| Commit message (Collapse) | Author | Age | Files | Lines |
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Check for MSVC2015 to enable usage of IInputPane(2). Move object
construction to the XAML Thread, otherwise instantiation will fail when
running on desktop.
Task-number: QTBUG-44494
Change-Id: I816230cc5b0def796e86e6c6bb05a552a4e59d1b
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Unlike other platforms and the EGL path, this one tries to parse
GL_VERSION on its own. Unfortunately it breaks for certain version
strings: we cannot assume more than major.minor in the beginning
and so looking for a second dot is wrong.
For example, "2.1 Mesa 7.11-devel" is parsed as major "2", minor
"1 Mesa 7" (result in 0), leading to a version of 2.0 instead of 2.1.
To overcome this, use the common helper function in
QPlatformOpenGLContext.
Change-Id: I460f4276a3a06659b542e0c076ddc1ada3122907
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Needed by Qt Wayland as well.
Change-Id: Ic349f0a79831e9121cbe9885246897efea2701d5
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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The card cannot handle Desktop GL nor ANGLE.
Task-number: QTBUG-43243
Change-Id: I5a349be1b09f1ef2decd36bef87a90b230ca2c04
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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With the 10.8 SDK, NSArray may not respond to firstObject which ends the
build with an error. This implementation doesn't use it and also handles
the case where no screen is available when calling
qt_mac_mainScreenHeight
Change-Id: Idce278423c37cc24d8fc31062a386e78d6487492
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
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Export it for use by the iOS platform plugin. Also
move QCFSocketNotifier, and export for use by the
Cocoa platform plugin.
This is a pure code move with no intended behavior
changes, in anticipation of using the Core Foundation
event dispatcher as the default Qt Core event dispatcher
on OS X.
Change-Id: I43677d2f6f3c1d0ed0415c964225aa97d2f13078
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Window collection behavior changed from OS X <= 10.9 to 10.10 to 10.11:
- the default behavior (0) included fullscreen button before 10.10, did not include
in 10.10, and now it's again included.
- it's not enough to exclude fullscreen - since the defualt is 0,
0 & ~fullscreen does not help - we also have to set fullscreen
auxiliary.
Task-number: QTBUG-48759
Change-Id: If427bd5cfa5c3cefc71f09dae7baa0d232601ee4
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
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platformServices has not been created and caused a crash as soon as an
URL gets opened.
Task-number: QTBUG-48740
Change-Id: Ib099a0ff3007b168738e02c0fab8f9ca7bcd25c7
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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Android doesn't automatically trigger global objects destruction, so we need to do it ourselves.
Test case:
struct TestGlobal {
~TestGlobal() { qDebug() << " ~TestGlobal";}
} global;
int main() {
return 0;
}
Change-Id: I32507c1cffebafc9841e9707a8f6711dcbd36281
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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Otherwise transparent areas of the drag'n'drop pixmap are painted
with the black color.
Task-number: QTBUG-45193
Change-Id: I55b7c7caababe13584fa1c7a52835f112e20f920
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Removes magic 0-pointers at the call sites.
Change-Id: I6740f6b8cc75004ab5f2ebcb3b3c95cbbdc43153
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Application that do not require OpenGL need a way to opt-out of
GLX/EGL calls completely. The initialization can be expensive and what
is more, some systems may not have functional GLX at all (some VMs are
known to crash when trying to get FBConfigs for the window).
QApplication already has AA_ForceRasterWidgets, which causes the use
of plain RasterSurface everywhere instead of RasterGLSurface. Combined
with a trivial check in the xcb backend to skip all the Xlib+GLX/EGL
path, the attribute will allow apps to ensure that no GLX/EGL calls
are ever made.
This however implies a change in QWindowContainer: the embedded window
must use the same initialization path as the parent otherwise we will
end up with a BadMatch. QWindowContainer can do this transparently to
the applications, unless the QWindow is already created.
Change-Id: I846af7edb8b92b9836cdbd93c6a5eec5a6147a49
Task-number: QTBUG-46765
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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the windows driver for Intel HD Graphics 3000 is buggy (crashes on
initialization) and according to intel, this driver won't receive any
bugfixes. device IDs taken from
http://www.pcidatabase.com/search.php?device_search_str=graphics
Task-number: QTBUG-42240
Change-Id: Ib846d37f67d901060d1318f3f211a5e5dc4f6814
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Reviewed-by: Tim Blechmann <tim@klingt.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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KMS is no longer a platform plugin so the relevant leftover bits are
now removed.
