373509f0023ae7f7c2963f4602f88
| * Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-02-184-5/+1
| |\ | | | | | | | | | | | | | | | | | | Conflicts: src/plugins/platforms/android/qandroidplatformtheme.h Change-Id: I541bd3069df3ab54c7942d5f4a9e155e3b6566a0
| * \ Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-02-171-0/+4
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/global/qglobal.h Change-Id: I03d8b6e07135056baaa1d97c3c63fbe8b25583d9
| * | | [QNX] Don't deactivate windows focusFabian Bumberger2014-02-162-6/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When the focus changes, screen sends a focus deactivated change for the focus window. Depending on the order, this might deactivate the window focus completely. This for example leads to problems with QComboBox. Change-Id: Ia57f061a765c1f971d86d941b17f573ce9221ae1 Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com> Reviewed-by: Bernd Weimer <bweimer@blackberry.com> Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
| * | | Refactor the handling of the navigator swipe down eventFabian Bumberger2014-02-166-9/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The navigator swipe down event is not mapped to a platform panel event any more. Instead the NavigatorEventHandler is exposed through the QPlatformNativeInterface. Change-Id: I6d29bba011849da5210f6f4d595e3c2e0c021449 Reviewed-by: Bernd Weimer <bweimer@blackberry.com> Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
| * | | Android: Add enablers for listening to activity resultsEskil Abrahamsen Blomfeldt2014-02-151-1/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When you launch an activity through an intent, data can be provided back from the activity when it has finished using onActivityResult() in the activity which launched it. This is okay for applications, since they can easily create their own activities, but does not work for libraries that need to use intents. There is no listener API for activity results which allow external classes to eavesdrop. In order to support launching intents from third-party or add-on libraries, we provide a low-level way to hook into the activity result event. The corresponding public API will be added to QtAndroidExtras. Change-Id: I89417f485e2c0e69028dcccc7c155788346a7417 Reviewed-by: Christian Stromme <christian.stromme@digia.com>
| * | | Consolidate StandardButton, ButtonRole and related static functionsShawn Rutledge2014-02-155-15/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Moving them into QPlatformDialogHelper for the convenience of both widgets and QtQuick.Dialogs. The main reason is to ensure that QtQuick.Dialogs does not need to depend on the widgets module, in order to re-implement the button box concept in a generic dialog. Change-Id: If400d215338d7cb6dade39d9de60e50b5e7515ef Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
| * | | iOS: correctly report Landscape or InvertedLandscape screen orientation.Yoann Lopes2014-02-141-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Qt documentation says that PortraitOrientation is rotated 90 degrees clockwise relative to LandscapeOrientation. This means that the home button should be on the right when held in LandscapeOrientation, therefore, Qt::LandscapeOrientation == UIDeviceOrientationLandscapeLeft. Without this patch, all QScreen mapping functions are broken. Change-Id: I2c570cd0307b7fbd59c749d6574dcb258790cfbc Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
| * | | Dynamic GL switch on WindowsLaszlo Agocs2014-02-146-59/+86
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
| * | | QNX: Add support for lgmonBernd Weimer2014-02-148-10/+156
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added configure test, whether lgmon (liquid graphics performance monitor) is available. The test is supposed to be positive only for internal BlackBerry NDKs currently. Added calls to initialize lgmon and to indicate when an app is ready for user input. Change-Id: I5cbc29fb38a86585dcebd14d462436deaa1998aa Reviewed-by: Wolfgang Bremer <wbremer@blackberry.com> Reviewed-by: Fabian Bumberger <fbumberger@rim.com> Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com> Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
| * | | iOS: only activate top-level windowsRichard Moe Gustavsen2014-02-141-9/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | From before we would activate all QWindows that the user tapped on, or setVisible were called on. This is wrong since a QWindow does not have to be a top-level window. For a non-alien widget application this would mean that we would send activation events for all widgets that the user tapped on all the time. With this patch we do some extra checking before we tell a QWindow to activate. Change-Id: I1afe97e5384c36c67fee0bbd070d880bba7528a1 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
| * | | iOS: activate window on touchesBeganRichard Moe Gustavsen2014-02-141-8/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We need to activate a window on touchesBegan instead of touchesEnded. The reason we used to do this on touchesEnded was to delay activating a window in case the user started e.g a flick. But delaying the activation can cause problems if the app activates a different window on press. We will then cancel this out on release since we then raise the pressed window instead. This is e.g typical when opening popups, and will cause focus to not be restored properly when later closing the popup again. Change-Id: I709b2f2e2633c9dc85c2761b0b176cd23c2f6b36 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
