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Change-Id: Ia4a9dc5b4ef276dca39681848e531b4c9e4f64e2
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I8d6736e56f34f49041fff409d040634475eb0bf5
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I4010e59dcd8a790e06bb9a0ccf3cc9a5c7737ed1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I5a4351ca4b6605f9628496701bb8c6063cf36c78
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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QFactoryInterface is not needed anymore and will get removed soon.
Change-Id: Ib2806200b1a7f4a45d62e2b556380946ef68f585
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
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QFactoryInterface is obsolete now that we have the new plugins loading
mechanism, where we can get the keys out of the plugin without
having to load it. Remove it from QImageIOHandlerFactoryInterface
as a first step of getting completely rid of it.
Change-Id: I856b149dd20131e1cdcdcb271c1a355c9e0da6ab
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: Ib31e6c4ce5264fc1e4281c8846df5630a6479a7c
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Avoid painting bugs in case the DC covers only a part of the
window and QBackingStore does a full flush.
Task-number: QTBUG-26039
Change-Id: Ic918d9898ac824690273ac59bcb1e7e546cc698a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Change-Id: Idfe4a5bd9c9638a1f9ae52a7b1def3f869286587
Reviewed-by: Kevin Ottens <kevin.ottens.qnx@kdab.com>
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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qeglfscursor.cpp:300: error: narrowing conversion of
‘((const QRectF*)r)->QRectF::left()’ from ‘qreal’ to ‘const GLfloat’
inside { }
Change-Id: Ic4273828ad361ffac5a68068372bf400d468fb38
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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When switching the active window within the same application, Cocoa
sends us an NSWindowDidResignKeyNotification for the old activated
window, then an NSWindowDidBecomeKeyNotificationfor the newly activated
window. Our handling of this would first set Qt's active window to zero,
then immediately reset it afterwards. Avoid this by checking the key
window when handling the deactivation event, and don't set the active
window to zero if a new window has become active.
Task-number: QTBUG-24322
Change-Id: I8719fc501049eeaaebb75e9ea03261b2209458b6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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The call to displayRect works on 10.7 but does not
update the pixels on screen on 10.8. Many Qt windows
do not update properly.
This is a workaround found by trail and error
without fully understanding the underlying issue.
I would like to have this in place until we can
determine the cause of the bug.
Change-Id: I1ecee745f42a93ded4f651cc8ad51963f250e78d
Reviewed-by: Christoph Schleifenbaum <christoph.schleifenbaum@kdab.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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printsupport plugins need QtPrintSupport (which needs QtWidgets).
Change-Id: I8cc9cc15abd19c95b8d4bac26dfd17d027bbfa96
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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On Mac, clicking on a submenu entry triggers QMenu::triggered(QAction*)
signal, which is unexpected, and also closes the submenu, which does
not match platform behavior. This happens because native submenu items
have an action set, so fix it by not setting the action.
Task-number: QTBUG-16738
Task-number: QTBUG-10706
Change-Id: I6819999e5af35e6acab1aec035d5d85445189f11
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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This allows boards to customize what they really work best for
without having to set environment variables.
Change-Id: Ib40c3a870ade568f66e37e621a8abc6b17e39411
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: If2c870538c742fd034fb9e5c115e4ac0bd8e2e03
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Verify that the surfaceType() of the QPlatformContext is of type
OpenGLSurface before making the context active. Make it possible
to get the QSurface from a QPlatformSurface, make QPlatformWindow
use that to access the QWindow. Remove the setSurfaceType call from
the eglfs plugin as this hiding a problem.
Change-Id: I08906da052e066bb1f1f042030643c6389ab17d7
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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The use of QWeakPointer for tracking QObject pointers is to be
deprecated.
Change-Id: If460ca7f515db77af24030152f4bd56e1a5fae7c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Provide a proper version of nativeOrientation(). We use the screen
physical size as reported by the device to determine its native
orientation.
Change-Id: I45b593b0d62436529f89050e98e10b8c9463b6b9
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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qdirectfbblitter.cpp:146: error: narrowing conversion of 'srcRect.x()'
from 'qreal' to 'int' inside { }
qdirectfbblitter.cpp:152: error: narrowing conversion of 'rect.x()' from
'qreal' to 'int' inside { }
The same error exists for calls to y(), width(), and height() at both
locations.