As the introduction of the EGLDevice-based backend for eglfs shows,
using DRM/KMS is not tied to GBM, separate buffer management
approaches, like EGLStreams, work fine as well. Therefore separate KMS
from GBM and remove the EGL and GLES dependency in the tests - this
way there is nothing preventing us from using GBM without GL for
example.
Change-Id: Id7ebe172b44b315f9a637892237d2bb62d99aed2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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For now we pick one crtc and find the corresponding layer. If this is
not desired, set QT_QPA_EGLFS_LAYER_INDEX to override the layer to be
used. Enable qt.qpa.eglfs.kms to get logs about the available layers.
Change-Id: I762783f960739e32966c8cde17d8f55fbe40091f
Done-with: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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Conflicts:
src/network/socket/qabstractsocket.cpp
src/plugins/platforms/winrt/qwinrtscreen.cpp
src/sql/drivers/mysql/qsql_mysql.cpp
Change-Id: Ifb73623d09f53340ee5e10283f1f86b580998902
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Change-Id: I2942591e1c1ca86ce0f6476e0a5c3033cdf861ee
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This reverts commit b8e0f7cfc638a71770f44ada828ff2cf6d2ee201.
Needs a more testing.
Change-Id: Iff0b2741922cfa8f16fbc3f4ce0f83869d6cd8b6
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Core Foundation Framework forwards notifications about socket activity
through a callback function which called from the run loop. Previous
implementation sets kCFSocketReadCallBack, kCFSocketWriteCallBack to be
automatically re-enabled after they are triggered. With these semantics,
an application need not read all available data in response to a read
notification: a single recv in response to each read notification is
appropriate. If an application issues multiple recv calls in response to
a single notification, it can receive spurious notifications.
To solve this issue, this patch disables automatically reenabling callback
feature. Now, callback gets called exactly once, and is not called again
until manually re-enabled by calling CFSocketEnableCallBacks() just before
entering to wait for the new events.
Task-number: QTBUG-48556
Change-Id: Ia3393c2026230c7b3397cc614758dec1d432535f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Due to additional validation not covered in previous patches, the Windows
Store certification compatibility had regressed. These changes ensure that
the required D3D behaviors are met.
Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759
Task-number: QTBUG-38481
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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Wrong calculation of flip.
This reverts commit 1a5cc2a868969f1b1e9278c4145b7af2fc4b8f69.
Task-number: QTBUG-47030
Change-Id: Ide178eb5e027c4ecec1e3952c973fb64987eb7ce
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
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If QT_NO_CURSOR is defined then changeCursor() is not implemented in
QPlatformCursor which means that it isn't really being overridden in the
offscreen plugin. Therefore the same define is checked for to prevent a
compiler from having a problem with it.
Change-Id: Id7c104292354cb7462b3161602fc8d382a6dd390
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Backends may want to subclass QEglFSWindow and reimplement resetSurface()
and similar. Make it possible to do this by moving window creation to
the device integration interface, similarly to screens.
In addition to customizing the windows, some backends may want to disable
the dependency on surfaceless contexts when using offscreen windows
(i.e. pbuffer surfaces). Make this possible too.
Change-Id: Ic5a426e07f821c7a800217b8799f91770ba6a6d8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
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In anticipation of moving it to QtCore.
The call to QWindowSystemInterface::sendWindowSystemEvents() has been
moved to QIOSEventDispatcher by making processPostedEvents() virtual.
Change-Id: I9e03be4153a9f5f34e9a0ac942cdff572a44c318
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Use character literals where applicable.
Change-Id: I8e198774c2247c1cc1d852a41b59b301199b7878
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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The message box buttons need to be added inside the XAML thread.
Otherwise QWinRTMessageDialogHelper::onCompleted will not be triggered.
To successfully emit the clicked signal across different threads do not
exit the eventloop.
Change-Id: Ie884bdfe0dc64132559755083dae50c2aa43d80b
Task-number: QTBUG-48209
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
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On OS X we don't treat popup windows as worthy of being activated and
focus windows (key windows). Instead we keep track of the active popup
windows and forward events to them manually.