| * | | iOS: don't store reference to focus objectRichard Moe Gustavsen2014-02-142-5/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Sometimes focus object is updated after we get a callback that the cursor rectangle has changed. And there is no reason to keep a local reference to it. Since we also send events to the qApp->focusObject from UIView_textInput, we now end up more consistent. Change-Id: I3976175aae4e3f346be9bc5b771ac0fdefc03ae6 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
| * | | Android: Add Foreign Window supportChristian Strømme2014-02-146-3/+170
| | | | | | | | | | | | | | | | | | | | Change-Id: Ie41edd3f17214805673311a375191cd93d2378f6 Reviewed-by: BogDan Vatra <bogdan@kde.org>
| * | | Android: Fix return value in createSurface()Christian Strømme2014-02-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | When the function fails it should return -1 Change-Id: I132a1521897295e6e232126ca51e30d2e32656c8 Reviewed-by: BogDan Vatra <bogdan@kde.org>
| * | | QOpenGLWidget and new-style compositing on eglfsLaszlo Agocs2014-02-135-24/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends. Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
| * | | Windows: Destroy tablet support before unregistering window classes.Friedemann Kleint2014-02-131-2/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Silences warnings in tests that instantiate QGuiApplication multiple times. QSYSTEM: tst_QGuiApplication::removePostedEvents() QApplication::regClass: Registering window class 'TabletDummyWindow' failed. (Class already exists.) QSYSTEM: tst_QGuiApplication::removePostedEvents() UnregisterClass failed for 'TabletDummyWindow' (Class still has open windows.) Change-Id: I6af2d38a2debd35f4dc0d48c09244dff022bd6b8 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
| * | | Force alignment for SSE2 to not crash with mingwKonstantin Ritt2014-02-133-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make sure that stacks are properly aligned by replacing CALLBACK with QT_WIN_CALLBACK so that we don't crash in SSE2 code. Task-number: QTBUG-36807 Change-Id: I6952d0f252c7b8e481c48521ed1377b7d7510e15 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
| * | | Merge "Merge remote-tracking branch 'origin/stable' into dev" into ↵Konstantin Ritt2014-02-132-2/+4
| |\ \ \ | | | | | | | | | | | | | | | refs/staging/dev
| | * \ \ Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-02-122-2/+4
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gui/image/qimage.cpp src/gui/text/qtextengine.cpp src/plugins/platforms/linuxfb/qlinuxfbscreen.cpp src/printsupport/kernel/qprintengine_win.cpp Change-Id: I09ce991a57f39bc7b1ad6978d0e0d858df0cd444
| * | | | | WinRT: move most of GUI event dispatcher logic into coreAndrew Knight2014-02-123-65/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The native event dispatcher is responsible for delivering callbacks to non-GUI handlers, such as network socket listeners. So, the non-GUI logic is moved into the core dispatcher so that the event loop works better for apps (and test cases) which use QCoreApplication. Change-Id: Ic5f7d939cf164198fd39aa5880e265ae560b39b4 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
| * | | | | Fix crash in MinGW when initializing font databaseKai Koehne2014-02-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make sure that stacks are properly aligned so that we don't crash in SSE2 code (as used in QString). Task-number: QTBUG-36807 Change-Id: I765c1972fbb0a4b0c2dc5e4465e1d19e00b3322b Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
| * | | | | Android: default palette taken from the Holo Light themeShawn Rutledge2014-02-122-1/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently QAndroidPlatformTheme::palette has been returning null so the default colors came from elsewhere. Now they will default to colors taken from the Holo Light theme to the extent possible. Change-Id: I022c5ef679d9d0dcb76721a4d520492bc8a6f4cf Reviewed-by: BogDan Vatra <bogdan@kde.org>
| * | | | | Enabling QQuickWidget and QOpenGLWidgetPaul Olav Tvete2014-02-125-5/+38
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Enable child widgets (without a native window) that render to an FBO and are composed with the raster backingstore by the platform plugin. A preliminary version of QOpenGLWidget is included as private API. Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
| * | | | | Cocoa: Bring back two-class native window systemGabriel de Dietrich2014-02-123-73/+154
| |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | While inheriting from NSPanel proved to be robust enough, it is not really future proof as we're at the mercy of Apple changing NSPanel's behavior. On the other hand, we can't inherit exclu- sively from NSWindow as the tool window case, where the QWindow should look like an NSPanel, can't be emulated perfectly without using private APIs. This reverts commits 79fb39a87ce5ffbda and df86721bb4028ae. Change-Id: I9021193e3614633a943578df9e2794b00094a1f7 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| * | | | Implement native message box for WinRTMaurice Kalinowski2014-02-127-0/+447