Change-Id: I14f165a6a1cab9502e157e798157b835faf2300f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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These files are only built into QtPlatformSupport, so the Q_GUI_EXPORT
macro is now wrong. Remove it.
Additionally, since these files are built into QtPlatformSupport, the
windows platform plugin does not need to build them again.
To-Do: move the files to src/platformsupport/fontdatabases
Change-Id: I9d69b97ca25ee52ab627cfa633f43b277acc5e05
Reviewed-by: Jiang Jiang <jiang.jiang@nokia.com>
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Change-Id: Ie8fbaac929180e6d4c626253c4c20d1b3a9083f5
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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evdevmouse only worked properly with real mice, the ABS event handling
was somewhat broken, it wasn't possible to properly move a mouse cursor
with a touchpad due to unwanted jumps. The button handling is also
corrected.
Change-Id: Id04ef65d867a75bcfc54240d192a78224a4481d6
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Prior to this change, input support for eglfs was loaded as plugins. With
this change, eglfs supports evdev based keyboard, mouse and touch input
out of the box.
The event dispatcher is created in the constructor because the evdev
code creates QSocketNotifiers in the constructor which requires an
event loop.
Change-Id: I4e08f4121b9381ee5b414d0886eae2b8a2925800
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Romain Pokrzywka <romain.pokrzywka@kdab.com>
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
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Change-Id: I1908cbef0c20d3725423b559f234bd6d3ddd4167
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Uli Schlachter <psychon@znc.in>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Now that the code is in platformsupport we need to avoid too generic
names so rename the classes a bit.
Change-Id: I7241aa1a3449be772de369ebd08df01e886dbfa3
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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The cursor is rendered on a dispmanx layer and moved
around. This approach saves us from having to update the
underlying window each time the cursor moves.
Dispmanx layers cannot be moved to negative coords. As
a result, currently it is not possible to move to a
location less than the hostpot. A future commit will
fix this problem.
Change-Id: Ida5ee961d03a6929860c515e503482756a4913ed
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Also rename the binary and avoid crashes when tslib initialization
fails.
Change-Id: Ia7ccf7c997e1b1484bd475626ca16c9a9642466e
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Also wraps various string literals with QLatin1String.
Change-Id: Ia0681bfae00006d9e9ad51f05d0e0d0f45cf2cec
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
Reviewed-by: Donald Carr <donald.carr@nokia.com>
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On many systems the device nodes will not be writable normally. There
is no reason to open for writing in any case. Also switched back to
non-blocking I/O.
Change-Id: I9290e6b1ce7e3bc6cb0e75069b3968f647ffbeee
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Also drop the explicit keyword in constructors with multiple
args since it has no effect on multi-arg constructors.
Change-Id: I48af6ede6cc968c52720c6107cadf3aa4dbfc7f7
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
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Move CUPS code around to create a new CUPS printsupport plugin, this
fixes QPrinterInfo for CUPS which depends on the plugin to work.
It QT_NO_CUPS is defined then the plugin is not built and only Print
to PDF is supported under Linux.
* Move unused genericiunixprintersupport plugin to start new CUPS
printsupport plugin
* Split QPdfPrintEngine to create QCupsPrintEngine
* Remove LPR related code from QPdfPrintEngine
* Move CUPS specific code from plugin base class to derived CUPS class
* Remove forcing CUPS print engine to use PDF mode as PDF is now Native
* Move qt_getCupsPrinterPaperSizes from qprinterinfo_unix to
QCUPSSupport
* Remove qprinterinfo_unix as no longer used
* Remove all QT_NO_LPR uses
There is now no CUPS specific code left in printsupport/kernel except
QCUPSSupport which is needed for the dialogs.
Task-number: QTBUG-23060
Change-Id: Ie8fa4512a2424edc8943068e0fa9fb714cc42db9
Reviewed-by: Teemu Katajisto <teemu.katajisto@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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Textures are now created and uploaded on demand on first render()
call where we are guaranteed to have a current GL context.
Change-Id: I352c876dd1d8b7ed73536de21fa2880cdc6bdb60
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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This used to be the Qt/Embedded's QCursor handle implementation.