The forwarding logic is split between QPA, which handles mouse, and
QWidgetWindow and QQuickWindowPrivate, which handles key events.
This commit adds the logic for key events to QPA, which is the right
platform layer for this kind of workarounds. The widget code is left
as is for now, and the QQuickWindowPrivate code can be removed in
a follow up.
Task-number: QTBUG-39415
Change-Id: Iee411fcba9fc81ddcc3a7bc82591184675a6d7a2
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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QImage::Format_Indexed8 -> QImage::Format_Alpha8
Change-Id: I7faa7c9d2cb20306f63a2522e7fa78736b9ee583
Task-number: QTBUG-47490
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Recreate QShapedPixmapWindow when the cursor goes to
another X screen.
Change-Id: Ifd4c4281971b23abc45a9f6c0509832a45c31521
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Also re-enable and update the tst_showWithoutActivating test.
Change-Id: Ic7fa9b1bf7637e4661c593aaeabb3220cd4204ff
Task-number: QTBUG-46098
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Commit 7f5b94b47 moved shortcut handling into QGuiApplication (for all
platforms except OS X), due to crashes on Android where the events are
delivered from another thread.
Now that we have synchronous event delivery (also across threads) from
QPA, this is no longer needed, and we can move the code back to QPA,
where the platform has more control over when and how shortcut events
are delivered in relation to normal key events.
Handling shortcuts is as before a two step process. We first send a
QKeyEvent::ShortcutOverride event to the active window, which allows
clients (widgets e.g.) to signal that they want to handle the shortcut
themselves. If the override event is accepted, we treat it as the
shortcut not being handled as a regular shortcut, and send the event
as a key press instead, allowing the widget to handle the shortcut.
If nothing accepted the shortcut override event we pass it along to
the global shortcut map, which will treat the event as handled if
an exact or partial match is found.
The QShortcutMap::tryShortcutEvent() and nextState() implementation
has been simplified to not use the events accepted state for its
internal operation, which removes the need for saving the state
of the incoming event.
The QKeyEvent::ShortcutOverride event was also always sent with
the accepted state set to false, by calling ignore() on it before
sending it. This is now explicit by having shortcut override
events being ignored by default in their constructor, and the
documentation has been updated accordingly.
Change-Id: I9afa29dbc00bef09fd22ee6bf09661b06340d715
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
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Conflicts:
qmake/doc/src/qmake-manual.qdoc
src/corelib/tools/qstring.h
src/gui/image/qimagereader.cpp
src/network/access/qnetworkaccessmanager.cpp
src/tools/qdoc/doc/examples/examples.qdoc
src/widgets/accessible/qaccessiblewidgetfactory_p.h
src/widgets/doc/qtwidgets.qdocconf
Change-Id: I8fae62283aebefe24e5ca4b4abd97386560c0fcb
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Map this to ignoresMouseEvents on NSWindow.
Task-number: QTBUG-45498
Change-Id: I86e518bbf805647d9f12b1af1747355ef55cc167
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
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Tool window always had NSResizableWindowMask before dd02c1eb38c6dfc8367f2c692e11897b6c00b097,
and this is broken, the new logic depends on WindowMaximizeButtonHint which is not
set on, for example, un-docked widget. Bring the old behavior back, while not
cancelling dd02c1e - make it resizable unconditionally, as it always was.
Task-number: QTBUG-46882
Change-Id: Ib739a701d85aaadab83230deee808757de6b5e21
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
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Change-Id: I4b92ac6b917c9979449b4834764497003d6de087
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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If the popup will show too close to the screen bottom,
we need to help Cocoa a bit. The horizontal positioning
hasn't shown any problems.
Change-Id: I5f298529fbf4a902e39f686f368046a8d1c11760
Task-number: QTBUG-45063
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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Implement a dummy method to silence the compiler.
After testing, this method seems to never be called. Which is
good, since the current IM API in Qt have little to offer to resolve
what is being asked. Until a need arise, we just return
an empty array.
Change-Id: I573eb8205a7e635a46d487ae175fb46e3a602001
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Since 10.9, System Preferences->Mission Control->Displays have separate
Spaces settings needs to be followed.