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added a basic theme class, which creates accessors for the QPlatformMessageDialogHelper. This handles creation of the native dialog, but also spawning an event loop around it. There are some limitations shared with the Android implementation. First you cannot create custom labelled buttons and also selecting the default button is not possible. This will be added at a later point. Note that Windows Phone is not supported. Change-Id: I2dec83dcded7919835a6dcdf8dc2a56282024a7e Reviewed-by: Andrew Knight <andrew.knight@digia.com>
| * | | | Windows: Fix potential crash in font database when family name is empty.Friedemann Kleint2014-02-112-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Task-number: QTBUG-36651 Change-Id: Icd3edc7dbed3e692b32374b0ab6251e7f939589d Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
| * | | | Merge "Merge remote-tracking branch 'origin/stable' into dev" into ↵Frederik Gladhorn2014-02-1117-45/+107
| |\ \ \ \ | | | | | | | | | | | | | | | | | | refs/staging/dev
| | * \ \ \ Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-02-0717-45/+107
| | |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gui/kernel/qguiapplication.cpp src/plugins/platforms/android/androidjnimain.cpp src/plugins/platforms/android/qandroidplatformintegration.cpp src/plugins/platforms/android/qandroidplatformintegration.h src/plugins/platforms/android/qandroidplatformopenglcontext.cpp src/plugins/platforms/cocoa/qcocoawindow.h src/plugins/platforms/cocoa/qcocoawindow.mm src/plugins/platforms/xcb/qxcbconnection_xi2.cpp src/sql/doc/src/sql-driver.qdoc src/widgets/widgets/qtoolbararealayout.cpp Change-Id: Ifd7e58760c3cb6bd8a7d1dd32ef83b7ec190d41e
| * | | | | | kms: Adapt to initialize() patternLaszlo Agocs2014-02-112-22/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Right now socket notifiers are attempted to be created before having the event dispatcher up. This is wrong. Change-Id: Ica3034b9fa790c037f28982db23c71342f6597d7 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
| * | | | | | Windows: Fix return value of WM_QUERYENDSESSION.Friedemann Kleint2014-02-101-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | LRESULT should be non-zero if the application can quit, and it is always handled. Task-number: QTBUG-35986 Change-Id: Ic8b0ecc731d3efaf94e2a62491918d379fe59f5c Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
| * | | | | | Cocoa: Add setNSToolbar(QWindow *, NSToolBar *)Morten Johan Sørvig2014-02-106-0/+70
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Calling this function associates the given native toolbar with the QWindow. QWindow will then set it on the native NSWindow at the appropriate time during window creation. Change-Id: I2a50f79b2a0453cc739f8d68e965e37b95998083 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| * | | | | | Cocoa: Neuter -[QNSView cancelOperation:] for normal windowsGabriel de Dietrich2014-02-101-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QNSWindow inherits QNSPanel regardless of the kind of QWindow. With NSPanels, pressing escape is equivalent to dismissing the panel. That is not the behavior we aim at for normal toplevel QWindows. Task-number: QTBUG-36694 Change-Id: I1a1c138183cc43c968249442021f334cd37f7ce0 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| * | | | | | Do not set input focus if WM supports _NET_ACTIVE_WINDOWMartin Gräßlin2014-02-091-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In case the window manager supports _NET_ACTIVE_WINDOW a client message is sent to the root window and the window manager is expected to either activate the window or mark it with demands attention. In addition the code unconditionally also called xcb_set_input_focus which breaks the intention of sending the client message. Thus it is now only done if the WM doesn't support the protocol. This was also the logic in Qt 4.x in QWidget::activateWindow (qwidget_x11.cpp). In addition set_input_focus is only called if the window is a toplevel. Change-Id: Iec4c02f0ea62db30a4b347d474fdfd2f05b8895b Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
| * | | | | | Make xcb compile with X-less EGL implementationsLaszlo Agocs2014-02-091-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | On platforms like the Raspberry Pi the EGL implementation is not compatible with X. This means that while EGL and Open GL ES can be enabled, and will work fine with platform plugins like eglfs, EGL (and thus GL) should be automatically disabled in xcb, otherwise a compilation error will occur since xcb assumes the native handle types are the corresponding Xlib types. Task-number: QTBUG-36551 Change-Id: I2cc4c558abb4b25d422a2c01da9b75b865ace402 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
| * | | | | | Cocoa: Simplify native view access.Morten Johan Sørvig2014-02-084-7/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use NSWindow and NSView accessors on QCocoaWindow instead of QGuiApplication and nativeResourceForWindow. Change-Id: Iabee1e42dd119726d932f89c66a90810463d70db Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>