Change-Id: I31b8ed44ac9325defcb13d887949d9536a262be8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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- Add QWindowsEGLContext usable for ANGLE and Windows CE.
- Add QWindowsEGLStaticContext containing the display
for resource cleanup.
- Add EGLSurface to QWindowsWindow.
- Add a -angle option specifying the path to the external
ANGLE installation to configure, add libraries to
the mkspecs.
Initial-patch-by: Jabot Corentin <corentinjabot@gmail.com>
Task-number: QTBUG-24207
Change-Id: I5f80b1efb6996da7c5d70aa3720f7801c9e4c6af
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Allocate an RGB16 surface when we need to use OpenGL, set the
custom DSCAPS_GL for this EGL mode. The broadcom hardware would
allow us to use ABGR but we have some issues with the QSurfaceFormat
to select the right kind of surface.
Change-Id: I0fff7906154f3d7afb35b2b5d2bb91510cf3aa4d
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Similar to the default cursor in eglfs, not having it makes it hard to
interact with Qt applications using the evdevmouse plugin.
Change-Id: I9638267c7d790d91b66620e4a82d86f299061922
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
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The OpenGL context needs to be current only while flushing
the backing store.
Change-Id: I4d6a10f22bcfe04f35a14a690180237f6c691829
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
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The EGLFS platform plugin was originally meant to be an example
and thus to be kept simple. However, EGLFS is becoming more
and more complex with the addition of hooks for board support,
cursor integration, built-in evdev support etc.
minimalegl is a new platform plugin that intends to follow
the original intentions of EGLFS.
The code is an adaptation of EGLFS as of f913859f8
Change-Id: I3d4cf84cde380cdcc7e0e8bfefff4df6be731b8d
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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A subclass of QDirectFbWindow might need to allocate a window with
different surface flags. This is the case for the DirectFB EGL plugin
and QSurface::OpenGLSurface type of surfaces. Add createDirectFBWindow,
make it virtual and call it from the platform integration classes. Add
an assert to verify that this method is only called once. Remove the
pre DirectFb 1.1 code as it was never really tested.
Change-Id: Icf3d262f40bca70e376043935eeb292958f6df5d
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Change-Id: Ic20d890a9c59e21a5f0c81f961074ab02083a266
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
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We have already assigned this flag in case the IDirectFBSurfaceLayer
has the capability of premultiplied alpha. Do not set it unconditionally.
Change-Id: Id5f9bd6bdfa29dc9cd35d913b61fb55c09f54864
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Remove fallback event0 device usage. All available devices should be
detected automatically from DeviceDiscovery either through udev or the
static fallback discovery method. This also removes the never used 'key'
argument, which was pulled over from Qt4.
Change-Id: Iffe8bd80f0770664024019a220cbbc6f98843340
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Set NSWindowCollectionBehaviorFullScreenAuxiliary
for Qt::Popup windows. This will make them show
on the same desktop as their parent full-screen
window.
Change-Id: Ice1bd50976ef0cd66b01a683a43e08e782573153
Reviewed-by: Christoph Schleifenbaum <christoph.schleifenbaum@kdab.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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Upgrade to new gbm_surface API which lets us use eglCreateWindowSurface.
Change-Id: I4af86d442375017ae3b4744e7b3bdebf3b496b6e
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
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A previous commit changed the Mac behaviour for printerName()
from returning the CUPS Description to returning the CUPS Name.
In case anyone was relying on this for a human-readable name
add new api to return the CUPS Description. Also add the
Location and Make and Model which will be used in the Unix
print dialog instead of directly calling CUPS.
Change-Id: I9901bf8d6368466adf111580f5db5a3f01ca9170
Reviewed-by: Teemu Katajisto <teemu.katajisto@digia.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: John Layt <jlayt@kde.org>
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Change-Id: I7df089a9dc87396e19c08cef3d76c7c7f95a8fbf
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The code was initially part of eglfs.
Change-Id: I8aa6e77edec85ab2b23765ca04e4416757f3bed6
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The eglfs backing store code can render either using the raster paint
engine (through QImage) or using the opengl paint engine. Rendering
quality using the opengl paint engine is pretty poor so remove
it.
Change-Id: I64061ceb3a480049cfebe61aaf172ad1f1da7042
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ibe89de88c6c01d182a240def92eb78c0cc896463
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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