Task-number: QTBUG-47030
Change-Id: I1c1cf326246bd5609090ce5ac3212d963d562593
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
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The hotspot is defined in device independent coordinates, so
the default coordinates need to be divided by device pixel ratio.
Also, modify the scaling of cursor's pixmap to use SmoothTransformation to
generate cleaner looking lodpi cursors from hidpi cursors.
Change-Id: Ia938fd1e476e19e796f30712e23b06a5efed9964
Task-number: QTBUG-34116
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
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Follow up from b494d85. We need to filter the responder
actions after a sync as well, otherwise they will be
added back if a menu item e.g changes text.
Change-Id: I2ecbcc292400ada97a8e29d4b97f087349d8a061
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Instead of hard-coding the key and modifier that should trigger a
shortcut, we read it out from the QKeySequence that corresponds to
a StandardKey instead.
Change-Id: I6325534d3ff91c788d7e660d9009954e437b8534
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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This behavior is important because controls (widgets)
under tooltips don't receive mouse events and don't
update their state if it is really needed.
[ChangeLog][QtWidgets][Important behavior changes]
Tooltips on OS X are now transparent for mouse events.
Change-Id: I06403db7b66c87fe53debb033f8a74aa1c93e26a
Task-number: QTBUG-46379
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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The method is currently a bit buggy, since it does not take
UITextLayoutDirectionUp and UITextLayoutDirectionDown into account.
This patch is mostly for fixing something "just in case", since
we so far have not seen UIKit calling this method for those
directions unless a hardware keyboard is connected. And in
that case, we anyway override IM navigation by dealing
with the arrow keys explicit.
Since IM in Qt does not support getting the position above
or below the current position, we just return the current
position, making it a no-op.
Change-Id: I4bcb9e2a00ab4e3d785058d7ff7f4855142dabbc
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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UIResponderStandardEditActions found in first responder will be prepended to
the edit menu automatically (or e.g made available as buttons on the virtual
keyboard). So we filter them out to avoid duplicates, and let first responder
handle the actions instead. In case of QIOSTextResponder, edit actions will be
converted to key events that ends up triggering the shortcuts of the filtered
menu items.
Change-Id: I046c6cc5b358d8a6f7623e10579e2dcd92f75139
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Change-Id: I4c99516fb98ce0da84b8690cc4c1fd71c0db9dca
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Enable the undo/redo buttons on the keyboard, as well as the
Cmd-Z/Cmd-Shift-Z shortcuts.
For UIKit to support this, we need to add undo actions to
first responders undo manager. Since we don't know if Qt
has anything to undo/redo, we just enable the shortcuts
all the time. To do that, we trick NSUndoManager to always
have both an undo operation and a redo operation in the
stack.
Change-Id: I3294a962cc24f56585e7e515856142f3dda56d0a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Catch the missing shortcuts sent by UIKit, and forward
them to Qt as key events so that the app can respond to them.
Change-Id: If63c4b05466e64843982fce32fbd594d2a0ef312
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Controlling cursor position through input methods in Qt is very
limited. You cannot e.g move the cursor vertically, or select text
that spans several paragraphs. The reason for the latter is that Qt
works with input methods on a per-paragraph basis, which effectively locks
UIKit to only being able to move the cursor and select text within a single
paragraph.
Fixing up input methods to support more advanced navigation means changing the
whole design (working on a whole document, instead of per paragraph), and is
out of scope.
Instead we choose to listen for arrow keys and forward them to Qt in the
same fashing as we already do for backspace and enter. This will make the
iOS port on-par with the other platforms, which also sends control characters
like these on the side of IM events.
Note that registering shortcuts and overriding default IM navigation behavior
will only take effect when a hardware keyboard is connected. Only then will
[UIresponder keyCommands] be called from UIKit.
Change-Id: I634205e0578447c4aa6e9fdff342ee3b281901ea
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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So far we have chosen to send key events directly to the focus
object since we do already do that for IM events. But Qt expects key
events (especially control keys) to be sendt through QPA.
This means that key events can end up somewhere else than at the focus
object, which is expected and needed if shortcut propagation is to
work.
Change-Id: I160bf3309572719eda352cdb11b46c4b5a455e0d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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